resolved conflicts for merge of ac4a284a to master

Change-Id: Ia644f67b5d7d7e7137eef2284e9533b5819c12d8
This commit is contained in:
Eric Laurent
2010-09-23 12:22:44 -07:00
21 changed files with 2380 additions and 2856 deletions

View File

@ -963,14 +963,17 @@ public class AudioTrack
//--------------------
/**
* Attaches an auxiliary effect to the audio track. A typical auxiliary effect is a
* reverberation effect which can be applied on any sound source that directs a certain
* amount of its energy to this effect. This amount is defined by setAuxEffectSendLevel().
* Attaches an auxiliary effect to the audio track. A typical auxiliary
* effect is a reverberation effect which can be applied on any sound source
* that directs a certain amount of its energy to this effect. This amount
* is defined by setAuxEffectSendLevel().
* {@see #setAuxEffectSendLevel(float)}.
* <p>After creating an auxiliary effect (e.g. {@link android.media.EnvironmentalReverb}),
* retrieve its ID with {@link android.media.AudioEffect#getId()} and use it when calling
* <p>After creating an auxiliary effect (e.g.
* {@link android.media.audiofx.EnvironmentalReverb}), retrieve its ID with
* {@link android.media.audiofx.AudioEffect#getId()} and use it when calling
* this method to attach the audio track to the effect.
* <p>To detach the effect from the audio track, call this method with a null effect id.
* <p>To detach the effect from the audio track, call this method with a
* null effect id.
*
* @param effectId system wide unique id of the effect to attach
* @return error code or success, see {@link #SUCCESS},

View File

@ -1210,9 +1210,10 @@ public class MediaPlayer
* effect which can be applied on any sound source that directs a certain amount of its
* energy to this effect. This amount is defined by setAuxEffectSendLevel().
* {@see #setAuxEffectSendLevel(float)}.
* <p>After creating an auxiliary effect (e.g. {@link android.media.EnvironmentalReverb}),
* retrieve its ID with {@link android.media.AudioEffect#getId()} and use it when calling
* this method to attach the player to the effect.
* <p>After creating an auxiliary effect (e.g.
* {@link android.media.audiofx.EnvironmentalReverb}), retrieve its ID with
* {@link android.media.audiofx.AudioEffect#getId()} and use it when calling this method
* to attach the player to the effect.
* <p>To detach the effect from the player, call this method with a null effect id.
* <p>This method must be called after one of the overloaded <code> setDataSource </code>
* methods.

View File

@ -14,7 +14,7 @@
* limitations under the License.
*/
package android.media;
package android.media.audiofx;
import android.annotation.SdkConstant;
import android.annotation.SdkConstant.SdkConstantType;
@ -29,22 +29,35 @@ import java.nio.ByteBuffer;
import java.util.UUID;
/**
* AudioEffect is the base class for implementing audio effect control in Java
* applications.
* <p>Creating an AudioEffect object will create the effect engine in
* audio framework if no instance of the same effect type exists in the
* specified audio session. If one exists, this instance will be used.
* <p>The application creating the AudioEffect object (or a derived class) will either
* receive control of the effect engine or not depending on the priority
* parameter. If priority is higher than the priority used by the current effect
* engine owner, the control will be transfered to the new object. Otherwise
* control will remain with the previous object. In this case, the new
* application will be notified of changes in effect engine state or control
* ownership by the appropiate listener.
* <p>If the effect is to be applied to a specific AudioTrack or MediaPlayer instance,
* the application must specify the audio session ID of that instance when calling the AudioEffect
* constructor.
* AudioEffect is the base class for controlling audio effects provided by the android audio
* framework.
* <p>Applications should not use the AudioEffect class directly but one of its derived classes to
* control specific effects:
* <ul>
* <li> {@link android.media.audiofx.Equalizer}</li>
* <li> {@link android.media.audiofx.Virtualizer}</li>
* <li> {@link android.media.audiofx.BassBoost}</li>
* <li> {@link android.media.audiofx.PresetReverb}</li>
* <li> {@link android.media.audiofx.EnvironmentalReverb}</li>
* </ul>
* <p>If the audio effect is to be applied to a specific AudioTrack or MediaPlayer instance,
* the application must specify the audio session ID of that instance when creating the AudioEffect.
* (see {@link android.media.MediaPlayer#getAudioSessionId()} for details on audio sessions).
* To apply an effect to the global audio output mix, session 0 must be specified when creating the
* AudioEffect.
* <p>Creating an effect on the output mix (audio session 0) requires permission
* {@link android.Manifest.permission#MODIFY_AUDIO_SETTINGS}
* <p>Creating an AudioEffect object will create the corresponding effect engine in the audio
* framework if no instance of the same effect type exists in the specified audio session.
* If one exists, this instance will be used.
* <p>The application creating the AudioEffect object (or a derived class) will either receive
* control of the effect engine or not depending on the priority parameter. If priority is higher
* than the priority used by the current effect engine owner, the control will be transfered to the
* new object. Otherwise control will remain with the previous object. In this case, the new
* application will be notified of changes in effect engine state or control ownership by the
* appropiate listener.
*/
public class AudioEffect {
static {
System.loadLibrary("audioeffect_jni");
@ -62,32 +75,38 @@ public class AudioEffect {
/**
* UUID for environmental reverb effect
* @hide
*/
public static final UUID EFFECT_TYPE_ENV_REVERB = UUID
.fromString("c2e5d5f0-94bd-4763-9cac-4e234d06839e");
/**
* UUID for preset reverb effect
* @hide
*/
public static final UUID EFFECT_TYPE_PRESET_REVERB = UUID
.fromString("47382d60-ddd8-11db-bf3a-0002a5d5c51b");
/**
* UUID for equalizer effect
* @hide
*/
public static final UUID EFFECT_TYPE_EQUALIZER = UUID
.fromString("0bed4300-ddd6-11db-8f34-0002a5d5c51b");
/**
* UUID for bass boost effect
* @hide
*/
public static final UUID EFFECT_TYPE_BASS_BOOST = UUID
.fromString("0634f220-ddd4-11db-a0fc-0002a5d5c51b");
/**
* UUID for virtualizer effect
* @hide
*/
public static final UUID EFFECT_TYPE_VIRTUALIZER = UUID
.fromString("37cc2c00-dddd-11db-8577-0002a5d5c51b");
/**
* Null effect UUID. Used when the UUID for effect type of
* @hide
*/
public static final UUID EFFECT_TYPE_NULL = UUID
.fromString("ec7178ec-e5e1-4432-a3f4-4657e6795210");
@ -95,10 +114,12 @@ public class AudioEffect {
/**
* State of an AudioEffect object that was not successfully initialized upon
* creation
* @hide
*/
public static final int STATE_UNINITIALIZED = 0;
/**
* State of an AudioEffect object that is ready to be used.
* @hide
*/
public static final int STATE_INITIALIZED = 1;
@ -106,14 +127,17 @@ public class AudioEffect {
// frameworks/base/include/media/AudioEffect.h
/**
* Event id for engine control ownership change notification.
* @hide
*/
public static final int NATIVE_EVENT_CONTROL_STATUS = 0;
/**
* Event id for engine state change notification.
* @hide
*/
public static final int NATIVE_EVENT_ENABLED_STATUS = 1;
/**
* Event id for engine parameter change notification.
* @hide
*/
public static final int NATIVE_EVENT_PARAMETER_CHANGED = 2;
@ -151,15 +175,17 @@ public class AudioEffect {
public static final int ERROR_DEAD_OBJECT = -7;
/**
* The effect descriptor contains necessary information to facilitate
* effects enumeration:<br>
* The effect descriptor contains information on a particular effect implemented in the
* audio framework:<br>
* <ul>
* <li>mType: UUID corresponding to the OpenSL ES interface implemented by this effect</li>
* <li>mUuid: UUID for this particular implementation</li>
* <li>mConnectMode: {@link #EFFECT_INSERT} or {@link #EFFECT_AUXILIARY}</li>
* <li>mName: human readable effect name</li>
* <li>mImplementor: human readable effect implementor name</li>
* <li>type: UUID corresponding to the OpenSL ES interface implemented by this effect</li>
* <li>uuid: UUID for this particular implementation</li>
* <li>connectMode: {@link #EFFECT_INSERT} or {@link #EFFECT_AUXILIARY}</li>
* <li>name: human readable effect name</li>
* <li>implementor: human readable effect implementor name</li>
* </ul>
* The method {@link #queryEffects()} returns an array of Descriptors to facilitate effects
* enumeration.
*/
public static class Descriptor {
@ -168,18 +194,39 @@ public class AudioEffect {
public Descriptor(String type, String uuid, String connectMode,
String name, String implementor) {
mType = UUID.fromString(type);
mUuid = UUID.fromString(uuid);
mConnectMode = connectMode;
mName = name;
mImplementor = implementor;
this.type = UUID.fromString(type);
this.uuid = UUID.fromString(uuid);
this.connectMode = connectMode;
this.name = name;
this.implementor = implementor;
}
public UUID mType;
public UUID mUuid;
public String mConnectMode;
public String mName;
public String mImplementor;
/**
* Indicates the generic type of the effect (Equalizer, Bass boost ...). The UUID
* corresponds to the OpenSL ES Interface ID for this type of effect.
*/
public UUID type;
/**
* Indicates the particular implementation of the effect in that type. Several effects
* can have the same type but this uuid is unique to a given implementation.
*/
public UUID uuid;
/**
* Indicates if the effect is of insert category {@link #EFFECT_INSERT} or auxiliary
* category {@link #EFFECT_AUXILIARY}. Insert effects (Typically an Equalizer) are applied
* to the entire audio source and usually not shared by several sources. Auxiliary effects
* (typically a reverberator) are applied to part of the signal (wet) and the effect output
* is added to the original signal (dry).
*/
public String connectMode;
/**
* Human readable effect name
*/
public String name;
/**
* Human readable effect implementor name
*/
public String implementor;
};
/**
@ -242,10 +289,12 @@ public class AudioEffect {
private OnParameterChangeListener mParameterChangeListener = null;
/**
* Lock to protect listeners updates against event notifications
* @hide
*/
public final Object mListenerLock = new Object();
/**
* Handler for events coming from the native code
* @hide
*/
public NativeEventHandler mNativeEventHandler = null;
@ -283,6 +332,7 @@ public class AudioEffect {
* @throws java.lang.IllegalArgumentException
* @throws java.lang.UnsupportedOperationException
* @throws java.lang.RuntimeException
* @hide
*/
public AudioEffect(UUID type, UUID uuid, int priority, int audioSession)
@ -337,7 +387,7 @@ public class AudioEffect {
/**
* Get the effect descriptor.
*
* @see android.media.AudioEffect.Descriptor
* @see android.media.audiofx.AudioEffect.Descriptor
* @throws IllegalStateException
*/
public Descriptor getDescriptor() throws IllegalStateException {
@ -351,7 +401,7 @@ public class AudioEffect {
/**
* Query all effects available on the platform. Returns an array of
* {@link android.media.AudioEffect.Descriptor} objects
* {@link android.media.audiofx.AudioEffect.Descriptor} objects
*
* @throws IllegalStateException
*/
@ -365,7 +415,11 @@ public class AudioEffect {
// --------------------
/**
* Enable or disable effect engine.
* Enable or disable the effect.
* Creating an audio effect does not automatically apply this effect on the audio source. It
* creates the resources necessary to process this effect but the audio signal is still bypassed
* through the effect engine. Calling this method will make that the effect is actually applied
* or not to the audio content being played in the corresponding audio session.
*
* @param enabled the requested enable state
* @return {@link #SUCCESS} in case of success, {@link #ERROR_INVALID_OPERATION}
@ -392,6 +446,7 @@ public class AudioEffect {
* {@link #ERROR_NO_MEMORY}, {@link #ERROR_INVALID_OPERATION} or
* {@link #ERROR_DEAD_OBJECT} in case of failure
* @throws IllegalStateException
* @hide
*/
public int setParameter(byte[] param, byte[] value)
throws IllegalStateException {
@ -403,6 +458,7 @@ public class AudioEffect {
* Set effect parameter. The parameter and its value are integers.
*
* @see #setParameter(byte[], byte[])
* @hide
*/
public int setParameter(int param, int value) throws IllegalStateException {
byte[] p = intToByteArray(param);
@ -415,6 +471,7 @@ public class AudioEffect {
* short integer.
*
* @see #setParameter(byte[], byte[])
* @hide
*/
public int setParameter(int param, short value)
throws IllegalStateException {
@ -428,6 +485,7 @@ public class AudioEffect {
* array of bytes.
*
* @see #setParameter(byte[], byte[])
* @hide
*/
public int setParameter(int param, byte[] value)
throws IllegalStateException {
@ -440,6 +498,7 @@ public class AudioEffect {
* the value is also an array of 1 or 2 integers
*
* @see #setParameter(byte[], byte[])
* @hide
*/
public int setParameter(int[] param, int[] value)
throws IllegalStateException {
@ -464,6 +523,7 @@ public class AudioEffect {
* the value is an array of 1 or 2 short integers
*
* @see #setParameter(byte[], byte[])
* @hide
*/
public int setParameter(int[] param, short[] value)
throws IllegalStateException {
@ -489,6 +549,7 @@ public class AudioEffect {
* the value is an array of bytes
*
* @see #setParameter(byte[], byte[])
* @hide
*/
public int setParameter(int[] param, byte[] value)
throws IllegalStateException {
@ -519,6 +580,7 @@ public class AudioEffect {
* returning, value.length is updated with the actual size of the
* returned value.
* @throws IllegalStateException
* @hide
*/
public int getParameter(byte[] param, byte[] value)
throws IllegalStateException {
@ -539,6 +601,7 @@ public class AudioEffect {
* array of bytes.
*
* @see #getParameter(byte[], byte[])
* @hide
*/
public int getParameter(int param, byte[] value)
throws IllegalStateException {
@ -552,6 +615,7 @@ public class AudioEffect {
* array of 1 or 2 integers
*
* @see #getParameter(byte[], byte[])
* @hide
*/
public int getParameter(int param, int[] value)
throws IllegalStateException {
@ -576,6 +640,7 @@ public class AudioEffect {
* array of 1 or 2 short integers
*
* @see #getParameter(byte[], byte[])
* @hide
*/
public int getParameter(int param, short[] value)
throws IllegalStateException {
@ -600,6 +665,7 @@ public class AudioEffect {
* the value is also an array of 1 or 2 integers
*
* @see #getParameter(byte[], byte[])
* @hide
*/
public int getParameter(int[] param, int[] value)
throws IllegalStateException {
@ -627,6 +693,7 @@ public class AudioEffect {
* the value is an array of 1 or 2 short integers
*
* @see #getParameter(byte[], byte[])
* @hide
*/
public int getParameter(int[] param, short[] value)
throws IllegalStateException {
@ -654,6 +721,7 @@ public class AudioEffect {
* the value is an array of bytes
*
* @see #getParameter(byte[], byte[])
* @hide
*/
public int getParameter(int[] param, byte[] value)
throws IllegalStateException {
@ -673,6 +741,7 @@ public class AudioEffect {
* Send a command to the effect engine. This method is intended to send
* proprietary commands to a particular effect implementation.
*
* @hide
*/
public int command(int cmdCode, byte[] command, byte[] reply)
throws IllegalStateException {
@ -709,7 +778,7 @@ public class AudioEffect {
}
/**
* Returns effect engine enable state
* Returns effect enabled state
*
* @return true if the effect is enabled, false otherwise.
* @throws IllegalStateException
@ -768,6 +837,7 @@ public class AudioEffect {
* Sets the listener AudioEffect notifies when a parameter is changed.
*
* @param listener
* @hide
*/
public void setParameterListener(OnParameterChangeListener listener) {
synchronized (mListenerLock) {
@ -828,6 +898,7 @@ public class AudioEffect {
/**
* The OnParameterChangeListener interface defines a method called by the AudioEffect
* when a parameter is changed in the effect engine by the controlling application.
* @hide
*/
public interface OnParameterChangeListener {
/**
@ -914,8 +985,7 @@ public class AudioEffect {
* {@link #ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION} and
* {@link #ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION} intents.
* <p>The extra value is of type int and is the audio session ID.
*
* @see android.media.MediaPlayer#setAudioSessionId(int)
* @see android.media.MediaPlayer#getAudioSessionId() for details on audio sessions.
*/
public static final String EXTRA_AUDIO_SESSION = "android.media.extra.AUDIO_SESSION";
@ -1086,6 +1156,9 @@ public class AudioEffect {
// Utility methods
// ------------------
/**
* @hide
*/
public void checkState(String methodName) throws IllegalStateException {
synchronized (mStateLock) {
if (mState != STATE_INITIALIZED) {
@ -1095,6 +1168,9 @@ public class AudioEffect {
}
}
/**
* @hide
*/
public void checkStatus(int status) {
switch (status) {
case AudioEffect.SUCCESS:
@ -1110,11 +1186,17 @@ public class AudioEffect {
}
}
/**
* @hide
*/
public int byteArrayToInt(byte[] valueBuf) {
return byteArrayToInt(valueBuf, 0);
}
/**
* @hide
*/
public int byteArrayToInt(byte[] valueBuf, int offset) {
ByteBuffer converter = ByteBuffer.wrap(valueBuf);
converter.order(ByteOrder.nativeOrder());
@ -1122,6 +1204,9 @@ public class AudioEffect {
}
/**
* @hide
*/
public byte[] intToByteArray(int value) {
ByteBuffer converter = ByteBuffer.allocate(4);
converter.order(ByteOrder.nativeOrder());
@ -1129,10 +1214,16 @@ public class AudioEffect {
return converter.array();
}
/**
* @hide
*/
public short byteArrayToShort(byte[] valueBuf) {
return byteArrayToShort(valueBuf, 0);
}
/**
* @hide
*/
public short byteArrayToShort(byte[] valueBuf, int offset) {
ByteBuffer converter = ByteBuffer.wrap(valueBuf);
converter.order(ByteOrder.nativeOrder());
@ -1140,6 +1231,9 @@ public class AudioEffect {
}
/**
* @hide
*/
public byte[] shortToByteArray(short value) {
ByteBuffer converter = ByteBuffer.allocate(2);
converter.order(ByteOrder.nativeOrder());
@ -1148,6 +1242,9 @@ public class AudioEffect {
return converter.array();
}
/**
* @hide
*/
public byte[] concatArrays(byte[]... arrays) {
int len = 0;
for (byte[] a : arrays) {
@ -1162,5 +1259,4 @@ public class AudioEffect {
}
return b;
}
}

View File

@ -14,12 +14,12 @@
* limitations under the License.
*/
package android.media;
package android.media.audiofx;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.media.AudioEffect;
import android.media.audiofx.AudioEffect;
import android.os.Bundle;
import android.util.Log;
@ -32,15 +32,19 @@ import java.util.StringTokenizer;
/**
* Bass boost is an audio effect to boost or amplify low frequencies of the sound. It is comparable
* to a simple equalizer but limited to one band amplification in the low frequency range.
* <p>An application creates a BassBoost object to instantiate and control a bass boost engine
* in the audio framework.
* <p>An application creates a BassBoost object to instantiate and control a bass boost engine in
* the audio framework.
* <p>The methods, parameter types and units exposed by the BassBoost implementation are directly
* mapping those defined by the OpenSL ES 1.0.1 Specification (http://www.khronos.org/opensles/)
* for the SLBassBoostItf interface. Please refer to this specification for more details.
* <p>To attach the BassBoost to a particular AudioTrack or MediaPlayer, specify the audio session
* ID of this AudioTrack or MediaPlayer when constructing the BassBoost. If the audio session ID 0
* is specified, the BassBoost applies to the main audio output mix.
* <p> See {@link android.media.AudioEffect} class for more details on controlling audio effects.
* ID of this AudioTrack or MediaPlayer when constructing the BassBoost.
* If the audio session ID 0 is specified, the BassBoost applies to the main audio output mix.
* <p>Creating a BassBoost on the output mix (audio session 0) requires permission
* {@link android.Manifest.permission#MODIFY_AUDIO_SETTINGS}
* <p>See {@link android.media.MediaPlayer#getAudioSessionId()} for details on audio sessions.
* <p>See {@link android.media.audiofx.AudioEffect} class for more details on
* controlling audio effects.
*/
public class BassBoost extends AudioEffect {
@ -55,7 +59,7 @@ public class BassBoost extends AudioEffect {
public static final int PARAM_STRENGTH_SUPPORTED = 0;
/**
* Bass boost effect strength. Parameter ID for
* {@link android.media.BassBoost.OnParameterChangeListener}
* {@link android.media.audiofx.BassBoost.OnParameterChangeListener}
*/
public static final int PARAM_STRENGTH = 1;
@ -155,7 +159,6 @@ public class BassBoost extends AudioEffect {
* BassBoost engine.
* @param effect the BassBoost on which the interface is registered.
* @param status status of the set parameter operation.
* See {@link android.media.AudioEffect#setParameter(byte[], byte[])}.
* @param param ID of the modified parameter. See {@link #PARAM_STRENGTH} ...
* @param value the new parameter value.
*/

View File

@ -14,12 +14,12 @@
* limitations under the License.
*/
package android.media;
package android.media.audiofx;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.media.AudioEffect;
import android.media.audiofx.AudioEffect;
import android.os.Bundle;
import android.util.Log;
@ -28,18 +28,18 @@ import java.nio.ByteBuffer;
import java.util.StringTokenizer;
/**
* A sound generated within a room travels in many directions. The listener first hears the
* direct sound from the source itself. Later, he or she hears discrete echoes caused by sound
* bouncing off nearby walls, the ceiling and the floor. As sound waves arrive after
* undergoing more and more reflections, individual reflections become indistinguishable and
* the listener hears continuous reverberation that decays over time.
* A sound generated within a room travels in many directions. The listener first hears the direct
* sound from the source itself. Later, he or she hears discrete echoes caused by sound bouncing off
* nearby walls, the ceiling and the floor. As sound waves arrive after undergoing more and more
* reflections, individual reflections become indistinguishable and the listener hears continuous
* reverberation that decays over time.
* Reverb is vital for modeling a listener's environment. It can be used in music applications
* to simulate music being played back in various environments, or in games to immerse the
* listener within the game's environment.
* The EnvironmentalReverb class allows an application to control each reverb engine property in a
* global reverb environment and is more suitable for games. For basic control, more suitable for
* music applications, it is recommended to use the
* {@link android.media.PresetReverb} class.
* {@link android.media.audiofx.PresetReverb} class.
* <p>An application creates a EnvironmentalReverb object to instantiate and control a reverb engine
* in the audio framework.
* <p>The methods, parameter types and units exposed by the EnvironmentalReverb implementation are
@ -51,7 +51,9 @@ import java.util.StringTokenizer;
* they must be explicitely attached to it and a send level must be specified. Use the effect ID
* returned by getId() method to designate this particular effect when attaching it to the
* MediaPlayer or AudioTrack.
* <p> See {@link android.media.AudioEffect} class for more details on controlling
* <p>Creating a reverb on the output mix (audio session 0) requires permission
* {@link android.Manifest.permission#MODIFY_AUDIO_SETTINGS}
* <p>See {@link android.media.audiofx.AudioEffect} class for more details on controlling
* audio effects.
*/
@ -76,7 +78,7 @@ public class EnvironmentalReverb extends AudioEffect {
public static final int PARAM_DECAY_TIME = 2;
/**
* Decay HF ratio. Parameter ID for
* {@link android.media.EnvironmentalReverb.OnParameterChangeListener}
* {@link android.media.audiofx.EnvironmentalReverb.OnParameterChangeListener}
*/
public static final int PARAM_DECAY_HF_RATIO = 3;
/**
@ -444,7 +446,6 @@ public class EnvironmentalReverb extends AudioEffect {
* EnvironmentalReverb engine.
* @param effect the EnvironmentalReverb on which the interface is registered.
* @param status status of the set parameter operation.
* See {@link android.media.AudioEffect#setParameter(byte[], byte[])}.
* @param param ID of the modified parameter. See {@link #PARAM_ROOM_LEVEL} ...
* @param value the new parameter value.
*/

View File

@ -14,12 +14,12 @@
* limitations under the License.
*/
package android.media;
package android.media.audiofx;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.media.AudioEffect;
import android.media.audiofx.AudioEffect;
import android.os.Bundle;
import android.util.Log;
@ -41,7 +41,11 @@ import java.util.StringTokenizer;
* <p>To attach the Equalizer to a particular AudioTrack or MediaPlayer, specify the audio session
* ID of this AudioTrack or MediaPlayer when constructing the Equalizer. If the audio session ID 0
* is specified, the Equalizer applies to the main audio output mix.
* <p> See {@link android.media.AudioEffect} class for more details on controlling audio effects.
* <p>Creating an Equalizer on the output mix (audio session 0) requires permission
* {@link android.Manifest.permission#MODIFY_AUDIO_SETTINGS}
* <p>See {@link android.media.MediaPlayer#getAudioSessionId()} for details on audio sessions.
* <p>See {@link android.media.audiofx.AudioEffect} class for more details on controlling audio
* effects.
*/
public class Equalizer extends AudioEffect {
@ -68,7 +72,7 @@ public class Equalizer extends AudioEffect {
public static final int PARAM_CENTER_FREQ = 3;
/**
* Band frequency range. Parameter ID for
* {@link android.media.Equalizer.OnParameterChangeListener}
* {@link android.media.audiofx.Equalizer.OnParameterChangeListener}
*/
public static final int PARAM_BAND_FREQ_RANGE = 4;
/**
@ -380,7 +384,6 @@ public class Equalizer extends AudioEffect {
* Equalizer engine.
* @param effect the Equalizer on which the interface is registered.
* @param status status of the set parameter operation.
* See {@link android.media.AudioEffect#setParameter(byte[], byte[])}.
* @param param1 ID of the modified parameter. See {@link #PARAM_BAND_LEVEL} ...
* @param param2 additional parameter qualifier (e.g the band for band level parameter).
* @param value the new parameter value.

View File

@ -14,12 +14,12 @@
* limitations under the License.
*/
package android.media;
package android.media.audiofx;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.media.AudioEffect;
import android.media.audiofx.AudioEffect;
import android.os.Bundle;
import android.util.Log;
@ -40,7 +40,7 @@ import java.util.StringTokenizer;
* The PresetReverb class allows an application to configure the global reverb using a reverb preset.
* This is primarily used for adding some reverb in a music playback context. Applications
* requiring control over a more advanced environmental reverb are advised to use the
* {@link android.media.EnvironmentalReverb} class.
* {@link android.media.audiofx.EnvironmentalReverb} class.
* <p>An application creates a PresetReverb object to instantiate and control a reverb engine in the
* audio framework.
* <p>The methods, parameter types and units exposed by the PresetReverb implementation are
@ -52,7 +52,10 @@ import java.util.StringTokenizer;
* they must be explicitely attached to it and a send level must be specified. Use the effect ID
* returned by getId() method to designate this particular effect when attaching it to the
* MediaPlayer or AudioTrack.
* <p> See {@link android.media.AudioEffect} class for more details on controlling audio effects.
* <p>Creating a reverb on the output mix (audio session 0) requires permission
* {@link android.Manifest.permission#MODIFY_AUDIO_SETTINGS}
* <p>See {@link android.media.audiofx.AudioEffect} class for more details on controlling
* audio effects.
*/
public class PresetReverb extends AudioEffect {
@ -64,7 +67,7 @@ public class PresetReverb extends AudioEffect {
/**
* Preset. Parameter ID for
* {@link android.media.PresetReverb.OnParameterChangeListener}
* {@link android.media.audiofx.PresetReverb.OnParameterChangeListener}
*/
public static final int PARAM_PRESET = 0;
@ -174,7 +177,6 @@ public class PresetReverb extends AudioEffect {
* PresetReverb engine.
* @param effect the PresetReverb on which the interface is registered.
* @param status status of the set parameter operation.
* See {@link android.media.AudioEffect#setParameter(byte[], byte[])}.
* @param param ID of the modified parameter. See {@link #PARAM_PRESET} ...
* @param value the new parameter value.
*/

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@ -14,12 +14,12 @@
* limitations under the License.
*/
package android.media;
package android.media.audiofx;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.media.AudioEffect;
import android.media.audiofx.AudioEffect;
import android.os.Bundle;
import android.util.Log;
@ -42,7 +42,11 @@ import java.util.StringTokenizer;
* <p>To attach the Virtualizer to a particular AudioTrack or MediaPlayer, specify the audio session
* ID of this AudioTrack or MediaPlayer when constructing the Virtualizer. If the audio session ID 0
* is specified, the Virtualizer applies to the main audio output mix.
* <p> See {@link android.media.AudioEffect} class for more details on controlling audio effects.
* <p>Creating a Virtualizer on the output mix (audio session 0) requires permission
* {@link android.Manifest.permission#MODIFY_AUDIO_SETTINGS}
* <p>See {@link android.media.MediaPlayer#getAudioSessionId()} for details on audio sessions.
* <p>See {@link android.media.audiofx.AudioEffect} class for more details on controlling
* audio effects.
*/
public class Virtualizer extends AudioEffect {
@ -56,7 +60,7 @@ public class Virtualizer extends AudioEffect {
public static final int PARAM_STRENGTH_SUPPORTED = 0;
/**
* Virtualizer effect strength. Parameter ID for
* {@link android.media.Virtualizer.OnParameterChangeListener}
* {@link android.media.audiofx.Virtualizer.OnParameterChangeListener}
*/
public static final int PARAM_STRENGTH = 1;
@ -156,7 +160,6 @@ public class Virtualizer extends AudioEffect {
* Virtualizer engine.
* @param effect the Virtualizer on which the interface is registered.
* @param status status of the set parameter operation.
* See {@link android.media.AudioEffect#setParameter(byte[], byte[])}.
* @param param ID of the modified parameter. See {@link #PARAM_STRENGTH} ...
* @param value the new parameter value.
*/

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@ -14,7 +14,7 @@
* limitations under the License.
*/
package android.media;
package android.media.audiofx;
import android.util.Log;
import java.lang.ref.WeakReference;
@ -32,8 +32,8 @@ import android.os.Message;
* visualized:<br>
* <ul>
* <li>If the session is 0, the audio output mix is visualized</li>
* <li>If the session is not 0, the audio from a particular {@link MediaPlayer} or
* {@link AudioTrack}
* <li>If the session is not 0, the audio from a particular {@link android.media.MediaPlayer} or
* {@link android.media.AudioTrack}
* using this audio session is visualized </li>
* </ul>
* <p>Two types of representation of audio content can be captured: <br>
@ -57,6 +57,8 @@ import android.os.Message;
* When data capture is not needed any more, the Visualizer should be disabled.
* <p>It is good practice to call the {@link #release()} method when the Visualizer is not used
* anymore to free up native resources associated to the Visualizer instance.
* <p>Creating a Visualizer on the output mix (audio session 0) requires permission
* {@link android.Manifest.permission#MODIFY_AUDIO_SETTINGS}
*/
public class Visualizer {

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@ -0,0 +1,5 @@
<HTML>
<BODY>
Provides classes that manage audio effects implemented in the media framework.
</BODY>
</HTML>