Path rendering

Change-Id: I5379a676c9ec6a9b25f21bc1e050053f27e411dd
This commit is contained in:
Jason Sams
2011-10-31 13:23:43 -07:00
committed by Jason Sams
parent 137266978b
commit f15ed0124e
19 changed files with 556 additions and 0 deletions

View File

@ -581,6 +581,11 @@ public class RenderScript {
rsnMeshGetIndices(mContext, id, idxIds, primitives, vtxIdCount);
}
native int rsnPathCreate(int con, int prim, boolean isStatic, int vtx, int loop, float q);
synchronized int nPathCreate(int prim, boolean isStatic, int vtx, int loop, float q) {
validate();
return rsnPathCreate(mContext, prim, isStatic, vtx, loop, q);
}
int mDev;
int mContext;