Ignore attempts to finish events on unregistered channels.
This is a common race that happens during application shutdown where the window may be removed before the input event is finished. The input dispatcher already recovers from this condition gracefully so there are no benefits to throwing an exception on the client side. Bug: 2834068 Change-Id: I53dcc3230464d7f528ac8a1cc9f01b5bb642f428
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@ -413,6 +413,7 @@ static void android_view_InputQueue_nativeRegisterInputChannel(JNIEnv* env, jcla
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jobject inputChannelObj, jobject inputHandlerObj, jobject messageQueueObj) {
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status_t status = gNativeInputQueue.registerInputChannel(
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env, inputChannelObj, inputHandlerObj, messageQueueObj);
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if (status) {
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jniThrowRuntimeException(env, "Failed to register input channel. "
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"Check logs for details.");
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@ -422,6 +423,7 @@ static void android_view_InputQueue_nativeRegisterInputChannel(JNIEnv* env, jcla
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static void android_view_InputQueue_nativeUnregisterInputChannel(JNIEnv* env, jclass clazz,
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jobject inputChannelObj) {
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status_t status = gNativeInputQueue.unregisterInputChannel(env, inputChannelObj);
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if (status) {
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jniThrowRuntimeException(env, "Failed to unregister input channel. "
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"Check logs for details.");
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@ -432,7 +434,11 @@ static void android_view_InputQueue_nativeFinished(JNIEnv* env, jclass clazz,
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jlong finishedToken) {
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status_t status = gNativeInputQueue.finished(
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env, finishedToken, false /*ignoreSpuriousFinish*/);
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if (status) {
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// We ignore the case where an event could not be finished because the input channel
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// was no longer registered (DEAD_OBJECT) since it is a common race that can occur
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// during application shutdown. The input dispatcher recovers gracefully anyways.
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if (status != OK && status != DEAD_OBJECT) {
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jniThrowRuntimeException(env, "Failed to finish input event. "
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"Check logs for details.");
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}
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