Move adapter2D to a derived class from Allocation.

Change-Id: I7e9d8b0028ba95956476f253da38dbe64564d0da
This commit is contained in:
Jason Sams
2010-12-29 14:31:29 -08:00
parent 5c68a712da
commit 49a05d7b82
11 changed files with 361 additions and 531 deletions

View File

@ -228,44 +228,38 @@ public class RenderScript {
rsnAllocationCopyFromBitmap(mContext, alloc, bmp);
}
native void rsnAllocationUploadToTexture(int con, int alloc, boolean genMips, int baseMioLevel);
synchronized void nAllocationUploadToTexture(int alloc, boolean genMips, int baseMioLevel) {
rsnAllocationUploadToTexture(mContext, alloc, genMips, baseMioLevel);
native void rsnAllocationData1D(int con, int id, int off, int mip, int count, int[] d, int sizeBytes);
synchronized void nAllocationData1D(int id, int off, int mip, int count, int[] d, int sizeBytes) {
rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
}
native void rsnAllocationUploadToBufferObject(int con, int alloc);
synchronized void nAllocationUploadToBufferObject(int alloc) {
rsnAllocationUploadToBufferObject(mContext, alloc);
native void rsnAllocationData1D(int con, int id, int off, int mip, int count, short[] d, int sizeBytes);
synchronized void nAllocationData1D(int id, int off, int mip, int count, short[] d, int sizeBytes) {
rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
}
native void rsnAllocationData1D(int con, int id, int off, int mip, int count, byte[] d, int sizeBytes);
synchronized void nAllocationData1D(int id, int off, int mip, int count, byte[] d, int sizeBytes) {
rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
}
native void rsnAllocationData1D(int con, int id, int off, int mip, int count, float[] d, int sizeBytes);
synchronized void nAllocationData1D(int id, int off, int mip, int count, float[] d, int sizeBytes) {
rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
}
native void rsnAllocationSubData1D(int con, int id, int off, int count, int[] d, int sizeBytes);
synchronized void nAllocationSubData1D(int id, int off, int count, int[] d, int sizeBytes) {
rsnAllocationSubData1D(mContext, id, off, count, d, sizeBytes);
}
native void rsnAllocationSubData1D(int con, int id, int off, int count, short[] d, int sizeBytes);
synchronized void nAllocationSubData1D(int id, int off, int count, short[] d, int sizeBytes) {
rsnAllocationSubData1D(mContext, id, off, count, d, sizeBytes);
}
native void rsnAllocationSubData1D(int con, int id, int off, int count, byte[] d, int sizeBytes);
synchronized void nAllocationSubData1D(int id, int off, int count, byte[] d, int sizeBytes) {
rsnAllocationSubData1D(mContext, id, off, count, d, sizeBytes);
}
native void rsnAllocationSubElementData1D(int con, int id, int xoff, int compIdx, byte[] d, int sizeBytes);
synchronized void nAllocationSubElementData1D(int id, int xoff, int compIdx, byte[] d, int sizeBytes) {
rsnAllocationSubElementData1D(mContext, id, xoff, compIdx, d, sizeBytes);
}
native void rsnAllocationSubData1D(int con, int id, int off, int count, float[] d, int sizeBytes);
synchronized void nAllocationSubData1D(int id, int off, int count, float[] d, int sizeBytes) {
rsnAllocationSubData1D(mContext, id, off, count, d, sizeBytes);
native void rsnAllocationElementData1D(int con, int id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes);
synchronized void nAllocationElementData1D(int id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes) {
rsnAllocationElementData1D(mContext, id, xoff, mip, compIdx, d, sizeBytes);
}
native void rsnAllocationSubData2D(int con, int id, int xoff, int yoff, int w, int h, int[] d, int sizeBytes);
synchronized void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d, int sizeBytes) {
rsnAllocationSubData2D(mContext, id, xoff, yoff, w, h, d, sizeBytes);
native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, int[] d, int sizeBytes);
synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, int[] d, int sizeBytes) {
rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes);
}
native void rsnAllocationSubData2D(int con, int id, int xoff, int yoff, int w, int h, float[] d, int sizeBytes);
synchronized void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d, int sizeBytes) {
rsnAllocationSubData2D(mContext, id, xoff, yoff, w, h, d, sizeBytes);
native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, float[] d, int sizeBytes);
synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, float[] d, int sizeBytes) {
rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes);
}
native void rsnAllocationRead(int con, int id, int[] d);
synchronized void nAllocationRead(int id, int[] d) {
rsnAllocationRead(mContext, id, d);
@ -310,63 +304,6 @@ public class RenderScript {
return rsnFontCreateFromFile(mContext, fileName, size, dpi);
}
native void rsnAdapter1DBindAllocation(int con, int ad, int alloc);
synchronized void nAdapter1DBindAllocation(int ad, int alloc) {
rsnAdapter1DBindAllocation(mContext, ad, alloc);
}
native void rsnAdapter1DSetConstraint(int con, int ad, int dim, int value);
synchronized void nAdapter1DSetConstraint(int ad, int dim, int value) {
rsnAdapter1DSetConstraint(mContext, ad, dim, value);
}
native void rsnAdapter1DData(int con, int ad, int[] d);
synchronized void nAdapter1DData(int ad, int[] d) {
rsnAdapter1DData(mContext, ad, d);
}
native void rsnAdapter1DData(int con, int ad, float[] d);
synchronized void nAdapter1DData(int ad, float[] d) {
rsnAdapter1DData(mContext, ad, d);
}
native void rsnAdapter1DSubData(int con, int ad, int off, int count, int[] d);
synchronized void nAdapter1DSubData(int ad, int off, int count, int[] d) {
rsnAdapter1DSubData(mContext, ad, off, count, d);
}
native void rsnAdapter1DSubData(int con, int ad, int off, int count, float[] d);
synchronized void nAdapter1DSubData(int ad, int off, int count, float[] d) {
rsnAdapter1DSubData(mContext, ad, off, count, d);
}
native int rsnAdapter1DCreate(int con);
synchronized int nAdapter1DCreate() {
return rsnAdapter1DCreate(mContext);
}
native void rsnAdapter2DBindAllocation(int con, int ad, int alloc);
synchronized void nAdapter2DBindAllocation(int ad, int alloc) {
rsnAdapter2DBindAllocation(mContext, ad, alloc);
}
native void rsnAdapter2DSetConstraint(int con, int ad, int dim, int value);
synchronized void nAdapter2DSetConstraint(int ad, int dim, int value) {
rsnAdapter2DSetConstraint(mContext, ad, dim, value);
}
native void rsnAdapter2DData(int con, int ad, int[] d);
synchronized void nAdapter2DData(int ad, int[] d) {
rsnAdapter2DData(mContext, ad, d);
}
native void rsnAdapter2DData(int con, int ad, float[] d);
synchronized void nAdapter2DData(int ad, float[] d) {
rsnAdapter2DData(mContext, ad, d);
}
native void rsnAdapter2DSubData(int con, int ad, int xoff, int yoff, int w, int h, int[] d);
synchronized void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, int[] d) {
rsnAdapter2DSubData(mContext, ad, xoff, yoff, w, h, d);
}
native void rsnAdapter2DSubData(int con, int ad, int xoff, int yoff, int w, int h, float[] d);
synchronized void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, float[] d) {
rsnAdapter2DSubData(mContext, ad, xoff, yoff, w, h, d);
}
native int rsnAdapter2DCreate(int con);
synchronized int nAdapter2DCreate() {
return rsnAdapter2DCreate(mContext);
}
native void rsnScriptBindAllocation(int con, int script, int alloc, int slot);
synchronized void nScriptBindAllocation(int script, int alloc, int slot) {