Merge "Initialize egl_cache with an app writeable file" into ics-mr1
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@ -45,6 +45,7 @@ import android.graphics.Canvas;
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import android.net.IConnectivityManager;
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import android.net.Proxy;
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import android.net.ProxyProperties;
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import android.opengl.GLUtils;
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import android.os.AsyncTask;
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import android.os.Bundle;
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import android.os.Debug;
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@ -3714,6 +3715,24 @@ public final class ActivityThread {
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}
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}
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private void setupGraphicsSupport(LoadedApk info) {
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try {
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int uid = Process.myUid();
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String[] packages = getPackageManager().getPackagesForUid(uid);
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// If there are several packages in this application we won't
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// initialize the graphics disk caches
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if (packages.length == 1) {
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ContextImpl appContext = new ContextImpl();
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appContext.init(info, null, this);
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HardwareRenderer.setupDiskCache(appContext.getCacheDir());
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}
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} catch (RemoteException e) {
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// Ignore
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}
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}
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private void handleBindApplication(AppBindData data) {
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mBoundApplication = data;
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mConfiguration = new Configuration(data.config);
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@ -3737,7 +3756,7 @@ public final class ActivityThread {
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HardwareRenderer.disable(false);
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}
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}
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if (mProfiler.profileFd != null) {
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mProfiler.startProfiling();
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}
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@ -3773,6 +3792,8 @@ public final class ActivityThread {
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data.info = getPackageInfoNoCheck(data.appInfo, data.compatInfo);
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setupGraphicsSupport(data.info);
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/**
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* For system applications on userdebug/eng builds, log stack
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* traces of disk and network access to dropbox for analysis.
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@ -34,6 +34,8 @@ import javax.microedition.khronos.egl.EGLDisplay;
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import javax.microedition.khronos.egl.EGLSurface;
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import javax.microedition.khronos.opengles.GL;
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import java.io.File;
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import static javax.microedition.khronos.egl.EGL10.*;
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/**
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@ -44,6 +46,11 @@ import static javax.microedition.khronos.egl.EGL10.*;
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public abstract class HardwareRenderer {
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static final String LOG_TAG = "HardwareRenderer";
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/**
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* Name of the file that holds the shaders cache.
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*/
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private static final String CACHE_PATH_SHADERS = "com.android.opengl.shaders_cache";
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/**
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* Turn on to only refresh the parts of the screen that need updating.
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* When turned on the property defined by {@link #RENDER_DIRTY_REGIONS_PROPERTY}
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@ -199,6 +206,18 @@ public abstract class HardwareRenderer {
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*/
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abstract int getHeight();
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/**
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* Sets the directory to use as a persistent storage for hardware rendering
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* resources.
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*
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* @param cacheDir A directory the current process can write to
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*/
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public static void setupDiskCache(File cacheDir) {
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nSetupShadersDiskCache(new File(cacheDir, CACHE_PATH_SHADERS).getAbsolutePath());
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}
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private static native void nSetupShadersDiskCache(String cacheFile);
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/**
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* Interface used to receive callbacks whenever a view is drawn by
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* a hardware renderer instance.
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@ -53,6 +53,7 @@ LOCAL_SRC_FILES:= \
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android_view_InputQueue.cpp \
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android_view_KeyEvent.cpp \
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android_view_KeyCharacterMap.cpp \
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android_view_HardwareRenderer.cpp \
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android_view_GLES20Canvas.cpp \
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android_view_MotionEvent.cpp \
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android_view_PointerIcon.cpp \
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@ -160,6 +161,7 @@ LOCAL_C_INCLUDES += \
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$(JNI_H_INCLUDE) \
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$(LOCAL_PATH)/android/graphics \
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$(LOCAL_PATH)/../../libs/hwui \
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$(LOCAL_PATH)/../../opengl/libs \
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$(call include-path-for, bluedroid) \
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$(call include-path-for, libhardware)/hardware \
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$(call include-path-for, libhardware_legacy)/hardware_legacy \
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@ -116,6 +116,7 @@ extern int register_android_graphics_Xfermode(JNIEnv* env);
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extern int register_android_graphics_PixelFormat(JNIEnv* env);
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extern int register_android_view_Display(JNIEnv* env);
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extern int register_android_view_GLES20Canvas(JNIEnv* env);
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extern int register_android_view_HardwareRenderer(JNIEnv* env);
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extern int register_android_view_Surface(JNIEnv* env);
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extern int register_android_view_TextureView(JNIEnv* env);
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extern int register_android_database_CursorWindow(JNIEnv* env);
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@ -1101,6 +1102,7 @@ static const RegJNIRec gRegJNI[] = {
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REG_JNI(register_android_graphics_PixelFormat),
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REG_JNI(register_android_graphics_Graphics),
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REG_JNI(register_android_view_GLES20Canvas),
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REG_JNI(register_android_view_HardwareRenderer),
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REG_JNI(register_android_view_Surface),
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REG_JNI(register_android_view_TextureView),
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REG_JNI(register_com_google_android_gles_jni_EGLImpl),
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54
core/jni/android_view_HardwareRenderer.cpp
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54
core/jni/android_view_HardwareRenderer.cpp
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@ -0,0 +1,54 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "HardwareRenderer"
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#include "jni.h"
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#include <nativehelper/JNIHelp.h>
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#include <android_runtime/AndroidRuntime.h>
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#include <EGL/egl_cache.h>
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namespace android {
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// ----------------------------------------------------------------------------
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// Misc
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// ----------------------------------------------------------------------------
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static void android_view_HardwareRenderer_setupShadersDiskCache(JNIEnv* env, jobject clazz,
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jstring diskCachePath) {
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const char* cacheArray = env->GetStringUTFChars(diskCachePath, NULL);
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egl_cache_t::get()->setCacheFilename(cacheArray);
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env->ReleaseStringUTFChars(diskCachePath, cacheArray);
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}
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// ----------------------------------------------------------------------------
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// JNI Glue
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// ----------------------------------------------------------------------------
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const char* const kClassPathName = "android/view/HardwareRenderer";
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static JNINativeMethod gMethods[] = {
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{ "nSetupShadersDiskCache", "(Ljava/lang/String;)V",
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(void*) android_view_HardwareRenderer_setupShadersDiskCache },
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};
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int register_android_view_HardwareRenderer(JNIEnv* env) {
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return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods));
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}
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};
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