Merge "add drawSpriteScreenspaceCropped to renderscript" into eclair
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@ -107,9 +107,5 @@ LOCAL_MODULE_TAGS := optional
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include $(BUILD_SHARED_LIBRARY)
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# Include the subdirectories ====================
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include $(addprefix $(LOCAL_PATH)/,$(addsuffix /Android.mk,\
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java \
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))
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endif #simulator
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@ -776,6 +776,17 @@ static void SC_drawSpriteScreenspace(float x, float y, float z, float w, float h
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glDrawTexfOES(x, y, z, w, h);
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}
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static void SC_drawSpriteScreenspaceCropped(float x, float y, float z, float w, float h,
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float cx0, float cy0, float cx1, float cy1)
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{
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GET_TLS();
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rsc->setupCheck();
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GLint crop[4] = {cx0, cy0, cx1, cy1};
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glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
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glDrawTexfOES(x, y, z, w, h);
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}
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static void SC_drawSprite(float x, float y, float z, float w, float h)
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{
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GET_TLS();
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@ -1271,6 +1282,8 @@ ScriptCState::SymbolTable_t ScriptCState::gSyms[] = {
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"void", "(float x, float y, float z, float w, float h)" },
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{ "drawSpriteScreenspace", (void *)&SC_drawSpriteScreenspace,
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"void", "(float x, float y, float z, float w, float h)" },
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{ "drawSpriteScreenspaceCropped", (void *)&SC_drawSpriteScreenspaceCropped,
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"void", "(float x, float y, float z, float w, float h, float cx0, float cy0, float cx1, float cy1)" },
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{ "drawLine", (void *)&SC_drawLine,
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"void", "(float x1, float y1, float z1, float x2, float y2, float z2)" },
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{ "drawPoint", (void *)&SC_drawPoint,
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