Merge "propagate RS context priority to EGLContext when possible. DO NOT MERGE." into gingerbread
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Android (Google) Code Review
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73655bd2d3
@ -102,6 +102,9 @@ LOCAL_SRC_FILES:= \
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rsType.cpp \
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rsVertexArray.cpp
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ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
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LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
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endif
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LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libGLESv2 libui libacc
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LOCAL_LDLIBS := -lpthread -ldl
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@ -26,6 +26,7 @@
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#include <cutils/properties.h>
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#include <EGL/eglext.h>
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#include <GLES2/gl2.h>
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@ -58,7 +59,18 @@ void Context::initEGL(bool useGL2)
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mEGL.mNumConfigs = -1;
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EGLint configAttribs[128];
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EGLint *configAttribsPtr = configAttribs;
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EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
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EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE, GL_NONE, EGL_NONE };
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#ifdef HAS_CONTEXT_PRIORITY
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#ifdef EGL_IMG_context_priority
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#warning "using EGL_IMG_context_priority"
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if (mThreadPriority > 0) {
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context_attribs2[2] = EGL_CONTEXT_PRIORITY_LEVEL_IMG;
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context_attribs2[3] = EGL_CONTEXT_PRIORITY_LOW_IMG;
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}
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#endif
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#endif
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memset(configAttribs, 0, sizeof(configAttribs));
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