Fix issue 2641884: Bluetooth volume is dependent on in call volume.
The problem is that the code in AudioPolicyManagerBase::checkAndSetVolume() that forces voice volume to max when setting bluetooth SCO volume is not called if the bluetooth stream volume did not actually change. So even if we re apply volumes when switching to bluetooth device, the volume voice volume is not changed and remains what it was when routed to earpiece What makes things worse on Passion is that stream volumes are limited when connected to bluetooth and their actual value does not change as soon as they exceed the limit threshold. Change-Id: Id7c317db45b392a1c20dca2859678e3c64a371ed
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@ -1000,8 +1000,9 @@ AudioPolicyManagerBase::AudioPolicyManagerBase(AudioPolicyClientInterface *clien
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#ifdef AUDIO_POLICY_TEST
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Thread(false),
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#endif //AUDIO_POLICY_TEST
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mPhoneState(AudioSystem::MODE_NORMAL), mRingerMode(0), mMusicStopTime(0),
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mLimitRingtoneVolume(false), mTotalEffectsCpuLoad(0), mTotalEffectsMemory(0),
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mPhoneState(AudioSystem::MODE_NORMAL), mRingerMode(0),
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mMusicStopTime(0), mLimitRingtoneVolume(false), mLastVoiceVolume(-1.0f),
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mTotalEffectsCpuLoad(0), mTotalEffectsMemory(0),
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mA2dpSuspended(false)
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{
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mpClientInterface = clientInterface;
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@ -1838,29 +1839,38 @@ status_t AudioPolicyManagerBase::checkAndSetVolume(int stream, int index, audio_
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}
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float volume = computeVolume(stream, index, output, device);
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// do not set volume if the float value did not change
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if (volume != mOutputs.valueFor(output)->mCurVolume[stream] || force) {
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// We actually change the volume if:
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// - the float value returned by computeVolume() changed
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// - the force flag is set
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if (volume != mOutputs.valueFor(output)->mCurVolume[stream] ||
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force) {
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mOutputs.valueFor(output)->mCurVolume[stream] = volume;
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LOGV("setStreamVolume() for output %d stream %d, volume %f, delay %d", output, stream, volume, delayMs);
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if (stream == AudioSystem::VOICE_CALL ||
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stream == AudioSystem::DTMF ||
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stream == AudioSystem::BLUETOOTH_SCO) {
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float voiceVolume = -1.0;
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// offset value to reflect actual hardware volume that never reaches 0
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// 1% corresponds roughly to first step in VOICE_CALL stream volume setting (see AudioService.java)
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volume = 0.01 + 0.99 * volume;
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if (stream == AudioSystem::VOICE_CALL) {
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voiceVolume = (float)index/(float)mStreams[stream].mIndexMax;
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} else if (stream == AudioSystem::BLUETOOTH_SCO) {
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voiceVolume = 1.0;
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}
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if (voiceVolume >= 0 && output == mHardwareOutput) {
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mpClientInterface->setVoiceVolume(voiceVolume, delayMs);
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}
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}
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mpClientInterface->setStreamVolume((AudioSystem::stream_type)stream, volume, output, delayMs);
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}
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if (stream == AudioSystem::VOICE_CALL ||
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stream == AudioSystem::BLUETOOTH_SCO) {
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float voiceVolume;
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// Force voice volume to max for bluetooth SCO as volume is managed by the headset
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if (stream == AudioSystem::VOICE_CALL) {
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voiceVolume = (float)index/(float)mStreams[stream].mIndexMax;
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} else {
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voiceVolume = 1.0;
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}
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if (voiceVolume != mLastVoiceVolume && output == mHardwareOutput) {
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mpClientInterface->setVoiceVolume(voiceVolume, delayMs);
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mLastVoiceVolume = voiceVolume;
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}
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}
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return NO_ERROR;
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}
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