Use only one GL context per process, share chaches.

Change-Id: Ieabaa25338d2f4b8d4fd90e7401ad6e7452eae11
This commit is contained in:
Romain Guy
2010-08-23 21:05:08 -07:00
parent a1f1174b39
commit fb8b763f76
23 changed files with 392 additions and 245 deletions

View File

@ -183,7 +183,6 @@ private:
void printLongString(const String8& shader) const;
KeyedVector<programid, Program*> mCache;
}; // class ProgramCache
}; // namespace uirenderer