Merge change Idcaa1ef8 into eclair
* changes: 1) Add 10 seconds wait time before collecting the end memory. 2) Modified the player stress test, shorten the plabyack time.
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@ -309,6 +309,8 @@ public class MediaPlayerPerformance extends ActivityInstrumentationTestCase<Medi
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}
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public boolean validateMemoryResult (int startPid, int startMemory, Writer output) throws Exception {
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//Wait for 10 seconds to make sure the memory settle.
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Thread.sleep(10000);
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mEndPid = getMediaserverPid();
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mEndMemory = getMediaserverVsize();
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Log.v(TAG, "End Memory " + mEndMemory);
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@ -41,7 +41,7 @@ public class MediaPlayerStressTest extends ActivityInstrumentationTestCase2<Medi
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private static final int NUMBER_OF_RANDOM_REPOSITION_AND_PLAY = 10;
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private static final int NUMBER_OF_RANDOM_REPOSITION_AND_PLAY_SHORT = 5;
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private static final int NUMBER_OF_STRESS_LOOPS = 500;
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private static final int PLAYBACK_END_TOLERANCE = 5000;
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private static final int PLAYBACK_END_TOLERANCE = 30000;
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private static final int WAIT_UNTIL_PLAYBACK_FINISH = 515000 ;
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public MediaPlayerStressTest() {
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@ -112,10 +112,11 @@ public class MediaPlayerStressTest extends ActivityInstrumentationTestCase2<Medi
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if (random_no_of_seek == 0) {
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random_no_of_seek = 1;
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}
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// Random seek and play
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Log.v(TAG, "random_seek = " + random_no_of_seek);
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// Play for 10 seconds then random seekTo
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for (int j = 0; j < random_no_of_seek; j++) {
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random_play_time =
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generator.nextInt(video_duration / 2);
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generator.nextInt(video_duration / 100);
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Log.v(TAG, "Play time = " + random_play_time);
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Thread.sleep(random_play_time);
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random_seek_time =
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@ -123,12 +124,13 @@ public class MediaPlayerStressTest extends ActivityInstrumentationTestCase2<Medi
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Log.v(TAG, "Seek time = " + random_seek_time);
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mp.seekTo(random_seek_time);
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}
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//wait until the movie finish and check the current position
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//Make sure the wait time is long enough
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long wait_until_playback_finish = video_duration - random_seek_time + PLAYBACK_END_TOLERANCE * 2;
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Thread.sleep(wait_until_playback_finish);
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//Seek to 10s from the end of the video
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mp.seekTo(video_duration - 10000);
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//After reposition, play 30 seconds the video should be finished.
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Thread.sleep(PLAYBACK_END_TOLERANCE);
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Log.v(TAG, "CurrentPosition = " + mp.getCurrentPosition());
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if ( mp.isPlaying() || mp.getCurrentPosition() > (video_duration + PLAYBACK_END_TOLERANCE)){
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if ( mp.isPlaying() || mp.getCurrentPosition()
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> (video_duration)){
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assertTrue("Current PlayTime greater than duration", false);
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}
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mp.release();
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