am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev

automerge: e4a6ed9

* commit 'e4a6ed9d6d8721c9fad018b0d43dfe7daf4b24e7':
  Don't preload textures for AssetAtlas
This commit is contained in:
John Reck
2014-12-11 01:25:54 +00:00
committed by android-build-merger
11 changed files with 75 additions and 73 deletions

View File

@ -36,39 +36,37 @@ void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) {
ATRACE_NAME("AssetAtlas::init");
mImage = new Image(buffer);
if (mImage->getTexture()) {
if (!mTexture) {
Caches& caches = Caches::getInstance();
mTexture = new Texture(caches);
mTexture->id = mImage->getTexture();
mTexture->width = buffer->getWidth();
mTexture->height = buffer->getHeight();
createEntries(caches, map, count);
}
} else {
ALOGW("Could not create atlas image");
delete mImage;
mImage = NULL;
mTexture = NULL;
}
mGenerationId++;
updateTextureId();
}
void AssetAtlas::terminate() {
if (mImage) {
delete mImage;
mImage = NULL;
delete mTexture;
mTexture = NULL;
for (size_t i = 0; i < mEntries.size(); i++) {
delete mEntries.valueAt(i);
updateTextureId();
}
mEntries.clear();
}
void AssetAtlas::updateTextureId() {
mTexture->id = mImage ? mImage->getTexture() : 0;
for (size_t i = 0; i < mEntries.size(); i++) {
AssetAtlas::Entry* entry = mEntries.valueAt(i);
entry->texture->id = mTexture->id;
}
}
@ -133,7 +131,6 @@ void AssetAtlas::createEntries(Caches& caches, int64_t* map, int count) {
y / height, (y + bitmap->height()) / height);
Texture* texture = new DelegateTexture(caches, mTexture);
texture->id = mTexture->id;
texture->blend = !bitmap->isOpaque();
texture->width = bitmap->width();
texture->height = bitmap->height();

View File

@ -106,7 +106,7 @@ public:
friend class AssetAtlas;
};
AssetAtlas(): mTexture(NULL), mImage(NULL), mGenerationId(0),
AssetAtlas(): mTexture(NULL), mImage(NULL),
mBlendKey(true), mOpaqueKey(false) { }
~AssetAtlas() { terminate(); }
@ -130,7 +130,7 @@ public:
* After calling this method, the width, height
* and texture are set to 0.
*/
ANDROID_API void terminate();
void terminate();
/**
* Returns the width of this atlas in pixels.
@ -168,21 +168,13 @@ public:
*/
Texture* getEntryTexture(const SkBitmap* bitmap) const;
/**
* Returns the current generation id of the atlas.
*/
uint32_t getGenerationId() const {
return mGenerationId;
}
private:
void createEntries(Caches& caches, int64_t* map, int count);
void updateTextureId();
Texture* mTexture;
Image* mImage;
uint32_t mGenerationId;
const bool mBlendKey;
const bool mOpaqueKey;

View File

@ -237,8 +237,6 @@ void Caches::terminate() {
programCache.clear();
currentProgram = NULL;
assetAtlas.terminate();
patchCache.clear();
clearGarbage();

View File

@ -348,8 +348,6 @@ public:
Dither dither;
Stencil stencil;
AssetAtlas assetAtlas;
bool gpuPixelBuffersEnabled;
// Debug methods

View File

@ -32,6 +32,7 @@
#include "AssetAtlas.h"
#include "DeferredDisplayList.h"
#include "DisplayListRenderer.h"
#include "RenderState.h"
#include "UvMapper.h"
#include "utils/LinearAllocator.h"
@ -647,24 +648,17 @@ public:
DrawBitmapOp(const SkBitmap* bitmap, const SkPaint* paint)
: DrawBoundedOp(0, 0, bitmap->width(), bitmap->height(), paint)
, mBitmap(bitmap)
, mAtlas(Caches::getInstance().assetAtlas) {
mEntry = mAtlas.getEntry(bitmap);
if (mEntry) {
mEntryGenerationId = mAtlas.getGenerationId();
mUvMapper = mEntry->uvMapper;
}
, mEntryValid(false), mEntry(NULL) {
}
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
return renderer.drawBitmap(mBitmap, getPaint(renderer));
}
AssetAtlas::Entry* getAtlasEntry() {
// The atlas entry is stale, let's get a new one
if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) {
mEntryGenerationId = mAtlas.getGenerationId();
mEntry = mAtlas.getEntry(mBitmap);
mUvMapper = mEntry->uvMapper;
AssetAtlas::Entry* getAtlasEntry(OpenGLRenderer& renderer) {
if (!mEntryValid) {
mEntryValid = true;
mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap);
}
return mEntry;
}
@ -700,7 +694,7 @@ public:
pureTranslate &= state.mMatrix.isPureTranslate();
Rect texCoords(0, 0, 1, 1);
((DrawBitmapOp*) ops[i].op)->mUvMapper.map(texCoords);
((DrawBitmapOp*) ops[i].op)->uvMap(renderer, texCoords);
SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, top);
SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top);
@ -729,7 +723,7 @@ public:
virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo,
const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
deferInfo.mergeId = getAtlasEntry() ?
deferInfo.mergeId = getAtlasEntry(renderer) ?
(mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
// Don't merge non-simply transformed or neg scale ops, SET_TEXTURE doesn't handle rotation
@ -742,13 +736,17 @@ public:
(mBitmap->colorType() != kAlpha_8_SkColorType);
}
void uvMap(OpenGLRenderer& renderer, Rect& texCoords) {
if (getAtlasEntry(renderer)) {
mEntry->uvMapper.map(texCoords);
}
}
const SkBitmap* bitmap() { return mBitmap; }
protected:
const SkBitmap* mBitmap;
const AssetAtlas& mAtlas;
uint32_t mEntryGenerationId;
bool mEntryValid;
AssetAtlas::Entry* mEntry;
UvMapper mUvMapper;
};
class DrawBitmapRectOp : public DrawBoundedOp {
@ -841,18 +839,13 @@ public:
float left, float top, float right, float bottom, const SkPaint* paint)
: DrawBoundedOp(left, top, right, bottom, paint),
mBitmap(bitmap), mPatch(patch), mGenerationId(0), mMesh(NULL),
mAtlas(Caches::getInstance().assetAtlas) {
mEntry = mAtlas.getEntry(bitmap);
if (mEntry) {
mEntryGenerationId = mAtlas.getGenerationId();
}
mEntryValid(false), mEntry(NULL) {
};
AssetAtlas::Entry* getAtlasEntry() {
// The atlas entry is stale, let's get a new one
if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) {
mEntryGenerationId = mAtlas.getGenerationId();
mEntry = mAtlas.getEntry(mBitmap);
AssetAtlas::Entry* getAtlasEntry(OpenGLRenderer& renderer) {
if (!mEntryValid) {
mEntryValid = true;
mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap);
}
return mEntry;
}
@ -860,7 +853,7 @@ public:
const Patch* getMesh(OpenGLRenderer& renderer) {
if (!mMesh || renderer.getCaches().patchCache.getGenerationId() != mGenerationId) {
PatchCache& cache = renderer.getCaches().patchCache;
mMesh = cache.get(getAtlasEntry(), mBitmap->width(), mBitmap->height(),
mMesh = cache.get(getAtlasEntry(renderer), mBitmap->width(), mBitmap->height(),
mLocalBounds.getWidth(), mLocalBounds.getHeight(), mPatch);
mGenerationId = cache.getGenerationId();
}
@ -942,14 +935,14 @@ public:
indexCount += opMesh->indexCount;
}
return renderer.drawPatches(mBitmap, getAtlasEntry(),
return renderer.drawPatches(mBitmap, getAtlasEntry(renderer),
&vertices[0], indexCount, getPaint(renderer));
}
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) {
// We're not calling the public variant of drawPatch() here
// This method won't perform the quickReject() since we've already done it at this point
return renderer.drawPatch(mBitmap, getMesh(renderer), getAtlasEntry(),
return renderer.drawPatch(mBitmap, getMesh(renderer), getAtlasEntry(renderer),
mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom,
getPaint(renderer));
}
@ -964,7 +957,7 @@ public:
virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo,
const DeferredDisplayState& state) {
deferInfo.batchId = DeferredDisplayList::kOpBatch_Patch;
deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
deferInfo.mergeId = getAtlasEntry(renderer) ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
deferInfo.mergeable = state.mMatrix.isPureTranslate() &&
OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
deferInfo.opaqueOverBounds = isOpaqueOverBounds(state) && mBitmap->isOpaque();
@ -977,8 +970,7 @@ private:
uint32_t mGenerationId;
const Patch* mMesh;
const AssetAtlas& mAtlas;
uint32_t mEntryGenerationId;
bool mEntryValid;
AssetAtlas::Entry* mEntry;
};

View File

@ -2057,7 +2057,7 @@ status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, i
}
mCaches.activeTexture(0);
Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
const UvMapper& mapper(getMapper(texture));
for (int32_t y = 0; y < meshHeight; y++) {
@ -2240,7 +2240,7 @@ status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch*
return DrawGlInfo::kStatusDone;
}
AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
AssetAtlas::Entry* entry = mRenderState.assetAtlas().getEntry(bitmap);
const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
right - left, bottom - top, patch);
@ -3036,7 +3036,7 @@ const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
///////////////////////////////////////////////////////////////////////////////
Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
if (!texture) {
return mCaches.textureCache.get(bitmap);
}

View File

@ -38,6 +38,7 @@ void RenderState::onGLContextCreated() {
mCaches = &Caches::getInstance();
mCaches->init();
mCaches->setRenderState(this);
mCaches->textureCache.setAssetAtlas(&mAssetAtlas);
}
void RenderState::onGLContextDestroyed() {
@ -72,6 +73,7 @@ void RenderState::onGLContextDestroyed() {
LOG_ALWAYS_FATAL("%d layers have survived gl context destruction", size);
}
*/
mAssetAtlas.terminate();
}
void RenderState::setViewport(GLsizei width, GLsizei height) {

View File

@ -23,6 +23,7 @@
#include <private/hwui/DrawGlInfo.h>
#include "AssetAtlas.h"
#include "Caches.h"
#include "utils/Macros.h"
@ -73,6 +74,8 @@ public:
// more thinking...
void postDecStrong(VirtualLightRefBase* object);
AssetAtlas& assetAtlas() { return mAssetAtlas; }
private:
friend class renderthread::RenderThread;
friend class Caches;
@ -86,6 +89,7 @@ private:
renderthread::RenderThread& mRenderThread;
Caches* mCaches;
AssetAtlas mAssetAtlas;
std::set<const Layer*> mActiveLayers;
std::set<renderthread::CanvasContext*> mRegisteredContexts;

View File

@ -24,6 +24,7 @@
#include <utils/Mutex.h>
#include "AssetAtlas.h"
#include "Caches.h"
#include "TextureCache.h"
#include "Properties.h"
@ -39,7 +40,7 @@ namespace uirenderer {
TextureCache::TextureCache():
mCache(LruCache<uint32_t, Texture*>::kUnlimitedCapacity),
mSize(0), mMaxSize(MB(DEFAULT_TEXTURE_CACHE_SIZE)),
mFlushRate(DEFAULT_TEXTURE_CACHE_FLUSH_RATE) {
mFlushRate(DEFAULT_TEXTURE_CACHE_FLUSH_RATE), mAssetAtlas(0) {
char property[PROPERTY_VALUE_MAX];
if (property_get(PROPERTY_TEXTURE_CACHE_SIZE, property, NULL) > 0) {
INIT_LOGD(" Setting texture cache size to %sMB", property);
@ -62,7 +63,7 @@ TextureCache::TextureCache():
TextureCache::TextureCache(uint32_t maxByteSize):
mCache(LruCache<uint32_t, Texture*>::kUnlimitedCapacity),
mSize(0), mMaxSize(maxByteSize) {
mSize(0), mMaxSize(maxByteSize), mAssetAtlas(0) {
init();
}
@ -124,6 +125,10 @@ void TextureCache::operator()(uint32_t&, Texture*& texture) {
// Caching
///////////////////////////////////////////////////////////////////////////////
void TextureCache::setAssetAtlas(AssetAtlas* assetAtlas) {
mAssetAtlas = assetAtlas;
}
void TextureCache::resetMarkInUse() {
LruCache<uint32_t, Texture*>::Iterator iter(mCache);
while (iter.next()) {
@ -143,6 +148,13 @@ bool TextureCache::canMakeTextureFromBitmap(const SkBitmap* bitmap) {
// Returns a prepared Texture* that either is already in the cache or can fit
// in the cache (and is thus added to the cache)
Texture* TextureCache::getCachedTexture(const SkBitmap* bitmap) {
if (CC_LIKELY(mAssetAtlas)) {
AssetAtlas::Entry* entry = mAssetAtlas->getEntry(bitmap);
if (CC_UNLIKELY(entry)) {
return entry->texture;
}
}
Texture* texture = mCache.get(bitmap->pixelRef()->getStableID());
if (!texture) {

View File

@ -44,6 +44,8 @@ namespace uirenderer {
// Classes
///////////////////////////////////////////////////////////////////////////////
class AssetAtlas;
/**
* A simple LRU texture cache. The cache has a maximum size expressed in bytes.
* Any texture added to the cache causing the cache to grow beyond the maximum
@ -123,6 +125,8 @@ public:
*/
void setFlushRate(float flushRate);
void setAssetAtlas(AssetAtlas* assetAtlas);
private:
bool canMakeTextureFromBitmap(const SkBitmap* bitmap);
@ -155,6 +159,8 @@ private:
Vector<uint32_t> mGarbage;
mutable Mutex mLock;
AssetAtlas* mAssetAtlas;
}; // class TextureCache
}; // namespace uirenderer

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@ -175,7 +175,8 @@ void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer,
void EglManager::initAtlas() {
if (mAtlasBuffer.get()) {
Caches::getInstance().assetAtlas.init(mAtlasBuffer, mAtlasMap, mAtlasMapSize);
mRenderThread.renderState().assetAtlas().init(mAtlasBuffer,
mAtlasMap, mAtlasMapSize);
}
}