Fix the simulator build.

Change-Id: Ie404f7c2c308f0657f273af19a56e8c039b61898
This commit is contained in:
Romain Guy
2010-06-22 13:11:24 -07:00
parent 102fb89b9a
commit 85bf02fc16
9 changed files with 80 additions and 61 deletions

View File

@ -0,0 +1,63 @@
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "OpenGLRenderer"
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <SkXfermode.h>
#include "OpenGLRenderer.h"
#include "Matrix.h"
namespace android {
OpenGLRenderer::OpenGLRenderer() {
LOGD("Create OpenGLRenderer");
}
OpenGLRenderer::~OpenGLRenderer() {
LOGD("Destroy OpenGLRenderer");
}
void OpenGLRenderer::setViewport(int width, int height) {
glViewport(0, 0, width, height);
mat4 ortho;
ortho.loadOrtho(0, width, height, 0, 0, 1);
ortho.copyTo(mOrthoMatrix);
}
void OpenGLRenderer::prepare() {
glDisable(GL_SCISSOR_TEST);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_SCISSOR_TEST);
}
void OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
LOGD("Drawing color");
}
}; // namespace android