am 03aa28fb
: Merge "Improve the input policy handling a bit." into gingerbread
Merge commit '03aa28fb36589a3d601be08e75c08a24c4344d6f' into gingerbread-plus-aosp * commit '03aa28fb36589a3d601be08e75c08a24c4344d6f': Improve the input policy handling a bit.
This commit is contained in:
@ -432,10 +432,9 @@ void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropR
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switch (dropReason) {
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case DROP_REASON_POLICY:
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#if DEBUG_INBOUND_EVENT_DETAILS
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LOGD("Dropped event because policy requested that it not be delivered to the application.");
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LOGD("Dropped event because policy consumed it.");
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#endif
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reason = "inbound event was dropped because the policy requested that it not be "
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"delivered to the application";
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reason = "inbound event was dropped because the policy consumed it";
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break;
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case DROP_REASON_DISABLED:
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LOGI("Dropped event because input dispatch is disabled.");
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@ -625,15 +624,13 @@ bool InputDispatcher::dispatchKeyLocked(
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if (*dropReason == DROP_REASON_NOT_DROPPED) {
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*dropReason = DROP_REASON_POLICY;
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}
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resetTargetsLocked();
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setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_SUCCEEDED);
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return true;
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}
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// Clean up if dropping the event.
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if (*dropReason != DROP_REASON_NOT_DROPPED) {
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resetTargetsLocked();
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setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
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setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY
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? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
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return true;
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}
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@ -713,7 +710,8 @@ bool InputDispatcher::dispatchMotionLocked(
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// Clean up if dropping the event.
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if (*dropReason != DROP_REASON_NOT_DROPPED) {
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resetTargetsLocked();
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setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
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setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY
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? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
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return true;
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}
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@ -1057,10 +1057,6 @@ public class PhoneWindowManager implements WindowManagerPolicy {
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@Override
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public boolean interceptKeyBeforeDispatching(WindowState win, int action, int flags,
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int keyCode, int metaState, int repeatCount, int policyFlags) {
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if ((policyFlags & WindowManagerPolicy.FLAG_TRUSTED) == 0) {
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return false;
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}
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final boolean keyguardOn = keyguardOn();
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final boolean down = (action == KeyEvent.ACTION_DOWN);
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final boolean canceled = ((flags & KeyEvent.FLAG_CANCELED) != 0);
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@ -1739,9 +1735,6 @@ public class PhoneWindowManager implements WindowManagerPolicy {
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public int interceptKeyBeforeQueueing(long whenNanos, int keyCode, boolean down,
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int policyFlags, boolean isScreenOn) {
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int result = ACTION_PASS_TO_USER;
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if ((policyFlags & WindowManagerPolicy.FLAG_TRUSTED) == 0) {
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return result;
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}
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if (down && (policyFlags & WindowManagerPolicy.FLAG_VIRTUAL) != 0) {
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performHapticFeedbackLw(null, HapticFeedbackConstants.VIRTUAL_KEY, false);
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@ -1750,6 +1743,13 @@ public class PhoneWindowManager implements WindowManagerPolicy {
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final boolean isWakeKey = (policyFlags
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& (WindowManagerPolicy.FLAG_WAKE | WindowManagerPolicy.FLAG_WAKE_DROPPED)) != 0;
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// If the key is injected, pretend that the screen is on and don't let the
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// device go to sleep. This feature is mainly used for testing purposes.
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final boolean isInjected = (policyFlags & WindowManagerPolicy.FLAG_INJECTED) != 0;
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if (isInjected) {
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isScreenOn = true;
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}
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// If screen is off then we treat the case where the keyguard is open but hidden
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// the same as if it were open and in front.
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// This will prevent any keys other than the power button from waking the screen
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@ -1848,7 +1848,7 @@ public class PhoneWindowManager implements WindowManagerPolicy {
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|| (handled && hungUp && keyCode == KeyEvent.KEYCODE_POWER)) {
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mShouldTurnOffOnKeyUp = false;
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} else {
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// only try to turn off the screen if we didn't already hang up
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// Only try to turn off the screen if we didn't already hang up.
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mShouldTurnOffOnKeyUp = true;
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mHandler.postDelayed(mPowerLongPress,
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ViewConfiguration.getGlobalActionKeyTimeout());
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@ -1871,13 +1871,15 @@ public class PhoneWindowManager implements WindowManagerPolicy {
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if (keyguardActive
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|| (sleeps && !gohome)
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|| (gohome && !goHome() && sleeps)) {
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// they must already be on the keyguad or home screen,
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// go to sleep instead
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// They must already be on the keyguard or home screen,
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// go to sleep instead unless the event was injected.
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if (!isInjected) {
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Log.d(TAG, "I'm tired mEndcallBehavior=0x"
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+ Integer.toHexString(mEndcallBehavior));
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result &= ~ACTION_POKE_USER_ACTIVITY;
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result |= ACTION_GO_TO_SLEEP;
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}
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}
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result &= ~ACTION_PASS_TO_USER;
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}
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}
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@ -842,6 +842,11 @@ void NativeInputManager::interceptKeyBeforeQueueing(nsecs_t when,
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flags |= AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
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}
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// Policy:
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// - Ignore untrusted events and pass them along.
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// - Ask the window manager what to do with normal events and trusted injected events.
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// - For normal events wake and brighten the screen if currently off or dim.
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if ((policyFlags & POLICY_FLAG_TRUSTED)) {
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const int32_t WM_ACTION_PASS_TO_USER = 1;
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const int32_t WM_ACTION_POKE_USER_ACTIVITY = 2;
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const int32_t WM_ACTION_GO_TO_SLEEP = 4;
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@ -857,17 +862,16 @@ void NativeInputManager::interceptKeyBeforeQueueing(nsecs_t when,
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wmActions = 0;
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}
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if (policyFlags & POLICY_FLAG_TRUSTED) {
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if (! isScreenOn) {
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// Key presses and releases wake the device.
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if (!(flags & POLICY_FLAG_INJECTED)) {
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if (!isScreenOn) {
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policyFlags |= POLICY_FLAG_WOKE_HERE;
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flags |= AKEY_EVENT_FLAG_WOKE_HERE;
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}
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if (! isScreenBright) {
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// Key presses and releases brighten the screen if dimmed.
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if (!isScreenBright) {
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policyFlags |= POLICY_FLAG_BRIGHT_HERE;
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}
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}
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if (wmActions & WM_ACTION_GO_TO_SLEEP) {
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android_server_PowerManagerService_goToSleep(when);
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@ -876,11 +880,13 @@ void NativeInputManager::interceptKeyBeforeQueueing(nsecs_t when,
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if (wmActions & WM_ACTION_POKE_USER_ACTIVITY) {
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android_server_PowerManagerService_userActivity(when, POWER_MANAGER_BUTTON_EVENT);
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}
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}
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if (wmActions & WM_ACTION_PASS_TO_USER) {
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policyFlags |= POLICY_FLAG_PASS_TO_USER;
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}
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} else {
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policyFlags |= POLICY_FLAG_PASS_TO_USER;
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}
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}
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void NativeInputManager::interceptGenericBeforeQueueing(nsecs_t when, uint32_t& policyFlags) {
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@ -888,20 +894,31 @@ void NativeInputManager::interceptGenericBeforeQueueing(nsecs_t when, uint32_t&
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LOGD("interceptGenericBeforeQueueing - when=%lld, policyFlags=0x%x", when, policyFlags);
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#endif
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// Policy:
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// - Ignore untrusted events and pass them along.
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// - No special filtering for injected events required at this time.
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// - Filter normal events based on screen state.
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// - For normal events brighten (but do not wake) the screen if currently dim.
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if ((policyFlags & POLICY_FLAG_TRUSTED) && !(policyFlags & POLICY_FLAG_INJECTED)) {
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if (isScreenOn()) {
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// Only dispatch events when the device is awake.
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// Do not wake the device.
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policyFlags |= POLICY_FLAG_PASS_TO_USER;
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if ((policyFlags & POLICY_FLAG_TRUSTED) && !isScreenBright()) {
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// Brighten the screen if dimmed.
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if (!isScreenBright()) {
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policyFlags |= POLICY_FLAG_BRIGHT_HERE;
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}
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}
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} else {
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policyFlags |= POLICY_FLAG_PASS_TO_USER;
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}
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}
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bool NativeInputManager::interceptKeyBeforeDispatching(const sp<InputChannel>& inputChannel,
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const KeyEvent* keyEvent, uint32_t policyFlags) {
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// Policy:
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// - Ignore untrusted events and pass them along.
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// - Filter normal events and trusted injected events through the window manager policy to
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// handle the HOME key and the like.
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if (policyFlags & POLICY_FLAG_TRUSTED) {
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JNIEnv* env = jniEnv();
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// Note: inputChannel may be null.
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@ -915,6 +932,9 @@ bool NativeInputManager::interceptKeyBeforeDispatching(const sp<InputChannel>& i
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env->DeleteLocalRef(inputChannelObj);
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return consumed && ! error;
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} else {
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return false;
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}
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}
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void NativeInputManager::pokeUserActivity(nsecs_t eventTime, int32_t eventType) {
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