There are two things going on here:
(1) In secondary users, some times theme information such as whether
the window is full screen opaque was not being retrieved, so the window
manager didn't know that it could hide the windows behind the app.
This would just be a performance problem, except that:
(2) There appear to be a number of applications that declare that they
are full screen opaque, when in fact they are not. Instead they are
using window surfaces with an alpha channel, and setting some pixels
in their window to a non-opaque alpha level. This will allow you to
see whatever is behind the app. If the system happens to completely
remove the windows behind the app, and somebody is filling the frame
buffer with black, then you will see what the app intends -- those
parts of its UI blended with black. If one of those cases doesn't
hold (and though we have never guaranteed they would, in practice this
is generally what happens), then you will see something else.
At any rate, if nothing else than for performance reasons, we need to
fix issue #1.
It turns out what is happening here is that the AttributeCache used
by the activity manager and window manager to retreive theme and other
information about applications has not yet been updated for multi-user.
One of the things we retrieve from this is the theme information telling
the window manager whether an application's window should be treated
as full screen opaque, allowing it to hide any windows behind it. In
the current implementation, the AttributeCache always retrieves this
information about the application as the primary user (user 0).
So, if you have an application that is installed on a secondary user but
not installed on the primary user, when the AttributeCache tries to retrieve
the requested information for it, then from the perspective of the primary user
it considers the application not installed, and is not able to retrieve that
info.
The change here makes AttributeCache multi-user aware, keeping all of its
data separately per-user, and requiring that callers now provide the user
they want to retrieve information for. Activity manager and window manager
are updated to be able to pass in the user when needed. This required some
fiddling of the window manager to have that information available -- in
particular it needs to be associated with the AppWindowToken.
Change-Id: I4b50b4b3a41bab9d4689e61f3584778e451343c8
After finding a window in the window list we turn around and look in
the AppWindowToken.windows list for it. If it is a child of a window
in that list we should use the parent windows index as the search
result. Instead we gave up and ended up inserting the window at the
beginning of the windows list.
Bug 7357465 fixed.
Change-Id: If77f343b8597bfbb0b7fa41dedf7972d78d03020
There is this stupid fudge factor applied to window transformations
when doing a screen rotation animation. We need this when rotating,
but when not rotating it causes very visible artifacts. Historically
the non-rotation case only happened due to configuration changes, so
wasn't that big a deal. Now however that we use this when switching
users, it is more annoying. So get rid of it for such cases.
Change-Id: I6b343866c1bad9b16984b4a629917c2f1bb37b9e
Turning off animations in the Developer options creates a ValueAnimator
duration scale of 0. This is used as the denominator in RampAnimator
which, if the numerator is also 0, sets mAnimatedValue to NaN. Rounding
NaN to the nearest int produces 0 which is then assigned to
mScreenBrightness in DisplayPowerState.
A copy mistake which assigned mTransitionAnimationScale as the default
value for mAnimatorDurationScale in WindowManagerService is also
fixed here.
Bug 7515609 fixed.
Change-Id: I39f8d0a7abdd5a1fe70d757fe95fbddaf7a0ed51
- If a window was hidden while the configuration changed and then
changed back WindowManagerService would not know that the change
had ever happened and wouldn't notify the window of this. Most
windows wouldn't care but because Keyguard inflates layouts while
it is hidden...
Bug 7094175 fixed?
Bug 7501099 fixed!
Change-Id: If27f5f1d333602dac7719dd39dbdf3fe7954aa06
This adds a means of determining when the device is in safe mode,
as required by keyguard to disabled some features.
Change-Id: I31d357e6738c92e1837f9e0263e5f3f4de66315a
The gnarly stuff where we keep track of the old input method
window as if it was still there was sitting around leaving things
in a stuck state. Now we clear this out at key points in the
window manager (freezing screen, user change), and the input
method manager service is less aggressive about asking the window
manager to do it.
Also fixed a problem that was causing flickers during some
wallpaper transitions -- when we are animating two things on
top of the wallpaper and one of them disappears, we need to
make sure the wallpaper target points to whatever the current
target should be (if any), not left pointing to the old target
that has gone away.
Change-Id: I2fb9600f569a5bd5e3528aaf24cde9340af56cb0
...lockscreen sometimes and remains black / blank
The problem was that we were using the animation-side wallpaper state
in cases where it was not updated yet.
The mWallpaperTarget variable is propagated over to the animation
side when the main window manager state updates. On the animation
side, this is used by hideWallpapersLocked() to determine if the
current wallpaper should be hidden.
The problem is that various paths to hideWallpapersLocked() can
come from the layout side of the window manager instead of the
animation side. This causes the problem here because in this case
the wallpaper state may not have yet been propagated to the
animation side, so it could incorrectly decide to hide the wallpaper
because it thinks there is not a target when in fact a target is
set in the layout side. This won't get fixed until some time way
later that the layout side decides that a new window is being shown
that may need to have the wallpaper shown.
The fix here is pretty gross, but as safe as possible -- the
hideWallpapersLocked() function now uses either the animation or
layout wallpaper state depending on where the call to it is coming
from.
Change-Id: I9250bfeae6e11c1761760bcc696fdb33fb5c8a5f
...background for lockscreen sometimes and remains black / blank
There was a bunch of state not being put into the dumpsys output.
In particular, the current wallpaper target of the WindowAnimator
was not being included. I think the problem is that these targets
are not being updated from the main window manager state at some
point where they need to be.
Change-Id: Ic795047f6aea9b6f72d5550bccc9f8d76c6ecb67
A fix yesterday for #7428221 caused a regression where new orientations would
sometimes cause a flash through black on the way to seeing the real static wallpaper.
There is a fundamental problem in WindowManagerService where we show a window before
it has all of the layout/sizing information it needs, which is the cause of the black
flash. The regression yesterday was that we are now less aggressive about layout out
hidden windows, so we won't layout the window until after the window is shown with the
incorrect sizing info.
The fix/workaround is to back off the layout logic specifically for the wallpaper,
ensuring that we will lay it out on orientation changes, even when hidden. This means that
when we finally do show it, it will already have been drawn in the correct orientation/size.
Issue #7444971 Home jank regression
Change-Id: Ib20fdabc43ece9720b261bf04b272c5511e2d902
A recent change in WindowManager made background windows perform layout
(when they should really be left alone). This resulted in artifacts
where rotating the device and then going to a backgrojnd activity (launcher,
Recents) would briefly show that activity in the wrong size/orientation, then
flash to the correct one after a proper layout.
This fix is a simple workaround, leaving in the original fix that the code
change addressed (for keyguard orientation changes), while going back to the
previous (don't layout gone windows) for all other cases.
Issue #7428221 sometimes recents is drawn off-center and then fixes itself
Change-Id: I41b47933c2bd86f29133853d3387bb7294be8f48
Widgets that did not launch Activitys would not display the unlock
screens when they were tapped. Now any window that is shown with
FLAG_DISMISS_KEYGUARD set while the keyguard is locked will
cause the unlock screen to be displayed.
Bug: 7301530 fixed.
Change-Id: I90d11b52d2b63260bdb5f2b6eb7e98eb7a4d9331
...for lockscreen sometimes and remains black / blank
Add some debug output to try to track down what is going on.
Change-Id: I98a96c5da9c04b988e948f6fc2766d927db49ebf
Not very clean, this has a special hack in the window manager to
redo layout when a dream window is shown. After MR1 we should clean
this up (and the various other special dream hacks).
Change-Id: Ic1a5a2b10a0a07b4a5dccdbf0736b614ec06dd4a
... and check for null returns. This prevents DisplayContent objects
from containing null Display references.
Bug: 7368565 fixed.
Change-Id: I830fb4c1349204c366193657a95a92c48ccee66c
When a window is attached to another window use the parent window's
attributes to determine whether the child window should be shown
to all users.
Bug: 7328633 fixed.
Change-Id: I9601c149af87f624378e6895063bb3179d4f845e
1. Sometimes unlocking the device when the IME is up and triple tapping on the keyboard
toggles screen magnification. The core reason is that when the kayguard window is
shown we hide all other windows and when it is hidden we show these windows. We did
not notify the screen magnifier for windows being shown and hidden. Also when the
windows are shown we may reassign layers to put the IME or the wallpaper in the
right Z order. The screen magnifier is now notified upon such layer reassignment
since window layers are used when computing the magnified region.
bug:7351531
Change-Id: I0931f4ba6cfa565d8eb1e3c432268ba1818feea6
Speed up of wallpaper loading on Manta means this workaround is no
longer necessary.
Bug 7354440 fixed.
Change-Id: Ic0ad3c689abb5342fb29c824857db9d5c2d45008
This change makes WindowManager use the new eAnimation flag when animating
windows. This prevents some of the window updates from being combined with
updates from prior animation frames.
Bug: 7353840
Change-Id: I5a9f8fa2c1a2f5f08363a45cd9f28bb97cd77080
Add Keyguard to list of windows that can't be hidden by keyguard.
Don't assign Configuration to window until layout has had a chance
to compare it to window's existing Configuration.
Bug: 7094175
Change-Id: I99a9fd4af9a31871fe130db7b6bdf49bd51a6092
Removal of the mExiting test in a previous CL was a mistake leading
to z-order errors. In particular the auto complete dialog was on top
of the IME and was being dismissed due to touches on the IME.
Restoring mExiting alone missed cases where apps were exiting which
don't set mExiting. Adding a test for membership in mClosingApps
fixes that.
Bug: 7327220 fixed.
Change-Id: I3965b8a07080d1347bdada51ffeafe6ef2e32c8e
The bug cropped up again. Need these statements to pin it down.
This reverts commit f1f3b49b949af72692f7f85a1c1ef220e8630e30
Change-Id: Ie0548232daff32ee2541249b0950e23bd98c08d2
More pixels take longer. Timeout was occurring before Status and
Navigation Bars were finished drawing causing them to animate in
during rotations.
Bug 7307718 fixed.
Change-Id: Iccf27b6172d0c9831690cc2fcf93027a40b705d8
The query WindowState.isDisplayed did not take into account being
displayed due to app animations.
When an existing input method target was animating away the logic
for detecting if it was still on screen was faulty. This led to
assigning the input method to a layer below its target and obscuring
the input method until the animation was complete.
Bug: 7296703 fixed.
Change-Id: Ib00db4f21b726ed57d25d6a1e796b65a7d45ee97
During app freezes resized windows were being dropped if the freeze
window timed out. This fix adds windows to the list of resized
windows but does not notify the clients of the resize until freezing
is completed.
Bug: 7094175 fixed.
Change-Id: Iee1f5f532a0e661fbf900e4540146ae4b645d68e
The new attribute allows an Activity such as the alarm to appear
on all users screens.
Bug: 7213805 fixed.
Change-Id: If7866b13d88c04af07debc69e0e875d0adc6050a
7296314 Crashing dreams are stuck
7296510 Transition from lock screen to dreaming is really bad
The window layer for dreams is now moved down below the keyguard,
so that some of the expected stuff like crash and ANR dialogs can
be seen on top of them. While doing this, I reorganized how we
define the layers so the constants are just in the switch statement,
so it is much less crazy-making trying to read how things go
together.
We now have some special cases for when a dream is being shown
to turn off its animation if the keyguard is currently shown.
Since we know it will be hiding the keyguard we need it to be
shown immediately so that you don't see whatever is behind it.
Cleaned up some handling of when the lock screen is displayed
while a FLAG_SHOW_WHEN_LOCKED window is displayed, so that the
lockscreen doesn't transiently get shown and mess up the fullscreen
or system UI state. This also fixes problems with any normal
activity that is doing this.
Hid the methods on DreamService for setting lights out mode. It
doesn't make sense to have such methods on DreamService, because
you can just as well do that on your own View that is showing the
dream content, and when you can do that you can fully participate
in the (required) interactions about it such as being told when
the mode goes away.
The DreamService method for going fullscreen now uses the window
flag for doing this, which is what you want, because you want this
state to persistent on that window and not get knocked out if
something above the window tickles the system UI state.
Also fixed the problem where dreams that hid the status bar would
have a jerky animation when going away, since they were causing the
activity behind them to be layed out without the lock screen. This
is a kind-of ugly special case in the window manager right now to
just not layout windows that are behind a dream. Good enough for MR1.
Change-Id: Ied2ab86ae068b1db0ff5973882f6d17b515edbcd
Created a new flag that indicates that a window should be shown
to all users. For the flag to be valid the owner of the window
must have system permissions.
Also separated system window types into those that show to all
users (e.g. StatusBar, Keyguard, ....) and those that appear only
to the owning users (e.g. Drag, ANR, TOAST, ...). Those that appear
only to their owner can override their default behavior using
the new flag (e.g. LowBattery).
Fixes bug 7211965.
Change-Id: I1fdca25d57b7b523f0c7f8bceb819af656c388d4