Merge "Force-flush state sync on texid change" into lmp-mr1-dev
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@ -64,6 +64,12 @@ void AssetAtlas::terminate() {
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void AssetAtlas::updateTextureId() {
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mTexture->id = mImage ? mImage->getTexture() : 0;
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if (mTexture->id) {
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// Texture ID changed, force-set to defaults to sync the wrapper & GL
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// state objects
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mTexture->setWrap(GL_CLAMP_TO_EDGE, false, true);
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mTexture->setFilter(GL_NEAREST, false, true);
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}
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for (size_t i = 0; i < mEntries.size(); i++) {
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AssetAtlas::Entry* entry = mEntries.valueAt(i);
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entry->texture->id = mTexture->id;
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