Merge "fix bug 5942522" into ics-mr1
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@ -102,7 +102,12 @@ public class AnimationDrawable extends DrawableContainer implements Runnable, An
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/**
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* <p>Starts the animation, looping if necessary. This method has no effect
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* if the animation is running.</p>
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* if the animation is running. Do not call this in the {@link android.app.Activity#onCreate}
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* method of your activity, because the {@link android.graphics.drawable.AnimationDrawable} is
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* not yet fully attached to the window. If you want to play
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* the animation immediately, without requiring interaction, then you might want to call it
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* from the {@link android.app.Activity#onWindowFocusChanged} method in your activity,
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* which will get called when Android brings your window into focus.</p>
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*
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* @see #isRunning()
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* @see #stop()
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