Pass surface control id to callback to accurately identify surface metrics belongs to
Avoid getting the wrong frame info when duplicate frame numbers are found in the ring buffer. Will ensure there isn't a mismatch in the metrics data reported. Test: Existing tests Bug: 197515602 Change-Id: Iff9ba01f575f94e5a9872ee48c0dd1e5067880c3
This commit is contained in:
parent
88660d77da
commit
bc9e529031
@ -203,9 +203,10 @@ void CanvasContext::setSurfaceControl(ASurfaceControl* surfaceControl) {
|
||||
mSurfaceControl = surfaceControl;
|
||||
mSurfaceControlGenerationId++;
|
||||
mExpectSurfaceStats = surfaceControl != nullptr;
|
||||
if (mSurfaceControl != nullptr) {
|
||||
if (mExpectSurfaceStats) {
|
||||
funcs.acquireFunc(mSurfaceControl);
|
||||
funcs.registerListenerFunc(surfaceControl, this, &onSurfaceStatsAvailable);
|
||||
funcs.registerListenerFunc(surfaceControl, mSurfaceControlGenerationId, this,
|
||||
&onSurfaceStatsAvailable);
|
||||
}
|
||||
}
|
||||
|
||||
@ -613,11 +614,13 @@ nsecs_t CanvasContext::draw() {
|
||||
if (requireSwap) {
|
||||
if (mExpectSurfaceStats) {
|
||||
reportMetricsWithPresentTime();
|
||||
std::lock_guard lock(mLast4FrameMetricsInfosMutex);
|
||||
FrameMetricsInfo& next = mLast4FrameMetricsInfos.next();
|
||||
next.frameInfo = mCurrentFrameInfo;
|
||||
next.frameNumber = frameCompleteNr;
|
||||
next.surfaceId = mSurfaceControlGenerationId;
|
||||
{ // acquire lock
|
||||
std::lock_guard lock(mLast4FrameMetricsInfosMutex);
|
||||
FrameMetricsInfo& next = mLast4FrameMetricsInfos.next();
|
||||
next.frameInfo = mCurrentFrameInfo;
|
||||
next.frameNumber = frameCompleteNr;
|
||||
next.surfaceId = mSurfaceControlGenerationId;
|
||||
} // release lock
|
||||
} else {
|
||||
mCurrentFrameInfo->markFrameCompleted();
|
||||
mCurrentFrameInfo->set(FrameInfoIndex::GpuCompleted)
|
||||
@ -716,19 +719,20 @@ void CanvasContext::removeFrameMetricsObserver(FrameMetricsObserver* observer) {
|
||||
}
|
||||
}
|
||||
|
||||
CanvasContext::FrameMetricsInfo CanvasContext::getFrameMetricsInfoFromLast4(uint64_t frameNumber) {
|
||||
FrameInfo* CanvasContext::getFrameInfoFromLast4(uint64_t frameNumber, uint32_t surfaceControlId) {
|
||||
std::scoped_lock lock(mLast4FrameMetricsInfosMutex);
|
||||
for (size_t i = 0; i < mLast4FrameMetricsInfos.size(); i++) {
|
||||
if (mLast4FrameMetricsInfos[i].frameNumber == frameNumber) {
|
||||
return mLast4FrameMetricsInfos[i];
|
||||
if (mLast4FrameMetricsInfos[i].frameNumber == frameNumber &&
|
||||
mLast4FrameMetricsInfos[i].surfaceId == surfaceControlId) {
|
||||
return mLast4FrameMetricsInfos[i].frameInfo;
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void CanvasContext::onSurfaceStatsAvailable(void* context, ASurfaceControl* control,
|
||||
ASurfaceControlStats* stats) {
|
||||
int32_t surfaceControlId, ASurfaceControlStats* stats) {
|
||||
auto* instance = static_cast<CanvasContext*>(context);
|
||||
|
||||
const ASurfaceControlFunctions& functions =
|
||||
@ -737,17 +741,15 @@ void CanvasContext::onSurfaceStatsAvailable(void* context, ASurfaceControl* cont
|
||||
nsecs_t gpuCompleteTime = functions.getAcquireTimeFunc(stats);
|
||||
uint64_t frameNumber = functions.getFrameNumberFunc(stats);
|
||||
|
||||
FrameMetricsInfo frameMetricsInfo = instance->getFrameMetricsInfoFromLast4(frameNumber);
|
||||
FrameInfo* frameInfo = instance->getFrameInfoFromLast4(frameNumber, surfaceControlId);
|
||||
|
||||
FrameInfo* frameInfo = frameMetricsInfo.frameInfo;
|
||||
if (frameInfo != nullptr) {
|
||||
frameInfo->set(FrameInfoIndex::FrameCompleted) = std::max(gpuCompleteTime,
|
||||
frameInfo->get(FrameInfoIndex::SwapBuffersCompleted));
|
||||
frameInfo->set(FrameInfoIndex::GpuCompleted) = gpuCompleteTime;
|
||||
std::scoped_lock lock(instance->mFrameMetricsReporterMutex);
|
||||
instance->mJankTracker.finishFrame(*frameInfo, instance->mFrameMetricsReporter,
|
||||
frameMetricsInfo.frameNumber,
|
||||
frameMetricsInfo.surfaceId);
|
||||
instance->mJankTracker.finishFrame(*frameInfo, instance->mFrameMetricsReporter, frameNumber,
|
||||
surfaceControlId);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -197,7 +197,7 @@ public:
|
||||
|
||||
// Called when SurfaceStats are available.
|
||||
static void onSurfaceStatsAvailable(void* context, ASurfaceControl* control,
|
||||
ASurfaceControlStats* stats);
|
||||
int32_t surfaceControlId, ASurfaceControlStats* stats);
|
||||
|
||||
void setASurfaceTransactionCallback(
|
||||
const std::function<bool(int64_t, int64_t, int64_t)>& callback) {
|
||||
@ -244,7 +244,7 @@ private:
|
||||
int32_t surfaceId;
|
||||
};
|
||||
|
||||
CanvasContext::FrameMetricsInfo getFrameMetricsInfoFromLast4(uint64_t frameNumber);
|
||||
FrameInfo* getFrameInfoFromLast4(uint64_t frameNumber, uint32_t surfaceControlId);
|
||||
|
||||
// The same type as Frame.mWidth and Frame.mHeight
|
||||
int32_t mLastFrameWidth = 0;
|
||||
@ -259,6 +259,7 @@ private:
|
||||
// whether reparenting is needed also used by FrameMetricsReporter to determine
|
||||
// if a frame is from an "old" surface (i.e. one that existed before the
|
||||
// observer was attched) and therefore shouldn't be reported.
|
||||
// NOTE: It is important that this is an increasing counter.
|
||||
int32_t mSurfaceControlGenerationId = 0;
|
||||
// stopped indicates the CanvasContext will reject actual redraw operations,
|
||||
// and defer repaint until it is un-stopped
|
||||
|
@ -83,8 +83,9 @@ typedef ASurfaceControl* (*ASC_create)(ASurfaceControl* parent, const char* debu
|
||||
typedef void (*ASC_acquire)(ASurfaceControl* control);
|
||||
typedef void (*ASC_release)(ASurfaceControl* control);
|
||||
|
||||
typedef void (*ASC_registerSurfaceStatsListener)(ASurfaceControl* control, void* context,
|
||||
ASurfaceControl_SurfaceStatsListener func);
|
||||
typedef void (*ASC_registerSurfaceStatsListener)(ASurfaceControl* control, int32_t id,
|
||||
void* context,
|
||||
ASurfaceControl_SurfaceStatsListener func);
|
||||
typedef void (*ASC_unregisterSurfaceStatsListener)(void* context,
|
||||
ASurfaceControl_SurfaceStatsListener func);
|
||||
|
||||
|
@ -146,28 +146,25 @@ struct ASurfaceControlStats {
|
||||
uint64_t frameNumber;
|
||||
};
|
||||
|
||||
void ASurfaceControl_registerSurfaceStatsListener(ASurfaceControl* control, void* context,
|
||||
ASurfaceControl_SurfaceStatsListener func) {
|
||||
SurfaceStatsCallback callback = [func](void* callback_context,
|
||||
nsecs_t,
|
||||
const sp<Fence>&,
|
||||
const SurfaceStats& surfaceStats) {
|
||||
|
||||
void ASurfaceControl_registerSurfaceStatsListener(ASurfaceControl* control, int32_t id,
|
||||
void* context,
|
||||
ASurfaceControl_SurfaceStatsListener func) {
|
||||
SurfaceStatsCallback callback = [func, control, id](void* callback_context, nsecs_t,
|
||||
const sp<Fence>&,
|
||||
const SurfaceStats& surfaceStats) {
|
||||
ASurfaceControlStats aSurfaceControlStats;
|
||||
|
||||
ASurfaceControl* aSurfaceControl =
|
||||
reinterpret_cast<ASurfaceControl*>(surfaceStats.surfaceControl.get());
|
||||
aSurfaceControlStats.acquireTime = surfaceStats.acquireTime;
|
||||
aSurfaceControlStats.previousReleaseFence = surfaceStats.previousReleaseFence;
|
||||
aSurfaceControlStats.frameNumber = surfaceStats.eventStats.frameNumber;
|
||||
|
||||
(*func)(callback_context, aSurfaceControl, &aSurfaceControlStats);
|
||||
(*func)(callback_context, control, id, &aSurfaceControlStats);
|
||||
};
|
||||
|
||||
TransactionCompletedListener::getInstance()->addSurfaceStatsListener(context,
|
||||
reinterpret_cast<void*>(func), ASurfaceControl_to_SurfaceControl(control), callback);
|
||||
}
|
||||
|
||||
|
||||
void ASurfaceControl_unregisterSurfaceStatsListener(void* context,
|
||||
ASurfaceControl_SurfaceStatsListener func) {
|
||||
TransactionCompletedListener::getInstance()->removeSurfaceStatsListener(context,
|
||||
|
Loading…
x
Reference in New Issue
Block a user