Merge "fix [2870926] Issue 9802: EGL wrapper has not been implemented correctly for eglQuerySurface()." into gingerbread

This commit is contained in:
Mathias Agopian
2010-07-29 20:52:26 -07:00
committed by Android (Google) Code Review

View File

@ -42,7 +42,6 @@
#include "egl_impl.h"
#include "Loader.h"
#define MAKE_CONFIG(_impl, _index) ((EGLConfig)(((_impl)<<24) | (_index)))
#define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r)
// ----------------------------------------------------------------------------
@ -143,6 +142,22 @@ public:
SortedVector<egl_object_t*> egl_object_t::sObjects;
Mutex egl_object_t::sLock;
struct egl_config_t {
egl_config_t() {}
egl_config_t(int impl, EGLConfig config)
: impl(impl), config(config), configId(0), implConfigId(0) { }
int impl; // the implementation this config is for
EGLConfig config; // the implementation's EGLConfig
EGLint configId; // our CONFIG_ID
EGLint implConfigId; // the implementation's CONFIG_ID
inline bool operator < (const egl_config_t& rhs) const {
if (impl < rhs.impl) return true;
if (impl > rhs.impl) return false;
return config < rhs.config;
}
};
struct egl_display_t {
enum { NOT_INITIALIZED, INITIALIZED, TERMINATED };
@ -163,13 +178,14 @@ struct egl_display_t {
strings_t queryString;
};
uint32_t magic;
DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS];
EGLint numTotalConfigs;
uint32_t refs;
Mutex lock;
uint32_t magic;
DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS];
EGLint numTotalConfigs;
egl_config_t* configs;
uint32_t refs;
Mutex lock;
egl_display_t() : magic('_dpy'), numTotalConfigs(0) { }
egl_display_t() : magic('_dpy'), numTotalConfigs(0), configs(0) { }
~egl_display_t() { magic = 0; }
inline bool isValid() const { return magic == '_dpy'; }
inline bool isAlive() const { return isValid(); }
@ -179,14 +195,15 @@ struct egl_surface_t : public egl_object_t
{
typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref;
egl_surface_t(EGLDisplay dpy, EGLSurface surface,
egl_surface_t(EGLDisplay dpy, EGLSurface surface, EGLConfig config,
int impl, egl_connection_t const* cnx)
: dpy(dpy), surface(surface), impl(impl), cnx(cnx) {
: dpy(dpy), surface(surface), config(config), impl(impl), cnx(cnx) {
}
~egl_surface_t() {
}
EGLDisplay dpy;
EGLSurface surface;
EGLConfig config;
int impl;
egl_connection_t const* cnx;
};
@ -195,7 +212,7 @@ struct egl_context_t : public egl_object_t
{
typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
egl_context_t(EGLDisplay dpy, EGLContext context,
egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config,
int impl, egl_connection_t const* cnx, int version)
: dpy(dpy), context(context), read(0), draw(0), impl(impl), cnx(cnx),
version(version)
@ -203,6 +220,7 @@ struct egl_context_t : public egl_object_t
}
EGLDisplay dpy;
EGLContext context;
EGLConfig config;
EGLSurface read;
EGLSurface draw;
int impl;
@ -354,7 +372,7 @@ int binarySearch(
{
while (first <= last) {
int mid = (first + last) / 2;
if (key > sortedArray[mid]) {
if (sortedArray[mid] < key) {
first = mid + 1;
} else if (key < sortedArray[mid]) {
last = mid - 1;
@ -365,26 +383,11 @@ int binarySearch(
return -1;
}
static EGLint configToUniqueId(egl_display_t const* dp, int i, int index)
{
// NOTE: this mapping works only if we have no more than two EGLimpl
return (i>0 ? dp->disp[0].numConfigs : 0) + index;
}
static void uniqueIdToConfig(egl_display_t const* dp, EGLint configId,
int& i, int& index)
{
// NOTE: this mapping works only if we have no more than two EGLimpl
size_t numConfigs = dp->disp[0].numConfigs;
i = configId / numConfigs;
index = configId % numConfigs;
}
static int cmp_configs(const void* a, const void *b)
{
EGLConfig c0 = *(EGLConfig const *)a;
EGLConfig c1 = *(EGLConfig const *)b;
return c0<c1 ? -1 : (c0>c1 ? 1 : 0);
const egl_config_t& c0 = *(egl_config_t const *)a;
const egl_config_t& c1 = *(egl_config_t const *)b;
return c0<c1 ? -1 : (c1<c0 ? 1 : 0);
}
struct extention_map_t {
@ -477,20 +480,15 @@ egl_image_t* get_image(EGLImageKHR image) {
static egl_connection_t* validate_display_config(
EGLDisplay dpy, EGLConfig config,
egl_display_t const*& dp, int& impl, int& index)
egl_display_t const*& dp)
{
dp = get_display(dpy);
if (!dp) return setError(EGL_BAD_DISPLAY, (egl_connection_t*)NULL);
impl = uintptr_t(config)>>24;
if (uint32_t(impl) >= IMPL_NUM_IMPLEMENTATIONS) {
return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
}
index = uintptr_t(config) & 0xFFFFFF;
if (index >= dp->disp[impl].numConfigs) {
if (intptr_t(config) >= dp->numTotalConfigs) {
return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
}
egl_connection_t* const cnx = &gEGLImpl[impl];
egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(config)].impl];
if (cnx->dso == 0) {
return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
}
@ -718,11 +716,6 @@ EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
dp->disp[i].dpy, dp->disp[i].config, n,
&dp->disp[i].numConfigs))
{
// sort the configurations so we can do binary searches
qsort( dp->disp[i].config,
dp->disp[i].numConfigs,
sizeof(EGLConfig), cmp_configs);
dp->numTotalConfigs += n;
res = EGL_TRUE;
}
@ -732,6 +725,30 @@ EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
}
if (res == EGL_TRUE) {
dp->configs = new egl_config_t[ dp->numTotalConfigs ];
for (int i=0, k=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
egl_connection_t* const cnx = &gEGLImpl[i];
if (cnx->dso && cnx->major>=0 && cnx->minor>=0) {
for (int j=0 ; j<dp->disp[i].numConfigs ; j++) {
dp->configs[k].impl = i;
dp->configs[k].config = dp->disp[i].config[j];
dp->configs[k].configId = k + 1; // CONFIG_ID start at 1
// store the implementation's CONFIG_ID
cnx->egl.eglGetConfigAttrib(
dp->disp[i].dpy,
dp->disp[i].config[j],
EGL_CONFIG_ID,
&dp->configs[k].implConfigId);
k++;
}
}
}
// sort our configurations so we can do binary-searches
qsort( dp->configs,
dp->numTotalConfigs,
sizeof(egl_config_t), cmp_configs);
dp->refs++;
if (major != NULL) *major = VERSION_MAJOR;
if (minor != NULL) *minor = VERSION_MINOR;
@ -784,6 +801,7 @@ EGLBoolean eglTerminate(EGLDisplay dpy)
dp->refs--;
dp->numTotalConfigs = 0;
delete [] dp->configs;
clearTLS();
return res;
}
@ -804,14 +822,13 @@ EGLBoolean eglGetConfigs( EGLDisplay dpy,
*num_config = numConfigs;
return EGL_TRUE;
}
GLint n = 0;
for (int j=0 ; j<IMPL_NUM_IMPLEMENTATIONS ; j++) {
for (int i=0 ; i<dp->disp[j].numConfigs && config_size ; i++) {
*configs++ = MAKE_CONFIG(j, i);
config_size--;
n++;
}
}
for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) {
*configs++ = EGLConfig(i);
config_size--;
n++;
}
*num_config = n;
return EGL_TRUE;
@ -834,7 +851,7 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
// It is unfortunate, but we need to remap the EGL_CONFIG_IDs,
// to do this, we have to go through the attrib_list array once
// to do this, we have to go through the attrib_list array once
// to figure out both its size and if it contains an EGL_CONFIG_ID
// key. If so, the full array is copied and patched.
// NOTE: we assume that there can be only one occurrence
@ -858,16 +875,20 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
memcpy(new_list, attrib_list, size*sizeof(EGLint));
// patch the requested EGL_CONFIG_ID
int i, index;
bool found = false;
EGLConfig ourConfig(0);
EGLint& configId(new_list[patch_index+1]);
uniqueIdToConfig(dp, configId, i, index);
egl_connection_t* const cnx = &gEGLImpl[i];
if (cnx->dso) {
cnx->egl.eglGetConfigAttrib(
dp->disp[i].dpy, dp->disp[i].config[index],
EGL_CONFIG_ID, &configId);
for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) {
if (dp->configs[i].configId == configId) {
ourConfig = EGLConfig(i);
configId = dp->configs[i].implConfigId;
found = true;
break;
}
}
egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl];
if (found && cnx->dso) {
// and switch to the new list
attrib_list = const_cast<const EGLint *>(new_list);
@ -880,12 +901,13 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
// which one.
res = cnx->egl.eglChooseConfig(
dp->disp[i].dpy, attrib_list, configs, config_size, &n);
dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy,
attrib_list, configs, config_size, &n);
if (res && n>0) {
// n has to be 0 or 1, by construction, and we already know
// which config it will return (since there can be only one).
if (configs) {
configs[0] = MAKE_CONFIG(i, index);
configs[0] = ourConfig;
}
*num_config = 1;
}
@ -895,6 +917,7 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
return res;
}
for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
egl_connection_t* const cnx = &gEGLImpl[i];
if (cnx->dso) {
@ -902,15 +925,14 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
dp->disp[i].dpy, attrib_list, configs, config_size, &n)) {
if (configs) {
// now we need to convert these client EGLConfig to our
// internal EGLConfig format. This is done in O(n log n).
// internal EGLConfig format.
// This is done in O(n Log(n)) time.
for (int j=0 ; j<n ; j++) {
int index = binarySearch<EGLConfig>(
dp->disp[i].config, 0,
dp->disp[i].numConfigs-1, configs[j]);
egl_config_t key(i, configs[j]);
intptr_t index = binarySearch<egl_config_t>(
dp->configs, 0, dp->numTotalConfigs, key);
if (index >= 0) {
if (configs) {
configs[j] = MAKE_CONFIG(i, index);
}
configs[j] = EGLConfig(index);
} else {
return setError(EGL_BAD_CONFIG, EGL_FALSE);
}
@ -930,18 +952,16 @@ EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
EGLint attribute, EGLint *value)
{
egl_display_t const* dp = 0;
int i=0, index=0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (!cnx) return EGL_FALSE;
if (attribute == EGL_CONFIG_ID) {
// EGL_CONFIG_IDs must be unique, just use the order of the selected
// EGLConfig.
*value = configToUniqueId(dp, i, index);
*value = dp->configs[intptr_t(config)].configId;
return EGL_TRUE;
}
return cnx->egl.eglGetConfigAttrib(
dp->disp[i].dpy, dp->disp[i].config[index], attribute, value);
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
dp->configs[intptr_t(config)].config, attribute, value);
}
// ----------------------------------------------------------------------------
@ -953,13 +973,14 @@ EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
egl_display_t const* dp = 0;
int i=0, index=0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (cnx) {
EGLSurface surface = cnx->egl.eglCreateWindowSurface(
dp->disp[i].dpy, dp->disp[i].config[index], window, attrib_list);
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
dp->configs[intptr_t(config)].config, window, attrib_list);
if (surface != EGL_NO_SURFACE) {
egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
egl_surface_t* s = new egl_surface_t(dpy, surface, config,
dp->configs[intptr_t(config)].impl, cnx);
return s;
}
}
@ -971,13 +992,14 @@ EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
egl_display_t const* dp = 0;
int i=0, index=0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (cnx) {
EGLSurface surface = cnx->egl.eglCreatePixmapSurface(
dp->disp[i].dpy, dp->disp[i].config[index], pixmap, attrib_list);
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
dp->configs[intptr_t(config)].config, pixmap, attrib_list);
if (surface != EGL_NO_SURFACE) {
egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
egl_surface_t* s = new egl_surface_t(dpy, surface, config,
dp->configs[intptr_t(config)].impl, cnx);
return s;
}
}
@ -988,13 +1010,14 @@ EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list)
{
egl_display_t const* dp = 0;
int i=0, index=0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (cnx) {
EGLSurface surface = cnx->egl.eglCreatePbufferSurface(
dp->disp[i].dpy, dp->disp[i].config[index], attrib_list);
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
dp->configs[intptr_t(config)].config, attrib_list);
if (surface != EGL_NO_SURFACE) {
egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
egl_surface_t* s = new egl_surface_t(dpy, surface, config,
dp->configs[intptr_t(config)].impl, cnx);
return s;
}
}
@ -1030,27 +1053,35 @@ EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
egl_display_t const * const dp = get_display(dpy);
egl_surface_t const * const s = get_surface(surface);
return s->cnx->egl.eglQuerySurface(
dp->disp[s->impl].dpy, s->surface, attribute, value);
EGLBoolean result(EGL_TRUE);
if (attribute == EGL_CONFIG_ID) {
// We need to remap EGL_CONFIG_IDs
*value = dp->configs[intptr_t(s->config)].configId;
} else {
result = s->cnx->egl.eglQuerySurface(
dp->disp[s->impl].dpy, s->surface, attribute, value);
}
return result;
}
// ----------------------------------------------------------------------------
// contextes
// Contexts
// ----------------------------------------------------------------------------
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
EGLContext share_list, const EGLint *attrib_list)
{
egl_display_t const* dp = 0;
int i=0, index=0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (cnx) {
if (share_list != EGL_NO_CONTEXT) {
egl_context_t* const c = get_context(share_list);
share_list = c->context;
}
EGLContext context = cnx->egl.eglCreateContext(
dp->disp[i].dpy, dp->disp[i].config[index],
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
dp->configs[intptr_t(config)].config,
share_list, attrib_list);
if (context != EGL_NO_CONTEXT) {
// figure out if it's a GLESv1 or GLESv2
@ -1068,7 +1099,8 @@ EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
}
};
}
egl_context_t* c = new egl_context_t(dpy, context, i, cnx, version);
egl_context_t* c = new egl_context_t(dpy, context, config,
dp->configs[intptr_t(config)].impl, cnx, version);
return c;
}
}
@ -1213,8 +1245,16 @@ EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
egl_display_t const * const dp = get_display(dpy);
egl_context_t * const c = get_context(ctx);
return c->cnx->egl.eglQueryContext(
dp->disp[c->impl].dpy, c->context, attribute, value);
EGLBoolean result(EGL_TRUE);
if (attribute == EGL_CONFIG_ID) {
*value = dp->configs[intptr_t(c->config)].configId;
} else {
// We need to remap EGL_CONFIG_IDs
result = c->cnx->egl.eglQueryContext(
dp->disp[c->impl].dpy, c->context, attribute, value);
}
return result;
}
EGLContext eglGetCurrentContext(void)
@ -1586,13 +1626,13 @@ EGLSurface eglCreatePbufferFromClientBuffer(
EGLConfig config, const EGLint *attrib_list)
{
egl_display_t const* dp = 0;
int i=0, index=0;
egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
egl_connection_t* cnx = validate_display_config(dpy, config, dp);
if (!cnx) return EGL_FALSE;
if (cnx->egl.eglCreatePbufferFromClientBuffer) {
return cnx->egl.eglCreatePbufferFromClientBuffer(
dp->disp[i].dpy, buftype, buffer,
dp->disp[i].config[index], attrib_list);
dp->disp[ dp->configs[intptr_t(config)].impl ].dpy,
buftype, buffer,
dp->configs[intptr_t(config)].config, attrib_list);
}
return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
}