Merge change 7402 into donut

* changes:
  Added fade-in out animation for compatible apps  (This CL only add this when the app on the top is in compatibility mode for now. I need some help to do the same   when the closing app is in compatibility mode) Refactored DimAnimator
This commit is contained in:
Android (Google) Code Review
2009-07-15 13:32:07 -07:00

View File

@ -24,6 +24,7 @@ import static android.os.LocalPowerManager.TOUCH_UP_EVENT;
import static android.view.WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW;
import static android.view.WindowManager.LayoutParams.FIRST_SUB_WINDOW;
import static android.view.WindowManager.LayoutParams.FLAG_BLUR_BEHIND;
import static android.view.WindowManager.LayoutParams.FLAG_COMPATIBLE_WINDOW;
import static android.view.WindowManager.LayoutParams.FLAG_DIM_BEHIND;
import static android.view.WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON;
import static android.view.WindowManager.LayoutParams.FLAG_SYSTEM_ERROR;
@ -101,6 +102,7 @@ import android.view.WindowManager;
import android.view.WindowManagerImpl;
import android.view.WindowManagerPolicy;
import android.view.WindowManager.LayoutParams;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.view.animation.Transformation;
@ -172,6 +174,11 @@ public class WindowManagerService extends IWindowManager.Stub implements Watchdo
*/
static final int DEFAULT_DIM_DURATION = 200;
/** Amount of time (in milliseconds) to animate the fade-in-out transition for
* compatible windows.
*/
static final int DEFAULT_FADE_IN_OUT_DURATION = 400;
/** Adjustment to time to perform a dim, to make it more dramatic.
*/
static final int DIM_DURATION_MULTIPLIER = 6;
@ -325,12 +332,7 @@ public class WindowManagerService extends IWindowManager.Stub implements Watchdo
IInputMethodManager mInputMethodManager;
SurfaceSession mFxSession;
Surface mDimSurface;
boolean mDimShown;
float mDimCurrentAlpha;
float mDimTargetAlpha;
float mDimDeltaPerMs;
long mLastDimAnimTime;
private DimAnimator mDimAnimator = null;
Surface mBlurSurface;
boolean mBlurShown;
@ -1854,44 +1856,51 @@ public class WindowManagerService extends IWindowManager.Stub implements Watchdo
// artifacts when we unfreeze the display if some different animation
// is running.
if (!mDisplayFrozen) {
int animAttr = 0;
switch (transit) {
case WindowManagerPolicy.TRANSIT_ACTIVITY_OPEN:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_activityOpenEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_activityOpenExitAnimation;
break;
case WindowManagerPolicy.TRANSIT_ACTIVITY_CLOSE:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_activityCloseEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_activityCloseExitAnimation;
break;
case WindowManagerPolicy.TRANSIT_TASK_OPEN:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_taskOpenEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_taskOpenExitAnimation;
break;
case WindowManagerPolicy.TRANSIT_TASK_CLOSE:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_taskCloseEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_taskCloseExitAnimation;
break;
case WindowManagerPolicy.TRANSIT_TASK_TO_FRONT:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_taskToFrontEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_taskToFrontExitAnimation;
break;
case WindowManagerPolicy.TRANSIT_TASK_TO_BACK:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_taskToBackEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_taskToBackExitAnimation;
break;
Animation a;
if ((lp.flags & FLAG_COMPATIBLE_WINDOW) != 0) {
a = new FadeInOutAnimation(enter);
if (DEBUG_ANIM) Log.v(TAG,
"applying FadeInOutAnimation for a window in compatibility mode");
} else {
int animAttr = 0;
switch (transit) {
case WindowManagerPolicy.TRANSIT_ACTIVITY_OPEN:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_activityOpenEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_activityOpenExitAnimation;
break;
case WindowManagerPolicy.TRANSIT_ACTIVITY_CLOSE:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_activityCloseEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_activityCloseExitAnimation;
break;
case WindowManagerPolicy.TRANSIT_TASK_OPEN:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_taskOpenEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_taskOpenExitAnimation;
break;
case WindowManagerPolicy.TRANSIT_TASK_CLOSE:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_taskCloseEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_taskCloseExitAnimation;
break;
case WindowManagerPolicy.TRANSIT_TASK_TO_FRONT:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_taskToFrontEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_taskToFrontExitAnimation;
break;
case WindowManagerPolicy.TRANSIT_TASK_TO_BACK:
animAttr = enter
? com.android.internal.R.styleable.WindowAnimation_taskToBackEnterAnimation
: com.android.internal.R.styleable.WindowAnimation_taskToBackExitAnimation;
break;
}
a = loadAnimation(lp, animAttr);
if (DEBUG_ANIM) Log.v(TAG, "applyAnimation: wtoken=" + wtoken
+ " anim=" + a
+ " animAttr=0x" + Integer.toHexString(animAttr)
+ " transit=" + transit);
}
Animation a = loadAnimation(lp, animAttr);
if (DEBUG_ANIM) Log.v(TAG, "applyAnimation: wtoken=" + wtoken
+ " anim=" + a
+ " animAttr=0x" + Integer.toHexString(animAttr)
+ " transit=" + transit);
if (a != null) {
if (DEBUG_ANIM) {
RuntimeException e = new RuntimeException();
@ -5860,7 +5869,7 @@ public class WindowManagerService extends IWindowManager.Stub implements Watchdo
final Rect display = mDisplayFrame;
display.set(df);
if ((mAttrs.flags & WindowManager.LayoutParams.FLAG_COMPATIBLE_WINDOW) != 0) {
if ((mAttrs.flags & FLAG_COMPATIBLE_WINDOW) != 0) {
container.intersect(mCompatibleScreenFrame);
display.intersect(mCompatibleScreenFrame);
}
@ -6598,10 +6607,16 @@ public class WindowManagerService extends IWindowManager.Stub implements Watchdo
boolean needsBackgroundFiller(int screenWidth, int screenHeight) {
return
// only if the application is requesting compatible window
(mAttrs.flags & mAttrs.FLAG_COMPATIBLE_WINDOW) != 0 &&
(mAttrs.flags & FLAG_COMPATIBLE_WINDOW) != 0 &&
// only if it's visible
mHasDrawn && mViewVisibility == View.VISIBLE &&
// and only if the application wanted to fill the screen
mAttrs.width == mAttrs.FILL_PARENT &&
mAttrs.height == mAttrs.FILL_PARENT &&
// and only if the window is not hidden
mFrame.left == mCompatibleScreenFrame.left &&
// and starting window do not need background filler
mAttrs.type != mAttrs.TYPE_APPLICATION_STARTING &&
// and only if the screen is bigger
((mFrame.right - mFrame.right) < screenWidth ||
(mFrame.bottom - mFrame.top) < screenHeight);
@ -8408,7 +8423,7 @@ public class WindowManagerService extends IWindowManager.Stub implements Watchdo
obscured = true;
} else if (opaqueDrawn && w.needsBackgroundFiller(dw, dh)) {
if (SHOW_TRANSACTIONS) Log.d(TAG, "showing background filler");
// This window is in compatibility mode, and needs background filler.
// This window is in compatibility mode, and needs background filler.
obscured = true;
if (mBackgroundFillerSurface == null) {
try {
@ -8442,56 +8457,12 @@ public class WindowManagerService extends IWindowManager.Stub implements Watchdo
if (!dimming) {
//Log.i(TAG, "DIM BEHIND: " + w);
dimming = true;
mDimShown = true;
if (mDimSurface == null) {
if (SHOW_TRANSACTIONS) Log.i(TAG, " DIM "
+ mDimSurface + ": CREATE");
try {
mDimSurface = new Surface(mFxSession, 0,
-1, 16, 16,
PixelFormat.OPAQUE,
Surface.FX_SURFACE_DIM);
} catch (Exception e) {
Log.e(TAG, "Exception creating Dim surface", e);
}
}
if (SHOW_TRANSACTIONS) Log.i(TAG, " DIM "
+ mDimSurface + ": SHOW pos=(0,0) (" +
dw + "x" + dh + "), layer=" + (w.mAnimLayer-1));
if (mDimSurface != null) {
try {
mDimSurface.setPosition(0, 0);
mDimSurface.setSize(dw, dh);
mDimSurface.show();
} catch (RuntimeException e) {
Log.w(TAG, "Failure showing dim surface", e);
}
if (mDimAnimator == null) {
mDimAnimator = new DimAnimator(mFxSession);
}
mDimAnimator.show(dw, dh);
}
mDimSurface.setLayer(w.mAnimLayer-1);
final float target = w.mExiting ? 0 : attrs.dimAmount;
if (mDimTargetAlpha != target) {
// If the desired dim level has changed, then
// start an animation to it.
mLastDimAnimTime = currentTime;
long duration = (w.mAnimating && w.mAnimation != null)
? w.mAnimation.computeDurationHint()
: DEFAULT_DIM_DURATION;
if (target > mDimTargetAlpha) {
// This is happening behind the activity UI,
// so we can make it run a little longer to
// give a stronger impression without disrupting
// the user.
duration *= DIM_DURATION_MULTIPLIER;
}
if (duration < 1) {
// Don't divide by zero
duration = 1;
}
mDimTargetAlpha = target;
mDimDeltaPerMs = (mDimTargetAlpha-mDimCurrentAlpha)
/ duration;
}
mDimAnimator.updateParameters(w, currentTime);
}
if ((attrFlags&FLAG_BLUR_BEHIND) != 0) {
if (!blurring) {
@ -8539,58 +8510,8 @@ public class WindowManagerService extends IWindowManager.Stub implements Watchdo
}
}
if (!dimming && mDimShown) {
// Time to hide the dim surface... start fading.
if (mDimTargetAlpha != 0) {
mLastDimAnimTime = currentTime;
mDimTargetAlpha = 0;
mDimDeltaPerMs = (-mDimCurrentAlpha) / DEFAULT_DIM_DURATION;
}
}
if (mDimShown && mLastDimAnimTime != 0) {
mDimCurrentAlpha += mDimDeltaPerMs
* (currentTime-mLastDimAnimTime);
boolean more = true;
if (mDisplayFrozen) {
// If the display is frozen, there is no reason to animate.
more = false;
} else if (mDimDeltaPerMs > 0) {
if (mDimCurrentAlpha > mDimTargetAlpha) {
more = false;
}
} else if (mDimDeltaPerMs < 0) {
if (mDimCurrentAlpha < mDimTargetAlpha) {
more = false;
}
} else {
more = false;
}
// Do we need to continue animating?
if (more) {
if (SHOW_TRANSACTIONS) Log.i(TAG, " DIM "
+ mDimSurface + ": alpha=" + mDimCurrentAlpha);
mLastDimAnimTime = currentTime;
mDimSurface.setAlpha(mDimCurrentAlpha);
animating = true;
} else {
mDimCurrentAlpha = mDimTargetAlpha;
mLastDimAnimTime = 0;
if (SHOW_TRANSACTIONS) Log.i(TAG, " DIM "
+ mDimSurface + ": final alpha=" + mDimCurrentAlpha);
mDimSurface.setAlpha(mDimCurrentAlpha);
if (!dimming) {
if (SHOW_TRANSACTIONS) Log.i(TAG, " DIM " + mDimSurface
+ ": HIDE");
try {
mDimSurface.hide();
} catch (RuntimeException e) {
Log.w(TAG, "Illegal argument exception hiding dim surface");
}
mDimShown = false;
}
}
if (mDimAnimator != null && mDimAnimator.mDimShown) {
animating |= mDimAnimator.updateSurface(dimming, currentTime, mDisplayFrozen);
}
if (!blurring && mBlurShown) {
@ -9133,11 +9054,11 @@ public class WindowManagerService extends IWindowManager.Stub implements Watchdo
pw.print(" mDisplayEnabled="); pw.println(mDisplayEnabled);
pw.print(" mLayoutNeeded="); pw.print(mLayoutNeeded);
pw.print(" mBlurShown="); pw.println(mBlurShown);
pw.print(" mDimShown="); pw.print(mDimShown);
pw.print(" current="); pw.print(mDimCurrentAlpha);
pw.print(" target="); pw.print(mDimTargetAlpha);
pw.print(" delta="); pw.print(mDimDeltaPerMs);
pw.print(" lastAnimTime="); pw.println(mLastDimAnimTime);
if (mDimAnimator != null) {
mDimAnimator.printTo(pw);
} else {
pw.print( " no DimAnimator ");
}
pw.print(" mInputMethodAnimLayerAdjustment=");
pw.println(mInputMethodAnimLayerAdjustment);
pw.print(" mDisplayFrozen="); pw.print(mDisplayFrozen);
@ -9178,4 +9099,194 @@ public class WindowManagerService extends IWindowManager.Stub implements Watchdo
synchronized (mKeyguardDisabled) { }
synchronized (mKeyWaiter) { }
}
/**
* DimAnimator class that controls the dim animation. This holds the surface and
* all state used for dim animation.
*/
private static class DimAnimator {
Surface mDimSurface;
boolean mDimShown = false;
float mDimCurrentAlpha;
float mDimTargetAlpha;
float mDimDeltaPerMs;
long mLastDimAnimTime;
DimAnimator (SurfaceSession session) {
if (mDimSurface == null) {
if (SHOW_TRANSACTIONS) Log.i(TAG, " DIM "
+ mDimSurface + ": CREATE");
try {
mDimSurface = new Surface(session, 0, -1, 16, 16, PixelFormat.OPAQUE,
Surface.FX_SURFACE_DIM);
} catch (Exception e) {
Log.e(TAG, "Exception creating Dim surface", e);
}
}
}
/**
* Show the dim surface.
*/
void show(int dw, int dh) {
if (SHOW_TRANSACTIONS) Log.i(TAG, " DIM " + mDimSurface + ": SHOW pos=(0,0) (" +
dw + "x" + dh + ")");
mDimShown = true;
try {
mDimSurface.setPosition(0, 0);
mDimSurface.setSize(dw, dh);
mDimSurface.show();
} catch (RuntimeException e) {
Log.w(TAG, "Failure showing dim surface", e);
}
}
/**
* Set's the dim surface's layer and update dim parameters that will be used in
* {@link updateSurface} after all windows are examined.
*/
void updateParameters(WindowState w, long currentTime) {
mDimSurface.setLayer(w.mAnimLayer-1);
final float target = w.mExiting ? 0 : w.mAttrs.dimAmount;
if (SHOW_TRANSACTIONS) Log.i(TAG, "layer=" + (w.mAnimLayer-1) + ", target=" + target);
if (mDimTargetAlpha != target) {
// If the desired dim level has changed, then
// start an animation to it.
mLastDimAnimTime = currentTime;
long duration = (w.mAnimating && w.mAnimation != null)
? w.mAnimation.computeDurationHint()
: DEFAULT_DIM_DURATION;
if (target > mDimTargetAlpha) {
// This is happening behind the activity UI,
// so we can make it run a little longer to
// give a stronger impression without disrupting
// the user.
duration *= DIM_DURATION_MULTIPLIER;
}
if (duration < 1) {
// Don't divide by zero
duration = 1;
}
mDimTargetAlpha = target;
mDimDeltaPerMs = (mDimTargetAlpha-mDimCurrentAlpha) / duration;
}
}
/**
* Updating the surface's alpha. Returns true if the animation continues, or returns
* false when the animation is finished and the dim surface is hidden.
*/
boolean updateSurface(boolean dimming, long currentTime, boolean displayFrozen) {
if (!dimming) {
if (mDimTargetAlpha != 0) {
mLastDimAnimTime = currentTime;
mDimTargetAlpha = 0;
mDimDeltaPerMs = (-mDimCurrentAlpha) / DEFAULT_DIM_DURATION;
}
}
boolean animating = false;
if (mLastDimAnimTime != 0) {
mDimCurrentAlpha += mDimDeltaPerMs
* (currentTime-mLastDimAnimTime);
boolean more = true;
if (displayFrozen) {
// If the display is frozen, there is no reason to animate.
more = false;
} else if (mDimDeltaPerMs > 0) {
if (mDimCurrentAlpha > mDimTargetAlpha) {
more = false;
}
} else if (mDimDeltaPerMs < 0) {
if (mDimCurrentAlpha < mDimTargetAlpha) {
more = false;
}
} else {
more = false;
}
// Do we need to continue animating?
if (more) {
if (SHOW_TRANSACTIONS) Log.i(TAG, " DIM "
+ mDimSurface + ": alpha=" + mDimCurrentAlpha);
mLastDimAnimTime = currentTime;
mDimSurface.setAlpha(mDimCurrentAlpha);
animating = true;
} else {
mDimCurrentAlpha = mDimTargetAlpha;
mLastDimAnimTime = 0;
if (SHOW_TRANSACTIONS) Log.i(TAG, " DIM "
+ mDimSurface + ": final alpha=" + mDimCurrentAlpha);
mDimSurface.setAlpha(mDimCurrentAlpha);
if (!dimming) {
if (SHOW_TRANSACTIONS) Log.i(TAG, " DIM " + mDimSurface
+ ": HIDE");
try {
mDimSurface.hide();
} catch (RuntimeException e) {
Log.w(TAG, "Illegal argument exception hiding dim surface");
}
mDimShown = false;
}
}
}
return animating;
}
public void printTo(PrintWriter pw) {
pw.print(" mDimShown="); pw.print(mDimShown);
pw.print(" current="); pw.print(mDimCurrentAlpha);
pw.print(" target="); pw.print(mDimTargetAlpha);
pw.print(" delta="); pw.print(mDimDeltaPerMs);
pw.print(" lastAnimTime="); pw.println(mLastDimAnimTime);
}
}
/**
* Animation that fade in after 0.5 interpolate time, or fade out in reverse order.
* This is used for opening/closing transition for apps in compatible mode.
*/
private static class FadeInOutAnimation extends Animation {
int mWidth;
boolean mFadeIn;
public FadeInOutAnimation(boolean fadeIn) {
setInterpolator(new AccelerateInterpolator());
setDuration(DEFAULT_FADE_IN_OUT_DURATION);
mFadeIn = fadeIn;
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
float x = interpolatedTime;
if (!mFadeIn) {
x = 1.0f - x; // reverse the interpolation for fade out
}
if (x < 0.5) {
// move the window out of the screen.
t.getMatrix().setTranslate(mWidth, 0);
} else {
t.getMatrix().setTranslate(0, 0);// show
t.setAlpha((x - 0.5f) * 2);
}
}
@Override
public void initialize(int width, int height, int parentWidth, int parentHeight) {
// width is the screen width {@see AppWindowToken#stepAnimatinoLocked}
mWidth = width;
}
@Override
public boolean willChangeTransformationMatrix() {
return true;
}
@Override
public boolean willChangeBounds() {
return true;
}
}
}