Merge "Do not run background animation without a Looper" into sc-dev

This commit is contained in:
Lucas Dupin 2021-08-05 22:44:56 +00:00 committed by Android (Google) Code Review
commit c359d54b49

View File

@ -49,7 +49,9 @@ import android.graphics.RecordingCanvas;
import android.graphics.Rect;
import android.graphics.Shader;
import android.os.Build;
import android.os.Looper;
import android.util.AttributeSet;
import android.util.Log;
import android.view.animation.AnimationUtils;
import android.view.animation.LinearInterpolator;
@ -113,6 +115,7 @@ import java.util.Arrays;
* @attr ref android.R.styleable#RippleDrawable_color
*/
public class RippleDrawable extends LayerDrawable {
private static final String TAG = "RippleDrawable";
/**
* Radius value that specifies the ripple radius should be computed based
* on the size of the ripple's container.
@ -848,6 +851,10 @@ public class RippleDrawable extends LayerDrawable {
private void startBackgroundAnimation() {
mRunBackgroundAnimation = false;
if (Looper.myLooper() == null) {
Log.w(TAG, "Thread doesn't have a looper. Skipping animation.");
return;
}
mBackgroundAnimation = ValueAnimator.ofFloat(mBackgroundOpacity, mTargetBackgroundOpacity);
mBackgroundAnimation.setInterpolator(LINEAR_INTERPOLATOR);
mBackgroundAnimation.setDuration(BACKGROUND_OPACITY_DURATION);