am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur.

Merge commit '66358e24a6bbc2017c2edd921a64e616b4c9cac4' into eclair-mr2-plus-aosp

* commit '66358e24a6bbc2017c2edd921a64e616b4c9cac4':
  Force a crash under conditions where white square bug in all apps is likely to occur.
This commit is contained in:
Jason Sams
2009-11-24 12:53:32 -08:00
committed by Android Git Automerger
4 changed files with 32 additions and 3 deletions

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@ -88,7 +88,7 @@ bool Allocation::fixAllocation()
return false; return false;
} }
void Allocation::uploadToTexture(uint32_t lodOffset) void Allocation::uploadToTexture(Context *rsc, uint32_t lodOffset)
{ {
//rsAssert(!mTextureId); //rsAssert(!mTextureId);
rsAssert(lodOffset < mType->getLODCount()); rsAssert(lodOffset < mType->getLODCount());
@ -102,6 +102,15 @@ void Allocation::uploadToTexture(uint32_t lodOffset)
if (!mTextureID) { if (!mTextureID) {
glGenTextures(1, &mTextureID); glGenTextures(1, &mTextureID);
if (!mTextureID) {
// This should not happen, however, its likely the cause of the
// white sqare bug.
// Force a crash to 1: restart the app, 2: make sure we get a bugreport.
LOGE("Upload to texture failed to gen mTextureID");
rsc->dumpDebug();
((char *)0)[0] = 0;
}
} }
glBindTexture(GL_TEXTURE_2D, mTextureID); glBindTexture(GL_TEXTURE_2D, mTextureID);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
@ -238,7 +247,7 @@ RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count)
void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel) void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel)
{ {
Allocation *alloc = static_cast<Allocation *>(va); Allocation *alloc = static_cast<Allocation *>(va);
alloc->uploadToTexture(baseMipLevel); alloc->uploadToTexture(rsc, baseMipLevel);
} }
void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va)

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@ -46,7 +46,7 @@ public:
void * getPtr() const {return mPtr;} void * getPtr() const {return mPtr;}
const Type * getType() const {return mType.get();} const Type * getType() const {return mType.get();}
void uploadToTexture(uint32_t lodOffset = 0); void uploadToTexture(Context *rsc, uint32_t lodOffset = 0);
uint32_t getTextureID() const {return mTextureID;} uint32_t getTextureID() const {return mTextureID;}
void uploadToBufferObject(); void uploadToBufferObject();

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@ -726,6 +726,24 @@ void Context::deinitToClient()
mIO.mToClient.shutdown(); mIO.mToClient.shutdown();
} }
void Context::dumpDebug() const
{
LOGE("RS Context debug %p", this);
LOGE("RS Context debug");
LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
LOGE(" EGL context %p surface %p, w=%i h=%i Display=%p", mEGL.mContext,
mEGL.mSurface, mEGL.mWidth, mEGL.mHeight, mEGL.mDisplay);
LOGE(" GL vendor: %s", mGL.mVendor);
LOGE(" GL renderer: %s", mGL.mRenderer);
LOGE(" GL Version: %s", mGL.mVersion);
LOGE(" GL Extensions: %s", mGL.mExtensions);
LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion);
LOGE(" RS width %i, height %i", mWidth, mHeight);
LOGE(" RS running %i, exit %i, useDepth %i, paused %i", mRunning, mExit, mUseDepth, mPaused);
LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId);
}
/////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////
// //

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@ -162,6 +162,8 @@ public:
bool mLogObjects; bool mLogObjects;
} props; } props;
void dumpDebug() const;
mutable const ObjectBase * mObjHead; mutable const ObjectBase * mObjHead;
protected: protected: