Matrix JNI update
Switches to @FastNative & @CriticalNative Switches to NativeAllocationRegistry Updated formatting Changes native_* to n* naming for native methods Test: refactor CL, no behavior change; device still boots Change-Id: Ic3b115b7aef26811bf8fef3777c131778608da30
This commit is contained in:
@ -16,8 +16,12 @@
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package android.graphics;
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import java.io.PrintWriter;
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import dalvik.annotation.optimization.CriticalNative;
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import dalvik.annotation.optimization.FastNative;
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import libcore.util.NativeAllocationRegistry;
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import java.io.PrintWriter;
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/**
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* The Matrix class holds a 3x3 matrix for transforming coordinates.
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@ -216,352 +220,345 @@ public class Matrix {
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}
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};
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// sizeof(SkMatrix) is 9 * sizeof(float) + uint32_t
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private static final long NATIVE_ALLOCATION_SIZE = 40;
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private static class NoImagePreloadHolder {
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public static final NativeAllocationRegistry sRegistry = new NativeAllocationRegistry(
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Matrix.class.getClassLoader(), nGetNativeFinalizer(), NATIVE_ALLOCATION_SIZE);
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}
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/**
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* @hide
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*/
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public long native_instance;
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public final long native_instance;
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/**
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* Create an identity matrix
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*/
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public Matrix() {
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native_instance = native_create(0);
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native_instance = nCreate(0);
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NoImagePreloadHolder.sRegistry.registerNativeAllocation(this, native_instance);
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}
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/**
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* Create a matrix that is a (deep) copy of src
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*
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* @param src The matrix to copy into this matrix
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*/
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public Matrix(Matrix src) {
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native_instance = native_create(src != null ? src.native_instance : 0);
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native_instance = nCreate(src != null ? src.native_instance : 0);
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NoImagePreloadHolder.sRegistry.registerNativeAllocation(this, native_instance);
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}
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/**
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* Returns true if the matrix is identity.
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* This maybe faster than testing if (getType() == 0)
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* Returns true if the matrix is identity. This maybe faster than testing if (getType() == 0)
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*/
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public boolean isIdentity() {
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return native_isIdentity(native_instance);
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return nIsIdentity(native_instance);
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}
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/**
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* Gets whether this matrix is affine. An affine matrix preserves
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* straight lines and has no perspective.
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* Gets whether this matrix is affine. An affine matrix preserves straight lines and has no
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* perspective.
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*
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* @return Whether the matrix is affine.
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*/
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public boolean isAffine() {
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return native_isAffine(native_instance);
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return nIsAffine(native_instance);
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}
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/**
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* Returns true if will map a rectangle to another rectangle. This can be
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* true if the matrix is identity, scale-only, or rotates a multiple of 90
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* degrees.
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* Returns true if will map a rectangle to another rectangle. This can be true if the matrix is
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* identity, scale-only, or rotates a multiple of 90 degrees.
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*/
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public boolean rectStaysRect() {
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return native_rectStaysRect(native_instance);
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return nRectStaysRect(native_instance);
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}
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/**
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* (deep) copy the src matrix into this matrix. If src is null, reset this
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* matrix to the identity matrix.
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* (deep) copy the src matrix into this matrix. If src is null, reset this matrix to the
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* identity matrix.
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*/
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public void set(Matrix src) {
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if (src == null) {
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reset();
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} else {
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native_set(native_instance, src.native_instance);
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nSet(native_instance, src.native_instance);
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}
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}
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/** Returns true iff obj is a Matrix and its values equal our values.
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*/
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/**
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* Returns true iff obj is a Matrix and its values equal our values.
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*/
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@Override
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public boolean equals(Object obj) {
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//if (obj == this) return true; -- NaN value would mean matrix != itself
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if (!(obj instanceof Matrix)) return false;
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return native_equals(native_instance, ((Matrix)obj).native_instance);
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// if (obj == this) return true; -- NaN value would mean matrix != itself
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if (!(obj instanceof Matrix)) {
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return false;
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}
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return nEquals(native_instance, ((Matrix) obj).native_instance);
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}
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@Override
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public int hashCode() {
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// This should generate the hash code by performing some arithmetic operation on all
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// the matrix elements -- our equals() does an element-by-element comparison, and we
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// need to ensure that the hash code for two equal objects is the same. We're not
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// need to ensure that the hash code for two equal objects is the same. We're not
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// really using this at the moment, so we take the easy way out.
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return 44;
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}
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/** Set the matrix to identity */
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public void reset() {
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native_reset(native_instance);
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nReset(native_instance);
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}
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/** Set the matrix to translate by (dx, dy). */
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public void setTranslate(float dx, float dy) {
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native_setTranslate(native_instance, dx, dy);
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nSetTranslate(native_instance, dx, dy);
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}
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/**
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* Set the matrix to scale by sx and sy, with a pivot point at (px, py).
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* The pivot point is the coordinate that should remain unchanged by the
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* specified transformation.
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* Set the matrix to scale by sx and sy, with a pivot point at (px, py). The pivot point is the
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* coordinate that should remain unchanged by the specified transformation.
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*/
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public void setScale(float sx, float sy, float px, float py) {
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native_setScale(native_instance, sx, sy, px, py);
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nSetScale(native_instance, sx, sy, px, py);
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}
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/** Set the matrix to scale by sx and sy. */
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public void setScale(float sx, float sy) {
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native_setScale(native_instance, sx, sy);
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nSetScale(native_instance, sx, sy);
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}
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/**
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* Set the matrix to rotate by the specified number of degrees, with a pivot
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* point at (px, py). The pivot point is the coordinate that should remain
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* unchanged by the specified transformation.
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* Set the matrix to rotate by the specified number of degrees, with a pivot point at (px, py).
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* The pivot point is the coordinate that should remain unchanged by the specified
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* transformation.
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*/
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public void setRotate(float degrees, float px, float py) {
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native_setRotate(native_instance, degrees, px, py);
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nSetRotate(native_instance, degrees, px, py);
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}
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/**
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* Set the matrix to rotate about (0,0) by the specified number of degrees.
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*/
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public void setRotate(float degrees) {
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native_setRotate(native_instance, degrees);
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nSetRotate(native_instance, degrees);
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}
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/**
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* Set the matrix to rotate by the specified sine and cosine values, with a
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* pivot point at (px, py). The pivot point is the coordinate that should
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* remain unchanged by the specified transformation.
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* Set the matrix to rotate by the specified sine and cosine values, with a pivot point at (px,
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* py). The pivot point is the coordinate that should remain unchanged by the specified
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* transformation.
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*/
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public void setSinCos(float sinValue, float cosValue, float px, float py) {
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native_setSinCos(native_instance, sinValue, cosValue, px, py);
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nSetSinCos(native_instance, sinValue, cosValue, px, py);
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}
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/** Set the matrix to rotate by the specified sine and cosine values. */
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public void setSinCos(float sinValue, float cosValue) {
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native_setSinCos(native_instance, sinValue, cosValue);
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nSetSinCos(native_instance, sinValue, cosValue);
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}
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/**
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* Set the matrix to skew by sx and sy, with a pivot point at (px, py).
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* The pivot point is the coordinate that should remain unchanged by the
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* specified transformation.
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* Set the matrix to skew by sx and sy, with a pivot point at (px, py). The pivot point is the
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* coordinate that should remain unchanged by the specified transformation.
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*/
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public void setSkew(float kx, float ky, float px, float py) {
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native_setSkew(native_instance, kx, ky, px, py);
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nSetSkew(native_instance, kx, ky, px, py);
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}
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/** Set the matrix to skew by sx and sy. */
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public void setSkew(float kx, float ky) {
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native_setSkew(native_instance, kx, ky);
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nSetSkew(native_instance, kx, ky);
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}
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/**
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* Set the matrix to the concatenation of the two specified matrices and
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* return true.
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*
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* <p>Either of the two matrices may also be the target matrix, that is
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* <code>matrixA.setConcat(matrixA, matrixB);</code> is valid.</p>
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*
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* <p class="note">In {@link android.os.Build.VERSION_CODES#GINGERBREAD_MR1} and below, this
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* function returns true only if the result can be represented. In
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* {@link android.os.Build.VERSION_CODES#HONEYCOMB} and above, it always returns true.</p>
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* Set the matrix to the concatenation of the two specified matrices and return true.
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* <p>
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* Either of the two matrices may also be the target matrix, that is
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* <code>matrixA.setConcat(matrixA, matrixB);</code> is valid.
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* </p>
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* <p class="note">
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* In {@link android.os.Build.VERSION_CODES#GINGERBREAD_MR1} and below, this function returns
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* true only if the result can be represented. In
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* {@link android.os.Build.VERSION_CODES#HONEYCOMB} and above, it always returns true.
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* </p>
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*/
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public boolean setConcat(Matrix a, Matrix b) {
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native_setConcat(native_instance, a.native_instance, b.native_instance);
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nSetConcat(native_instance, a.native_instance, b.native_instance);
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return true;
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}
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/**
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* Preconcats the matrix with the specified translation.
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* M' = M * T(dx, dy)
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* Preconcats the matrix with the specified translation. M' = M * T(dx, dy)
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*/
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public boolean preTranslate(float dx, float dy) {
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native_preTranslate(native_instance, dx, dy);
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nPreTranslate(native_instance, dx, dy);
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return true;
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}
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/**
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* Preconcats the matrix with the specified scale.
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* M' = M * S(sx, sy, px, py)
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* Preconcats the matrix with the specified scale. M' = M * S(sx, sy, px, py)
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*/
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public boolean preScale(float sx, float sy, float px, float py) {
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native_preScale(native_instance, sx, sy, px, py);
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nPreScale(native_instance, sx, sy, px, py);
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return true;
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}
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/**
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* Preconcats the matrix with the specified scale.
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* M' = M * S(sx, sy)
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* Preconcats the matrix with the specified scale. M' = M * S(sx, sy)
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*/
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public boolean preScale(float sx, float sy) {
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native_preScale(native_instance, sx, sy);
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nPreScale(native_instance, sx, sy);
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return true;
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}
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/**
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* Preconcats the matrix with the specified rotation.
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* M' = M * R(degrees, px, py)
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* Preconcats the matrix with the specified rotation. M' = M * R(degrees, px, py)
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*/
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public boolean preRotate(float degrees, float px, float py) {
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native_preRotate(native_instance, degrees, px, py);
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nPreRotate(native_instance, degrees, px, py);
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return true;
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}
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/**
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* Preconcats the matrix with the specified rotation.
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* M' = M * R(degrees)
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* Preconcats the matrix with the specified rotation. M' = M * R(degrees)
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*/
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public boolean preRotate(float degrees) {
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native_preRotate(native_instance, degrees);
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nPreRotate(native_instance, degrees);
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return true;
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}
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/**
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* Preconcats the matrix with the specified skew.
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* M' = M * K(kx, ky, px, py)
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* Preconcats the matrix with the specified skew. M' = M * K(kx, ky, px, py)
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*/
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public boolean preSkew(float kx, float ky, float px, float py) {
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native_preSkew(native_instance, kx, ky, px, py);
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nPreSkew(native_instance, kx, ky, px, py);
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return true;
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}
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/**
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* Preconcats the matrix with the specified skew.
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* M' = M * K(kx, ky)
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* Preconcats the matrix with the specified skew. M' = M * K(kx, ky)
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*/
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public boolean preSkew(float kx, float ky) {
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native_preSkew(native_instance, kx, ky);
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nPreSkew(native_instance, kx, ky);
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return true;
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}
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/**
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* Preconcats the matrix with the specified matrix.
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* M' = M * other
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* Preconcats the matrix with the specified matrix. M' = M * other
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*/
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public boolean preConcat(Matrix other) {
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native_preConcat(native_instance, other.native_instance);
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nPreConcat(native_instance, other.native_instance);
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return true;
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}
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/**
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* Postconcats the matrix with the specified translation.
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* M' = T(dx, dy) * M
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* Postconcats the matrix with the specified translation. M' = T(dx, dy) * M
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*/
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public boolean postTranslate(float dx, float dy) {
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native_postTranslate(native_instance, dx, dy);
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nPostTranslate(native_instance, dx, dy);
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return true;
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}
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/**
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* Postconcats the matrix with the specified scale.
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* M' = S(sx, sy, px, py) * M
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* Postconcats the matrix with the specified scale. M' = S(sx, sy, px, py) * M
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*/
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public boolean postScale(float sx, float sy, float px, float py) {
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native_postScale(native_instance, sx, sy, px, py);
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nPostScale(native_instance, sx, sy, px, py);
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return true;
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}
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/**
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* Postconcats the matrix with the specified scale.
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* M' = S(sx, sy) * M
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* Postconcats the matrix with the specified scale. M' = S(sx, sy) * M
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*/
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public boolean postScale(float sx, float sy) {
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native_postScale(native_instance, sx, sy);
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nPostScale(native_instance, sx, sy);
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return true;
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}
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/**
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* Postconcats the matrix with the specified rotation.
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* M' = R(degrees, px, py) * M
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* Postconcats the matrix with the specified rotation. M' = R(degrees, px, py) * M
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*/
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public boolean postRotate(float degrees, float px, float py) {
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native_postRotate(native_instance, degrees, px, py);
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nPostRotate(native_instance, degrees, px, py);
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return true;
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}
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/**
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* Postconcats the matrix with the specified rotation.
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* M' = R(degrees) * M
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* Postconcats the matrix with the specified rotation. M' = R(degrees) * M
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*/
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public boolean postRotate(float degrees) {
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native_postRotate(native_instance, degrees);
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nPostRotate(native_instance, degrees);
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return true;
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}
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/**
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* Postconcats the matrix with the specified skew.
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* M' = K(kx, ky, px, py) * M
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* Postconcats the matrix with the specified skew. M' = K(kx, ky, px, py) * M
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*/
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public boolean postSkew(float kx, float ky, float px, float py) {
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native_postSkew(native_instance, kx, ky, px, py);
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nPostSkew(native_instance, kx, ky, px, py);
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return true;
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}
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||||
/**
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* Postconcats the matrix with the specified skew.
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* M' = K(kx, ky) * M
|
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* Postconcats the matrix with the specified skew. M' = K(kx, ky) * M
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*/
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public boolean postSkew(float kx, float ky) {
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native_postSkew(native_instance, kx, ky);
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nPostSkew(native_instance, kx, ky);
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return true;
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}
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/**
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* Postconcats the matrix with the specified matrix.
|
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* M' = other * M
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* Postconcats the matrix with the specified matrix. M' = other * M
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*/
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public boolean postConcat(Matrix other) {
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native_postConcat(native_instance, other.native_instance);
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nPostConcat(native_instance, other.native_instance);
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return true;
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}
|
||||
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||||
/** Controlls how the src rect should align into the dst rect for
|
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setRectToRect().
|
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*/
|
||||
/**
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* Controlls how the src rect should align into the dst rect for setRectToRect().
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||||
*/
|
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public enum ScaleToFit {
|
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/**
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* Scale in X and Y independently, so that src matches dst exactly.
|
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* This may change the aspect ratio of the src.
|
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* Scale in X and Y independently, so that src matches dst exactly. This may change the
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* aspect ratio of the src.
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*/
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FILL (0),
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FILL(0),
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/**
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* Compute a scale that will maintain the original src aspect ratio,
|
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* but will also ensure that src fits entirely inside dst. At least one
|
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* axis (X or Y) will fit exactly. START aligns the result to the
|
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* left and top edges of dst.
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* Compute a scale that will maintain the original src aspect ratio, but will also ensure
|
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* that src fits entirely inside dst. At least one axis (X or Y) will fit exactly. START
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* aligns the result to the left and top edges of dst.
|
||||
*/
|
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START (1),
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START(1),
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/**
|
||||
* Compute a scale that will maintain the original src aspect ratio,
|
||||
* but will also ensure that src fits entirely inside dst. At least one
|
||||
* axis (X or Y) will fit exactly. The result is centered inside dst.
|
||||
* Compute a scale that will maintain the original src aspect ratio, but will also ensure
|
||||
* that src fits entirely inside dst. At least one axis (X or Y) will fit exactly. The
|
||||
* result is centered inside dst.
|
||||
*/
|
||||
CENTER (2),
|
||||
CENTER(2),
|
||||
/**
|
||||
* Compute a scale that will maintain the original src aspect ratio,
|
||||
* but will also ensure that src fits entirely inside dst. At least one
|
||||
* axis (X or Y) will fit exactly. END aligns the result to the
|
||||
* right and bottom edges of dst.
|
||||
* Compute a scale that will maintain the original src aspect ratio, but will also ensure
|
||||
* that src fits entirely inside dst. At least one axis (X or Y) will fit exactly. END
|
||||
* aligns the result to the right and bottom edges of dst.
|
||||
*/
|
||||
END (3);
|
||||
END(3);
|
||||
|
||||
// the native values must match those in SkMatrix.h
|
||||
ScaleToFit(int nativeInt) {
|
||||
this.nativeInt = nativeInt;
|
||||
}
|
||||
|
||||
final int nativeInt;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the matrix to the scale and translate values that map the source
|
||||
* rectangle to the destination rectangle, returning true if the the result
|
||||
* can be represented.
|
||||
* Set the matrix to the scale and translate values that map the source rectangle to the
|
||||
* destination rectangle, returning true if the the result can be represented.
|
||||
*
|
||||
* @param src the source rectangle to map from.
|
||||
* @param dst the destination rectangle to map to.
|
||||
@ -572,13 +569,13 @@ public class Matrix {
|
||||
if (dst == null || src == null) {
|
||||
throw new NullPointerException();
|
||||
}
|
||||
return native_setRectToRect(native_instance, src, dst, stf.nativeInt);
|
||||
return nSetRectToRect(native_instance, src, dst, stf.nativeInt);
|
||||
}
|
||||
|
||||
// private helper to perform range checks on arrays of "points"
|
||||
private static void checkPointArrays(float[] src, int srcIndex,
|
||||
float[] dst, int dstIndex,
|
||||
int pointCount) {
|
||||
float[] dst, int dstIndex,
|
||||
int pointCount) {
|
||||
// check for too-small and too-big indices
|
||||
int srcStop = srcIndex + (pointCount << 1);
|
||||
int dstStop = dstIndex + (pointCount << 1);
|
||||
@ -589,84 +586,81 @@ public class Matrix {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the matrix such that the specified src points would map to the
|
||||
* specified dst points. The "points" are represented as an array of floats,
|
||||
* order [x0, y0, x1, y1, ...], where each "point" is 2 float values.
|
||||
* Set the matrix such that the specified src points would map to the specified dst points. The
|
||||
* "points" are represented as an array of floats, order [x0, y0, x1, y1, ...], where each
|
||||
* "point" is 2 float values.
|
||||
*
|
||||
* @param src The array of src [x,y] pairs (points)
|
||||
* @param src The array of src [x,y] pairs (points)
|
||||
* @param srcIndex Index of the first pair of src values
|
||||
* @param dst The array of dst [x,y] pairs (points)
|
||||
* @param dst The array of dst [x,y] pairs (points)
|
||||
* @param dstIndex Index of the first pair of dst values
|
||||
* @param pointCount The number of pairs/points to be used. Must be [0..4]
|
||||
* @return true if the matrix was set to the specified transformation
|
||||
*/
|
||||
public boolean setPolyToPoly(float[] src, int srcIndex,
|
||||
float[] dst, int dstIndex,
|
||||
int pointCount) {
|
||||
float[] dst, int dstIndex,
|
||||
int pointCount) {
|
||||
if (pointCount > 4) {
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
checkPointArrays(src, srcIndex, dst, dstIndex, pointCount);
|
||||
return native_setPolyToPoly(native_instance, src, srcIndex,
|
||||
dst, dstIndex, pointCount);
|
||||
return nSetPolyToPoly(native_instance, src, srcIndex,
|
||||
dst, dstIndex, pointCount);
|
||||
}
|
||||
|
||||
/**
|
||||
* If this matrix can be inverted, return true and if inverse is not null,
|
||||
* set inverse to be the inverse of this matrix. If this matrix cannot be
|
||||
* inverted, ignore inverse and return false.
|
||||
* If this matrix can be inverted, return true and if inverse is not null, set inverse to be the
|
||||
* inverse of this matrix. If this matrix cannot be inverted, ignore inverse and return false.
|
||||
*/
|
||||
public boolean invert(Matrix inverse) {
|
||||
return native_invert(native_instance, inverse.native_instance);
|
||||
return nInvert(native_instance, inverse.native_instance);
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply this matrix to the array of 2D points specified by src, and write
|
||||
* the transformed points into the array of points specified by dst. The
|
||||
* two arrays represent their "points" as pairs of floats [x, y].
|
||||
* Apply this matrix to the array of 2D points specified by src, and write the transformed
|
||||
* points into the array of points specified by dst. The two arrays represent their "points" as
|
||||
* pairs of floats [x, y].
|
||||
*
|
||||
* @param dst The array of dst points (x,y pairs)
|
||||
* @param dst The array of dst points (x,y pairs)
|
||||
* @param dstIndex The index of the first [x,y] pair of dst floats
|
||||
* @param src The array of src points (x,y pairs)
|
||||
* @param src The array of src points (x,y pairs)
|
||||
* @param srcIndex The index of the first [x,y] pair of src floats
|
||||
* @param pointCount The number of points (x,y pairs) to transform
|
||||
*/
|
||||
public void mapPoints(float[] dst, int dstIndex, float[] src, int srcIndex,
|
||||
int pointCount) {
|
||||
int pointCount) {
|
||||
checkPointArrays(src, srcIndex, dst, dstIndex, pointCount);
|
||||
native_mapPoints(native_instance, dst, dstIndex, src, srcIndex,
|
||||
pointCount, true);
|
||||
nMapPoints(native_instance, dst, dstIndex, src, srcIndex,
|
||||
pointCount, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply this matrix to the array of 2D vectors specified by src, and write
|
||||
* the transformed vectors into the array of vectors specified by dst. The
|
||||
* two arrays represent their "vectors" as pairs of floats [x, y].
|
||||
* Apply this matrix to the array of 2D vectors specified by src, and write the transformed
|
||||
* vectors into the array of vectors specified by dst. The two arrays represent their "vectors"
|
||||
* as pairs of floats [x, y]. Note: this method does not apply the translation associated with
|
||||
* the matrix. Use {@link Matrix#mapPoints(float[], int, float[], int, int)} if you want the
|
||||
* translation to be applied.
|
||||
*
|
||||
* Note: this method does not apply the translation associated with the matrix. Use
|
||||
* {@link Matrix#mapPoints(float[], int, float[], int, int)} if you want the translation
|
||||
* to be applied.
|
||||
*
|
||||
* @param dst The array of dst vectors (x,y pairs)
|
||||
* @param dst The array of dst vectors (x,y pairs)
|
||||
* @param dstIndex The index of the first [x,y] pair of dst floats
|
||||
* @param src The array of src vectors (x,y pairs)
|
||||
* @param src The array of src vectors (x,y pairs)
|
||||
* @param srcIndex The index of the first [x,y] pair of src floats
|
||||
* @param vectorCount The number of vectors (x,y pairs) to transform
|
||||
*/
|
||||
public void mapVectors(float[] dst, int dstIndex, float[] src, int srcIndex,
|
||||
int vectorCount) {
|
||||
int vectorCount) {
|
||||
checkPointArrays(src, srcIndex, dst, dstIndex, vectorCount);
|
||||
native_mapPoints(native_instance, dst, dstIndex, src, srcIndex,
|
||||
vectorCount, false);
|
||||
nMapPoints(native_instance, dst, dstIndex, src, srcIndex,
|
||||
vectorCount, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply this matrix to the array of 2D points specified by src, and write
|
||||
* the transformed points into the array of points specified by dst. The
|
||||
* two arrays represent their "points" as pairs of floats [x, y].
|
||||
* Apply this matrix to the array of 2D points specified by src, and write the transformed
|
||||
* points into the array of points specified by dst. The two arrays represent their "points" as
|
||||
* pairs of floats [x, y].
|
||||
*
|
||||
* @param dst The array of dst points (x,y pairs)
|
||||
* @param src The array of src points (x,y pairs)
|
||||
* @param dst The array of dst points (x,y pairs)
|
||||
* @param src The array of src points (x,y pairs)
|
||||
*/
|
||||
public void mapPoints(float[] dst, float[] src) {
|
||||
if (dst.length != src.length) {
|
||||
@ -676,15 +670,14 @@ public class Matrix {
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply this matrix to the array of 2D vectors specified by src, and write
|
||||
* the transformed vectors into the array of vectors specified by dst. The
|
||||
* two arrays represent their "vectors" as pairs of floats [x, y].
|
||||
* Apply this matrix to the array of 2D vectors specified by src, and write the transformed
|
||||
* vectors into the array of vectors specified by dst. The two arrays represent their "vectors"
|
||||
* as pairs of floats [x, y]. Note: this method does not apply the translation associated with
|
||||
* the matrix. Use {@link Matrix#mapPoints(float[], float[])} if you want the translation to be
|
||||
* applied.
|
||||
*
|
||||
* Note: this method does not apply the translation associated with the matrix. Use
|
||||
* {@link Matrix#mapPoints(float[], float[])} if you want the translation to be applied.
|
||||
*
|
||||
* @param dst The array of dst vectors (x,y pairs)
|
||||
* @param src The array of src vectors (x,y pairs)
|
||||
* @param dst The array of dst vectors (x,y pairs)
|
||||
* @param src The array of src vectors (x,y pairs)
|
||||
*/
|
||||
public void mapVectors(float[] dst, float[] src) {
|
||||
if (dst.length != src.length) {
|
||||
@ -694,8 +687,8 @@ public class Matrix {
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply this matrix to the array of 2D points, and write the transformed
|
||||
* points back into the array
|
||||
* Apply this matrix to the array of 2D points, and write the transformed points back into the
|
||||
* array
|
||||
*
|
||||
* @param pts The array [x0, y0, x1, y1, ...] of points to transform.
|
||||
*/
|
||||
@ -704,10 +697,8 @@ public class Matrix {
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply this matrix to the array of 2D vectors, and write the transformed
|
||||
* vectors back into the array.
|
||||
*
|
||||
* Note: this method does not apply the translation associated with the matrix. Use
|
||||
* Apply this matrix to the array of 2D vectors, and write the transformed vectors back into the
|
||||
* array. Note: this method does not apply the translation associated with the matrix. Use
|
||||
* {@link Matrix#mapPoints(float[])} if you want the translation to be applied.
|
||||
*
|
||||
* @param vecs The array [x0, y0, x1, y1, ...] of vectors to transform.
|
||||
@ -717,9 +708,9 @@ public class Matrix {
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply this matrix to the src rectangle, and write the transformed
|
||||
* rectangle into dst. This is accomplished by transforming the 4 corners of
|
||||
* src, and then setting dst to the bounds of those points.
|
||||
* Apply this matrix to the src rectangle, and write the transformed rectangle into dst. This is
|
||||
* accomplished by transforming the 4 corners of src, and then setting dst to the bounds of
|
||||
* those points.
|
||||
*
|
||||
* @param dst Where the transformed rectangle is written.
|
||||
* @param src The original rectangle to be transformed.
|
||||
@ -729,13 +720,13 @@ public class Matrix {
|
||||
if (dst == null || src == null) {
|
||||
throw new NullPointerException();
|
||||
}
|
||||
return native_mapRect(native_instance, dst, src);
|
||||
return nMapRect(native_instance, dst, src);
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply this matrix to the rectangle, and write the transformed rectangle
|
||||
* back into it. This is accomplished by transforming the 4 corners of rect,
|
||||
* and then setting it to the bounds of those points
|
||||
* Apply this matrix to the rectangle, and write the transformed rectangle back into it. This is
|
||||
* accomplished by transforming the 4 corners of rect, and then setting it to the bounds of
|
||||
* those points
|
||||
*
|
||||
* @param rect The rectangle to transform.
|
||||
* @return the result of calling rectStaysRect()
|
||||
@ -745,34 +736,33 @@ public class Matrix {
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the mean radius of a circle after it has been mapped by
|
||||
* this matrix. NOTE: in perspective this value assumes the circle
|
||||
* has its center at the origin.
|
||||
* Return the mean radius of a circle after it has been mapped by this matrix. NOTE: in
|
||||
* perspective this value assumes the circle has its center at the origin.
|
||||
*/
|
||||
public float mapRadius(float radius) {
|
||||
return native_mapRadius(native_instance, radius);
|
||||
return nMapRadius(native_instance, radius);
|
||||
}
|
||||
|
||||
/** Copy 9 values from the matrix into the array.
|
||||
*/
|
||||
/**
|
||||
* Copy 9 values from the matrix into the array.
|
||||
*/
|
||||
public void getValues(float[] values) {
|
||||
if (values.length < 9) {
|
||||
throw new ArrayIndexOutOfBoundsException();
|
||||
}
|
||||
native_getValues(native_instance, values);
|
||||
nGetValues(native_instance, values);
|
||||
}
|
||||
|
||||
/** Copy 9 values from the array into the matrix.
|
||||
Depending on the implementation of Matrix, these may be
|
||||
transformed into 16.16 integers in the Matrix, such that
|
||||
a subsequent call to getValues() will not yield exactly
|
||||
the same values.
|
||||
*/
|
||||
/**
|
||||
* Copy 9 values from the array into the matrix. Depending on the implementation of Matrix,
|
||||
* these may be transformed into 16.16 integers in the Matrix, such that a subsequent call to
|
||||
* getValues() will not yield exactly the same values.
|
||||
*/
|
||||
public void setValues(float[] values) {
|
||||
if (values.length < 9) {
|
||||
throw new ArrayIndexOutOfBoundsException();
|
||||
}
|
||||
native_setValues(native_instance, values);
|
||||
nSetValues(native_instance, values);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -798,122 +788,155 @@ public class Matrix {
|
||||
float[] values = new float[9];
|
||||
getValues(values);
|
||||
sb.append('[');
|
||||
sb.append(values[0]); sb.append(", "); sb.append(values[1]); sb.append(", ");
|
||||
sb.append(values[2]); sb.append("][");
|
||||
sb.append(values[3]); sb.append(", "); sb.append(values[4]); sb.append(", ");
|
||||
sb.append(values[5]); sb.append("][");
|
||||
sb.append(values[6]); sb.append(", "); sb.append(values[7]); sb.append(", ");
|
||||
sb.append(values[8]); sb.append(']');
|
||||
sb.append(values[0]);
|
||||
sb.append(", ");
|
||||
sb.append(values[1]);
|
||||
sb.append(", ");
|
||||
sb.append(values[2]);
|
||||
sb.append("][");
|
||||
sb.append(values[3]);
|
||||
sb.append(", ");
|
||||
sb.append(values[4]);
|
||||
sb.append(", ");
|
||||
sb.append(values[5]);
|
||||
sb.append("][");
|
||||
sb.append(values[6]);
|
||||
sb.append(", ");
|
||||
sb.append(values[7]);
|
||||
sb.append(", ");
|
||||
sb.append(values[8]);
|
||||
sb.append(']');
|
||||
}
|
||||
|
||||
/**
|
||||
* Print short string, to optimize dumping.
|
||||
*
|
||||
* @hide
|
||||
*/
|
||||
public void printShortString(PrintWriter pw) {
|
||||
float[] values = new float[9];
|
||||
getValues(values);
|
||||
pw.print('[');
|
||||
pw.print(values[0]); pw.print(", "); pw.print(values[1]); pw.print(", ");
|
||||
pw.print(values[2]); pw.print("][");
|
||||
pw.print(values[3]); pw.print(", "); pw.print(values[4]); pw.print(", ");
|
||||
pw.print(values[5]); pw.print("][");
|
||||
pw.print(values[6]); pw.print(", "); pw.print(values[7]); pw.print(", ");
|
||||
pw.print(values[8]); pw.print(']');
|
||||
pw.print(values[0]);
|
||||
pw.print(", ");
|
||||
pw.print(values[1]);
|
||||
pw.print(", ");
|
||||
pw.print(values[2]);
|
||||
pw.print("][");
|
||||
pw.print(values[3]);
|
||||
pw.print(", ");
|
||||
pw.print(values[4]);
|
||||
pw.print(", ");
|
||||
pw.print(values[5]);
|
||||
pw.print("][");
|
||||
pw.print(values[6]);
|
||||
pw.print(", ");
|
||||
pw.print(values[7]);
|
||||
pw.print(", ");
|
||||
pw.print(values[8]);
|
||||
pw.print(']');
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void finalize() throws Throwable {
|
||||
try {
|
||||
finalizer(native_instance);
|
||||
native_instance = 0; // Other finalizers can still call us.
|
||||
} finally {
|
||||
super.finalize();
|
||||
}
|
||||
}
|
||||
|
||||
/*package*/ final long ni() {
|
||||
/* package */ final long ni() {
|
||||
return native_instance;
|
||||
}
|
||||
|
||||
private static native long native_create(long native_src_or_zero);
|
||||
private static native boolean native_isIdentity(long native_object);
|
||||
private static native boolean native_isAffine(long native_object);
|
||||
private static native boolean native_rectStaysRect(long native_object);
|
||||
private static native void native_reset(long native_object);
|
||||
private static native void native_set(long native_object,
|
||||
long native_other);
|
||||
private static native void native_setTranslate(long native_object,
|
||||
float dx, float dy);
|
||||
private static native void native_setScale(long native_object,
|
||||
float sx, float sy, float px, float py);
|
||||
private static native void native_setScale(long native_object,
|
||||
float sx, float sy);
|
||||
private static native void native_setRotate(long native_object,
|
||||
float degrees, float px, float py);
|
||||
private static native void native_setRotate(long native_object,
|
||||
float degrees);
|
||||
private static native void native_setSinCos(long native_object,
|
||||
float sinValue, float cosValue, float px, float py);
|
||||
private static native void native_setSinCos(long native_object,
|
||||
float sinValue, float cosValue);
|
||||
private static native void native_setSkew(long native_object,
|
||||
float kx, float ky, float px, float py);
|
||||
private static native void native_setSkew(long native_object,
|
||||
float kx, float ky);
|
||||
private static native void native_setConcat(long native_object,
|
||||
long native_a,
|
||||
long native_b);
|
||||
private static native void native_preTranslate(long native_object,
|
||||
float dx, float dy);
|
||||
private static native void native_preScale(long native_object,
|
||||
float sx, float sy, float px, float py);
|
||||
private static native void native_preScale(long native_object,
|
||||
float sx, float sy);
|
||||
private static native void native_preRotate(long native_object,
|
||||
float degrees, float px, float py);
|
||||
private static native void native_preRotate(long native_object,
|
||||
float degrees);
|
||||
private static native void native_preSkew(long native_object,
|
||||
float kx, float ky, float px, float py);
|
||||
private static native void native_preSkew(long native_object,
|
||||
float kx, float ky);
|
||||
private static native void native_preConcat(long native_object,
|
||||
long native_other_matrix);
|
||||
private static native void native_postTranslate(long native_object,
|
||||
float dx, float dy);
|
||||
private static native void native_postScale(long native_object,
|
||||
float sx, float sy, float px, float py);
|
||||
private static native void native_postScale(long native_object,
|
||||
float sx, float sy);
|
||||
private static native void native_postRotate(long native_object,
|
||||
float degrees, float px, float py);
|
||||
private static native void native_postRotate(long native_object,
|
||||
float degrees);
|
||||
private static native void native_postSkew(long native_object,
|
||||
float kx, float ky, float px, float py);
|
||||
private static native void native_postSkew(long native_object,
|
||||
float kx, float ky);
|
||||
private static native void native_postConcat(long native_object,
|
||||
long native_other_matrix);
|
||||
private static native boolean native_setRectToRect(long native_object,
|
||||
RectF src, RectF dst, int stf);
|
||||
private static native boolean native_setPolyToPoly(long native_object,
|
||||
float[] src, int srcIndex, float[] dst, int dstIndex, int pointCount);
|
||||
private static native boolean native_invert(long native_object,
|
||||
long native_inverse);
|
||||
private static native void native_mapPoints(long native_object,
|
||||
float[] dst, int dstIndex, float[] src, int srcIndex,
|
||||
int ptCount, boolean isPts);
|
||||
private static native boolean native_mapRect(long native_object,
|
||||
RectF dst, RectF src);
|
||||
private static native float native_mapRadius(long native_object,
|
||||
float radius);
|
||||
private static native void native_getValues(long native_object,
|
||||
float[] values);
|
||||
private static native void native_setValues(long native_object,
|
||||
float[] values);
|
||||
private static native boolean native_equals(long native_a, long native_b);
|
||||
private static native void finalizer(long native_instance);
|
||||
// ------------------ Regular JNI ------------------------
|
||||
|
||||
private static native long nCreate(long nSrc_or_zero);
|
||||
private static native long nGetNativeFinalizer();
|
||||
|
||||
|
||||
// ------------------ Fast JNI ------------------------
|
||||
|
||||
@FastNative
|
||||
private static native boolean nSetRectToRect(long nObject,
|
||||
RectF src, RectF dst, int stf);
|
||||
@FastNative
|
||||
private static native boolean nSetPolyToPoly(long nObject,
|
||||
float[] src, int srcIndex, float[] dst, int dstIndex, int pointCount);
|
||||
@FastNative
|
||||
private static native void nMapPoints(long nObject,
|
||||
float[] dst, int dstIndex, float[] src, int srcIndex,
|
||||
int ptCount, boolean isPts);
|
||||
@FastNative
|
||||
private static native boolean nMapRect(long nObject, RectF dst, RectF src);
|
||||
@FastNative
|
||||
private static native void nGetValues(long nObject, float[] values);
|
||||
@FastNative
|
||||
private static native void nSetValues(long nObject, float[] values);
|
||||
|
||||
|
||||
// ------------------ Critical JNI ------------------------
|
||||
|
||||
@CriticalNative
|
||||
private static native boolean nIsIdentity(long nObject);
|
||||
@CriticalNative
|
||||
private static native boolean nIsAffine(long nObject);
|
||||
@CriticalNative
|
||||
private static native boolean nRectStaysRect(long nObject);
|
||||
@CriticalNative
|
||||
private static native void nReset(long nObject);
|
||||
@CriticalNative
|
||||
private static native void nSet(long nObject, long nOther);
|
||||
@CriticalNative
|
||||
private static native void nSetTranslate(long nObject, float dx, float dy);
|
||||
@CriticalNative
|
||||
private static native void nSetScale(long nObject, float sx, float sy, float px, float py);
|
||||
@CriticalNative
|
||||
private static native void nSetScale(long nObject, float sx, float sy);
|
||||
@CriticalNative
|
||||
private static native void nSetRotate(long nObject, float degrees, float px, float py);
|
||||
@CriticalNative
|
||||
private static native void nSetRotate(long nObject, float degrees);
|
||||
@CriticalNative
|
||||
private static native void nSetSinCos(long nObject, float sinValue, float cosValue,
|
||||
float px, float py);
|
||||
@CriticalNative
|
||||
private static native void nSetSinCos(long nObject, float sinValue, float cosValue);
|
||||
@CriticalNative
|
||||
private static native void nSetSkew(long nObject, float kx, float ky, float px, float py);
|
||||
@CriticalNative
|
||||
private static native void nSetSkew(long nObject, float kx, float ky);
|
||||
@CriticalNative
|
||||
private static native void nSetConcat(long nObject, long nA, long nB);
|
||||
@CriticalNative
|
||||
private static native void nPreTranslate(long nObject, float dx, float dy);
|
||||
@CriticalNative
|
||||
private static native void nPreScale(long nObject, float sx, float sy, float px, float py);
|
||||
@CriticalNative
|
||||
private static native void nPreScale(long nObject, float sx, float sy);
|
||||
@CriticalNative
|
||||
private static native void nPreRotate(long nObject, float degrees, float px, float py);
|
||||
@CriticalNative
|
||||
private static native void nPreRotate(long nObject, float degrees);
|
||||
@CriticalNative
|
||||
private static native void nPreSkew(long nObject, float kx, float ky, float px, float py);
|
||||
@CriticalNative
|
||||
private static native void nPreSkew(long nObject, float kx, float ky);
|
||||
@CriticalNative
|
||||
private static native void nPreConcat(long nObject, long nOther_matrix);
|
||||
@CriticalNative
|
||||
private static native void nPostTranslate(long nObject, float dx, float dy);
|
||||
@CriticalNative
|
||||
private static native void nPostScale(long nObject, float sx, float sy, float px, float py);
|
||||
@CriticalNative
|
||||
private static native void nPostScale(long nObject, float sx, float sy);
|
||||
@CriticalNative
|
||||
private static native void nPostRotate(long nObject, float degrees, float px, float py);
|
||||
@CriticalNative
|
||||
private static native void nPostRotate(long nObject, float degrees);
|
||||
@CriticalNative
|
||||
private static native void nPostSkew(long nObject, float kx, float ky, float px, float py);
|
||||
@CriticalNative
|
||||
private static native void nPostSkew(long nObject, float kx, float ky);
|
||||
@CriticalNative
|
||||
private static native void nPostConcat(long nObject, long nOther_matrix);
|
||||
@CriticalNative
|
||||
private static native boolean nInvert(long nObject, long nInverse);
|
||||
@CriticalNative
|
||||
private static native float nMapRadius(long nObject, float radius);
|
||||
@CriticalNative
|
||||
private static native boolean nEquals(long nA, long nB);
|
||||
}
|
||||
|
Reference in New Issue
Block a user