diff --git a/core/java/com/android/internal/os/RuntimeInit.java b/core/java/com/android/internal/os/RuntimeInit.java index fd3cd42b07a1..a21187165c65 100644 --- a/core/java/com/android/internal/os/RuntimeInit.java +++ b/core/java/com/android/internal/os/RuntimeInit.java @@ -30,8 +30,10 @@ import android.os.SystemProperties; import android.os.Trace; import android.util.Log; import android.util.Slog; + import com.android.internal.logging.AndroidConfig; import com.android.server.NetworkManagementSocketTagger; + import dalvik.system.RuntimeHooks; import dalvik.system.VMRuntime; @@ -374,9 +376,6 @@ public class RuntimeInit { // leftover running threads to crash before the process actually exits. nativeSetExitWithoutCleanup(true); - // We want to be fairly aggressive about heap utilization, to avoid - // holding on to a lot of memory that isn't needed. - VMRuntime.getRuntime().setTargetHeapUtilization(0.75f); VMRuntime.getRuntime().setTargetSdkVersion(targetSdkVersion); final Arguments args = new Arguments(argv); diff --git a/services/java/com/android/server/SystemServer.java b/services/java/com/android/server/SystemServer.java index def61bf88798..6a3280f30673 100644 --- a/services/java/com/android/server/SystemServer.java +++ b/services/java/com/android/server/SystemServer.java @@ -441,10 +441,6 @@ public final class SystemServer { // Mmmmmm... more memory! VMRuntime.getRuntime().clearGrowthLimit(); - // The system server has to run all of the time, so it needs to be - // as efficient as possible with its memory usage. - VMRuntime.getRuntime().setTargetHeapUtilization(0.8f); - // Some devices rely on runtime fingerprint generation, so make sure // we've defined it before booting further. Build.ensureFingerprintProperty();