Move the java and jni renderscript files to the proper location.
This commit is contained in:
192
graphics/java/android/renderscript/Matrix.java
Normal file
192
graphics/java/android/renderscript/Matrix.java
Normal file
@ -0,0 +1,192 @@
|
||||
/*
|
||||
* Copyright (C) 2009 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package android.renderscript;
|
||||
|
||||
import java.lang.Math;
|
||||
import android.util.Log;
|
||||
|
||||
|
||||
/**
|
||||
* @hide
|
||||
*
|
||||
**/
|
||||
public class Matrix {
|
||||
|
||||
public Matrix() {
|
||||
mMat = new float[16];
|
||||
loadIdentity();
|
||||
}
|
||||
|
||||
public float get(int i, int j) {
|
||||
return mMat[i*4 + j];
|
||||
}
|
||||
|
||||
public void set(int i, int j, float v) {
|
||||
mMat[i*4 + j] = v;
|
||||
}
|
||||
|
||||
public void loadIdentity() {
|
||||
mMat[0] = 1;
|
||||
mMat[1] = 0;
|
||||
mMat[2] = 0;
|
||||
mMat[3] = 0;
|
||||
|
||||
mMat[4] = 0;
|
||||
mMat[5] = 1;
|
||||
mMat[6] = 0;
|
||||
mMat[7] = 0;
|
||||
|
||||
mMat[8] = 0;
|
||||
mMat[9] = 0;
|
||||
mMat[10] = 1;
|
||||
mMat[11] = 0;
|
||||
|
||||
mMat[12] = 0;
|
||||
mMat[13] = 0;
|
||||
mMat[14] = 0;
|
||||
mMat[15] = 1;
|
||||
}
|
||||
|
||||
public void load(Matrix src) {
|
||||
mMat = src.mMat;
|
||||
}
|
||||
|
||||
public void loadRotate(float rot, float x, float y, float z) {
|
||||
float c, s;
|
||||
mMat[3] = 0;
|
||||
mMat[7] = 0;
|
||||
mMat[11]= 0;
|
||||
mMat[12]= 0;
|
||||
mMat[13]= 0;
|
||||
mMat[14]= 0;
|
||||
mMat[15]= 1;
|
||||
rot *= (float)(java.lang.Math.PI / 180.0f);
|
||||
c = (float)java.lang.Math.cos(rot);
|
||||
s = (float)java.lang.Math.sin(rot);
|
||||
|
||||
float len = (float)java.lang.Math.sqrt(x*x + y*y + z*z);
|
||||
if (!(len != 1)) {
|
||||
float recipLen = 1.f / len;
|
||||
x *= recipLen;
|
||||
y *= recipLen;
|
||||
z *= recipLen;
|
||||
}
|
||||
float nc = 1.0f - c;
|
||||
float xy = x * y;
|
||||
float yz = y * z;
|
||||
float zx = z * x;
|
||||
float xs = x * s;
|
||||
float ys = y * s;
|
||||
float zs = z * s;
|
||||
mMat[ 0] = x*x*nc + c;
|
||||
mMat[ 4] = xy*nc - zs;
|
||||
mMat[ 8] = zx*nc + ys;
|
||||
mMat[ 1] = xy*nc + zs;
|
||||
mMat[ 5] = y*y*nc + c;
|
||||
mMat[ 9] = yz*nc - xs;
|
||||
mMat[ 2] = zx*nc - ys;
|
||||
mMat[ 6] = yz*nc + xs;
|
||||
mMat[10] = z*z*nc + c;
|
||||
}
|
||||
|
||||
public void loadScale(float x, float y, float z) {
|
||||
loadIdentity();
|
||||
mMat[0] = x;
|
||||
mMat[5] = y;
|
||||
mMat[10] = z;
|
||||
}
|
||||
|
||||
public void loadTranslate(float x, float y, float z) {
|
||||
loadIdentity();
|
||||
mMat[12] = x;
|
||||
mMat[13] = y;
|
||||
mMat[14] = z;
|
||||
}
|
||||
|
||||
public void loadMultiply(Matrix lhs, Matrix rhs) {
|
||||
for (int i=0 ; i<4 ; i++) {
|
||||
float ri0 = 0;
|
||||
float ri1 = 0;
|
||||
float ri2 = 0;
|
||||
float ri3 = 0;
|
||||
for (int j=0 ; j<4 ; j++) {
|
||||
float rhs_ij = rhs.get(i,j);
|
||||
ri0 += lhs.get(j,0) * rhs_ij;
|
||||
ri1 += lhs.get(j,1) * rhs_ij;
|
||||
ri2 += lhs.get(j,2) * rhs_ij;
|
||||
ri3 += lhs.get(j,3) * rhs_ij;
|
||||
}
|
||||
set(i,0, ri0);
|
||||
set(i,1, ri1);
|
||||
set(i,2, ri2);
|
||||
set(i,3, ri3);
|
||||
}
|
||||
}
|
||||
|
||||
public void loadOrtho(float l, float r, float b, float t, float n, float f) {
|
||||
loadIdentity();
|
||||
mMat[0] = 2 / (r - l);
|
||||
mMat[5] = 2 / (t - b);
|
||||
mMat[10]= -2 / (f - n);
|
||||
mMat[12]= -(r + l) / (r - l);
|
||||
mMat[13]= -(t + b) / (t - b);
|
||||
mMat[14]= -(f + n) / (f - n);
|
||||
}
|
||||
|
||||
public void loadFrustum(float l, float r, float b, float t, float n, float f) {
|
||||
loadIdentity();
|
||||
mMat[0] = 2 * n / (r - l);
|
||||
mMat[5] = 2 * n / (t - b);
|
||||
mMat[8] = (r + l) / (r - l);
|
||||
mMat[9] = (t + b) / (t - b);
|
||||
mMat[10]= -(f + n) / (f - n);
|
||||
mMat[11]= -1;
|
||||
mMat[14]= -2*f*n / (f - n);
|
||||
mMat[15]= 0;
|
||||
}
|
||||
|
||||
public void multiply(Matrix rhs) {
|
||||
Matrix tmp = new Matrix();
|
||||
tmp.loadMultiply(this, rhs);
|
||||
load(tmp);
|
||||
}
|
||||
public void rotate(float rot, float x, float y, float z) {
|
||||
Matrix tmp = new Matrix();
|
||||
tmp.loadRotate(rot, x, y, z);
|
||||
multiply(tmp);
|
||||
}
|
||||
public void scale(float x, float y, float z) {
|
||||
Matrix tmp = new Matrix();
|
||||
tmp.loadScale(x, y, z);
|
||||
multiply(tmp);
|
||||
}
|
||||
public void translate(float x, float y, float z) {
|
||||
Matrix tmp = new Matrix();
|
||||
tmp.loadTranslate(x, y, z);
|
||||
multiply(tmp);
|
||||
}
|
||||
|
||||
|
||||
|
||||
float[] mMat;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
116
graphics/java/android/renderscript/ProgramVertexAlloc.java
Normal file
116
graphics/java/android/renderscript/ProgramVertexAlloc.java
Normal file
@ -0,0 +1,116 @@
|
||||
/*
|
||||
* Copyright (C) 2009 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package android.renderscript;
|
||||
|
||||
import java.lang.Math;
|
||||
import android.util.Log;
|
||||
|
||||
|
||||
/**
|
||||
* @hide
|
||||
*
|
||||
**/
|
||||
public class ProgramVertexAlloc {
|
||||
public static final int MODELVIEW_OFFSET = 0;
|
||||
public static final int PROJECTION_OFFSET = 16;
|
||||
public static final int TEXTURE_OFFSET = 32;
|
||||
|
||||
Matrix mModel;
|
||||
Matrix mProjection;
|
||||
Matrix mTexture;
|
||||
|
||||
public RenderScript.Allocation mAlloc;
|
||||
|
||||
public ProgramVertexAlloc(RenderScript rs) {
|
||||
mModel = new Matrix();
|
||||
mProjection = new Matrix();
|
||||
mTexture = new Matrix();
|
||||
|
||||
mAlloc = rs.allocationCreatePredefSized(
|
||||
RenderScript.ElementPredefined.USER_FLOAT,
|
||||
48);
|
||||
|
||||
mAlloc.subData1D(MODELVIEW_OFFSET, 16, mModel.mMat);
|
||||
mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
|
||||
mAlloc.subData1D(TEXTURE_OFFSET, 16, mTexture.mMat);
|
||||
}
|
||||
|
||||
public void loadModelview(Matrix m) {
|
||||
mModel = m;
|
||||
mAlloc.subData1D(MODELVIEW_OFFSET, 16, m.mMat);
|
||||
}
|
||||
|
||||
public void loadProjection(Matrix m) {
|
||||
mProjection = m;
|
||||
mAlloc.subData1D(PROJECTION_OFFSET, 16, m.mMat);
|
||||
}
|
||||
|
||||
public void loadTexture(Matrix m) {
|
||||
mTexture = m;
|
||||
mAlloc.subData1D(TEXTURE_OFFSET, 16, m.mMat);
|
||||
}
|
||||
|
||||
public void setupOrthoWindow(int w, int h) {
|
||||
mProjection.loadOrtho(0,w, h,0, -1,1);
|
||||
mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
|
||||
}
|
||||
|
||||
public void setupOrthoNormalized(int w, int h) {
|
||||
// range -1,1 in the narrow axis.
|
||||
if(w > h) {
|
||||
float aspect = ((float)w) / h;
|
||||
mProjection.loadOrtho(-aspect,aspect, -1,1, -1,1);
|
||||
} else {
|
||||
float aspect = ((float)h) / w;
|
||||
mProjection.loadOrtho(-1,1, -aspect,aspect, -1,1);
|
||||
}
|
||||
mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
|
||||
}
|
||||
|
||||
public void setupProjectionNormalized(int w, int h) {
|
||||
// range -1,1 in the narrow axis at z = 0.
|
||||
Matrix m1 = new Matrix();
|
||||
Matrix m2 = new Matrix();
|
||||
|
||||
if(w > h) {
|
||||
float aspect = ((float)w) / h;
|
||||
m1.loadFrustum(-aspect,aspect, -1,1, 1,100);
|
||||
} else {
|
||||
float aspect = ((float)h) / w;
|
||||
m1.loadFrustum(-1,1, -aspect,aspect, 1,100);
|
||||
}
|
||||
|
||||
m2.loadRotate(180, 0, 1, 0);
|
||||
m1.loadMultiply(m1, m2);
|
||||
|
||||
m2.loadScale(-2, 2, 1);
|
||||
m1.loadMultiply(m1, m2);
|
||||
|
||||
m2.loadTranslate(0, 0, 2);
|
||||
m1.loadMultiply(m1, m2);
|
||||
|
||||
mProjection = m1;
|
||||
mAlloc.subData1D(PROJECTION_OFFSET, 16, mProjection.mMat);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
158
graphics/java/android/renderscript/RSSurfaceView.java
Normal file
158
graphics/java/android/renderscript/RSSurfaceView.java
Normal file
@ -0,0 +1,158 @@
|
||||
/*
|
||||
* Copyright (C) 2008 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package android.renderscript;
|
||||
|
||||
import java.io.Writer;
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.Semaphore;
|
||||
|
||||
import android.content.Context;
|
||||
import android.os.Handler;
|
||||
import android.os.Message;
|
||||
import android.util.AttributeSet;
|
||||
import android.util.Log;
|
||||
import android.util.Log;
|
||||
import android.view.Surface;
|
||||
import android.view.SurfaceHolder;
|
||||
import android.view.SurfaceView;
|
||||
|
||||
/**
|
||||
* @hide
|
||||
*
|
||||
**/
|
||||
public class RSSurfaceView extends SurfaceView implements SurfaceHolder.Callback {
|
||||
private SurfaceHolder mSurfaceHolder;
|
||||
|
||||
/**
|
||||
* Standard View constructor. In order to render something, you
|
||||
* must call {@link #setRenderer} to register a renderer.
|
||||
*/
|
||||
public RSSurfaceView(Context context) {
|
||||
super(context);
|
||||
init();
|
||||
Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
|
||||
}
|
||||
|
||||
/**
|
||||
* Standard View constructor. In order to render something, you
|
||||
* must call {@link #setRenderer} to register a renderer.
|
||||
*/
|
||||
public RSSurfaceView(Context context, AttributeSet attrs) {
|
||||
super(context, attrs);
|
||||
init();
|
||||
Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
|
||||
}
|
||||
|
||||
private void init() {
|
||||
// Install a SurfaceHolder.Callback so we get notified when the
|
||||
// underlying surface is created and destroyed
|
||||
SurfaceHolder holder = getHolder();
|
||||
holder.addCallback(this);
|
||||
holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback interface, and is
|
||||
* not normally called or subclassed by clients of RSSurfaceView.
|
||||
*/
|
||||
public void surfaceCreated(SurfaceHolder holder) {
|
||||
Log.v(RenderScript.LOG_TAG, "surfaceCreated");
|
||||
mSurfaceHolder = holder;
|
||||
//mGLThread.surfaceCreated();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback interface, and is
|
||||
* not normally called or subclassed by clients of RSSurfaceView.
|
||||
*/
|
||||
public void surfaceDestroyed(SurfaceHolder holder) {
|
||||
// Surface will be destroyed when we return
|
||||
Log.v(RenderScript.LOG_TAG, "surfaceDestroyed");
|
||||
//mGLThread.surfaceDestroyed();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is part of the SurfaceHolder.Callback interface, and is
|
||||
* not normally called or subclassed by clients of RSSurfaceView.
|
||||
*/
|
||||
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
|
||||
Log.v(RenderScript.LOG_TAG, "surfaceChanged");
|
||||
|
||||
//mGLThread.onWindowResize(w, h);
|
||||
}
|
||||
|
||||
/**
|
||||
* Inform the view that the activity is paused. The owner of this view must
|
||||
* call this method when the activity is paused. Calling this method will
|
||||
* pause the rendering thread.
|
||||
* Must not be called before a renderer has been set.
|
||||
*/
|
||||
public void onPause() {
|
||||
Log.v(RenderScript.LOG_TAG, "onPause");
|
||||
//mGLThread.onPause();
|
||||
}
|
||||
|
||||
/**
|
||||
* Inform the view that the activity is resumed. The owner of this view must
|
||||
* call this method when the activity is resumed. Calling this method will
|
||||
* recreate the OpenGL display and resume the rendering
|
||||
* thread.
|
||||
* Must not be called before a renderer has been set.
|
||||
*/
|
||||
public void onResume() {
|
||||
Log.v(RenderScript.LOG_TAG, "onResume");
|
||||
//mGLThread.onResume();
|
||||
}
|
||||
|
||||
/**
|
||||
* Queue a runnable to be run on the GL rendering thread. This can be used
|
||||
* to communicate with the Renderer on the rendering thread.
|
||||
* Must not be called before a renderer has been set.
|
||||
* @param r the runnable to be run on the GL rendering thread.
|
||||
*/
|
||||
public void queueEvent(Runnable r) {
|
||||
Log.v(RenderScript.LOG_TAG, "queueEvent");
|
||||
//mGLThread.queueEvent(r);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used as part of the View class and is not normally
|
||||
* called or subclassed by clients of RSSurfaceView.
|
||||
* Must not be called before a renderer has been set.
|
||||
*/
|
||||
@Override
|
||||
protected void onDetachedFromWindow() {
|
||||
super.onDetachedFromWindow();
|
||||
//mGLThread.requestExitAndWait();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
|
||||
public RenderScript createRenderScript() {
|
||||
Log.v(RenderScript.LOG_TAG, "createRenderScript 1");
|
||||
Surface sur = null;
|
||||
while ((sur == null) || (mSurfaceHolder == null)) {
|
||||
sur = getHolder().getSurface();
|
||||
}
|
||||
Log.v(RenderScript.LOG_TAG, "createRenderScript 2");
|
||||
RenderScript rs = new RenderScript(sur);
|
||||
Log.v(RenderScript.LOG_TAG, "createRenderScript 3 rs");
|
||||
return rs;
|
||||
}
|
||||
|
||||
}
|
||||
|
1003
graphics/java/android/renderscript/RenderScript.java
Normal file
1003
graphics/java/android/renderscript/RenderScript.java
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user