am e7d3ee9d: Revert "merge various SF fixes from gingerbread to honeycomb-mr2" (DO NOT MERGE)

* commit 'e7d3ee9d81de13e992c7d063ca472d480956b0c6':
  Revert "merge various SF fixes from gingerbread to honeycomb-mr2" (DO NOT MERGE)
This commit is contained in:
Mathias Agopian
2011-06-16 18:09:56 -07:00
committed by Android Git Automerger
7 changed files with 110 additions and 67 deletions

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@ -120,7 +120,7 @@ public:
protected: protected:
RefBase(); RefBase();
virtual ~RefBase(); virtual ~RefBase();
//! Flags for extendObjectLifetime() //! Flags for extendObjectLifetime()
enum { enum {
OBJECT_LIFETIME_WEAK = 0x0001, OBJECT_LIFETIME_WEAK = 0x0001,

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@ -145,6 +145,18 @@ sp<LayerBaseClient::Surface> Layer::createSurface() const
return sur; return sur;
} }
status_t Layer::ditch()
{
// NOTE: Called from the main UI thread
// the layer is not on screen anymore. free as much resources as possible
mFreezeLock.clear();
Mutex::Autolock _l(mLock);
mWidth = mHeight = 0;
return NO_ERROR;
}
status_t Layer::setBuffers( uint32_t w, uint32_t h, status_t Layer::setBuffers( uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags) PixelFormat format, uint32_t flags)
{ {

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@ -82,6 +82,7 @@ public:
virtual bool isSecure() const { return mSecure; } virtual bool isSecure() const { return mSecure; }
virtual bool isProtected() const; virtual bool isProtected() const;
virtual sp<Surface> createSurface() const; virtual sp<Surface> createSurface() const;
virtual status_t ditch();
virtual void onRemoved(); virtual void onRemoved();
// only for debugging // only for debugging

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@ -616,7 +616,10 @@ LayerBaseClient::Surface::~Surface()
*/ */
// destroy client resources // destroy client resources
mFlinger->destroySurface(mOwner); sp<LayerBaseClient> layer = getOwner();
if (layer != 0) {
mFlinger->destroySurface(layer);
}
} }
sp<LayerBaseClient> LayerBaseClient::Surface::getOwner() const { sp<LayerBaseClient> LayerBaseClient::Surface::getOwner() const {

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@ -202,6 +202,10 @@ public:
*/ */
virtual bool isProtected() const { return false; } virtual bool isProtected() const { return false; }
/** Called from the main thread, when the surface is removed from the
* draw list */
virtual status_t ditch() { return NO_ERROR; }
/** called with the state lock when the surface is removed from the /** called with the state lock when the surface is removed from the
* current list */ * current list */
virtual void onRemoved() { }; virtual void onRemoved() { };
@ -267,8 +271,7 @@ protected:
volatile int32_t mInvalidate; volatile int32_t mInvalidate;
public: protected:
// called from class SurfaceFlinger
virtual ~LayerBase(); virtual ~LayerBase();
private: private:

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@ -395,7 +395,7 @@ bool SurfaceFlinger::threadLoop()
if (LIKELY(mTransactionCount == 0)) { if (LIKELY(mTransactionCount == 0)) {
// if we're in a global transaction, don't do anything. // if we're in a global transaction, don't do anything.
const uint32_t mask = eTransactionNeeded | eTraversalNeeded; const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
uint32_t transactionFlags = peekTransactionFlags(mask); uint32_t transactionFlags = getTransactionFlags(mask);
if (LIKELY(transactionFlags)) { if (LIKELY(transactionFlags)) {
handleTransaction(transactionFlags); handleTransaction(transactionFlags);
} }
@ -480,26 +480,39 @@ void SurfaceFlinger::handleConsoleEvents()
void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
{ {
Mutex::Autolock _l(mStateLock); Vector< sp<LayerBase> > ditchedLayers;
const nsecs_t now = systemTime();
mDebugInTransaction = now;
// Here we're guaranteed that some transaction flags are set /*
// so we can call handleTransactionLocked() unconditionally. * Perform and commit the transaction
// We call getTransactionFlags(), which will also clear the flags, */
// with mStateLock held to guarantee that mCurrentState won't change
// until the transaction is committed.
const uint32_t mask = eTransactionNeeded | eTraversalNeeded; { // scope for the lock
transactionFlags = getTransactionFlags(mask); Mutex::Autolock _l(mStateLock);
handleTransactionLocked(transactionFlags); const nsecs_t now = systemTime();
mDebugInTransaction = now;
handleTransactionLocked(transactionFlags, ditchedLayers);
mLastTransactionTime = systemTime() - now;
mDebugInTransaction = 0;
invalidateHwcGeometry();
// here the transaction has been committed
}
mLastTransactionTime = systemTime() - now; /*
mDebugInTransaction = 0; * Clean-up all layers that went away
// here the transaction has been committed * (do this without the lock held)
*/
const size_t count = ditchedLayers.size();
for (size_t i=0 ; i<count ; i++) {
if (ditchedLayers[i] != 0) {
//LOGD("ditching layer %p", ditchedLayers[i].get());
ditchedLayers[i]->ditch();
}
}
} }
void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) void SurfaceFlinger::handleTransactionLocked(
uint32_t transactionFlags, Vector< sp<LayerBase> >& ditchedLayers)
{ {
const LayerVector& currentLayers(mCurrentState.layersSortedByZ); const LayerVector& currentLayers(mCurrentState.layersSortedByZ);
const size_t count = currentLayers.size(); const size_t count = currentLayers.size();
@ -571,6 +584,7 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
const sp<LayerBase>& layer(previousLayers[i]); const sp<LayerBase>& layer(previousLayers[i]);
if (currentLayers.indexOf( layer ) < 0) { if (currentLayers.indexOf( layer ) < 0) {
// this layer is not visible anymore // this layer is not visible anymore
ditchedLayers.add(layer);
mDirtyRegionRemovedLayer.orSelf(layer->visibleRegionScreen); mDirtyRegionRemovedLayer.orSelf(layer->visibleRegionScreen);
} }
} }
@ -1082,15 +1096,15 @@ status_t SurfaceFlinger::addLayer_l(const sp<LayerBase>& layer)
ssize_t SurfaceFlinger::addClientLayer(const sp<Client>& client, ssize_t SurfaceFlinger::addClientLayer(const sp<Client>& client,
const sp<LayerBaseClient>& lbc) const sp<LayerBaseClient>& lbc)
{ {
// attach this layer to the client
size_t name = client->attachLayer(lbc);
Mutex::Autolock _l(mStateLock); Mutex::Autolock _l(mStateLock);
// attach this layer to the client
ssize_t name = client->attachLayer(lbc);
// add this layer to the current state list // add this layer to the current state list
addLayer_l(lbc); addLayer_l(lbc);
return ssize_t(name); return name;
} }
status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer) status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer)
@ -1141,11 +1155,6 @@ status_t SurfaceFlinger::invalidateLayerVisibility(const sp<LayerBase>& layer)
return NO_ERROR; return NO_ERROR;
} }
uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t flags)
{
return android_atomic_release_load(&mTransactionFlags);
}
uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags) uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags)
{ {
return android_atomic_and(~flags, &mTransactionFlags) & flags; return android_atomic_and(~flags, &mTransactionFlags) & flags;
@ -1353,26 +1362,51 @@ status_t SurfaceFlinger::removeSurface(const sp<Client>& client, SurfaceID sid)
return err; return err;
} }
status_t SurfaceFlinger::destroySurface(const wp<LayerBaseClient>& layer) status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
{ {
// called by ~ISurface() when all references are gone // called by ~ISurface() when all references are gone
status_t err = NO_ERROR;
sp<LayerBaseClient> l(layer.promote()); class MessageDestroySurface : public MessageBase {
if (l != NULL) { SurfaceFlinger* flinger;
Mutex::Autolock _l(mStateLock); sp<LayerBaseClient> layer;
err = removeLayer_l(l); public:
if (err == NAME_NOT_FOUND) { MessageDestroySurface(
// The surface wasn't in the current list, which means it was SurfaceFlinger* flinger, const sp<LayerBaseClient>& layer)
// removed already, which means it is in the purgatory, : flinger(flinger), layer(layer) { }
// and need to be removed from there. virtual bool handler() {
ssize_t idx = mLayerPurgatory.remove(l); sp<LayerBaseClient> l(layer);
LOGE_IF(idx < 0, layer.clear(); // clear it outside of the lock;
"layer=%p is not in the purgatory list", l.get()); Mutex::Autolock _l(flinger->mStateLock);
/*
* remove the layer from the current list -- chances are that it's
* not in the list anyway, because it should have been removed
* already upon request of the client (eg: window manager).
* However, a buggy client could have not done that.
* Since we know we don't have any more clients, we don't need
* to use the purgatory.
*/
status_t err = flinger->removeLayer_l(l);
if (err == NAME_NOT_FOUND) {
// The surface wasn't in the current list, which means it was
// removed already, which means it is in the purgatory,
// and need to be removed from there.
// This needs to happen from the main thread since its dtor
// must run from there (b/c of OpenGL ES). Additionally, we
// can't really acquire our internal lock from
// destroySurface() -- see postMessage() below.
ssize_t idx = flinger->mLayerPurgatory.remove(l);
LOGE_IF(idx < 0,
"layer=%p is not in the purgatory list", l.get());
}
LOGE_IF(err<0 && err != NAME_NOT_FOUND,
"error removing layer=%p (%s)", l.get(), strerror(-err));
return true;
} }
LOGE_IF(err<0 && err != NAME_NOT_FOUND, };
"error removing layer=%p (%s)", l.get(), strerror(-err));
} postMessageAsync( new MessageDestroySurface(this, layer) );
return err; return NO_ERROR;
} }
status_t SurfaceFlinger::setClientState( status_t SurfaceFlinger::setClientState(
@ -2347,17 +2381,15 @@ status_t Client::initCheck() const {
return NO_ERROR; return NO_ERROR;
} }
size_t Client::attachLayer(const sp<LayerBaseClient>& layer) ssize_t Client::attachLayer(const sp<LayerBaseClient>& layer)
{ {
Mutex::Autolock _l(mLock); int32_t name = android_atomic_inc(&mNameGenerator);
size_t name = mNameGenerator++;
mLayers.add(name, layer); mLayers.add(name, layer);
return name; return name;
} }
void Client::detachLayer(const LayerBaseClient* layer) void Client::detachLayer(const LayerBaseClient* layer)
{ {
Mutex::Autolock _l(mLock);
// we do a linear search here, because this doesn't happen often // we do a linear search here, because this doesn't happen often
const size_t count = mLayers.size(); const size_t count = mLayers.size();
for (size_t i=0 ; i<count ; i++) { for (size_t i=0 ; i<count ; i++) {
@ -2367,11 +2399,9 @@ void Client::detachLayer(const LayerBaseClient* layer)
} }
} }
} }
sp<LayerBaseClient> Client::getLayerUser(int32_t i) const sp<LayerBaseClient> Client::getLayerUser(int32_t i) const {
{
Mutex::Autolock _l(mLock);
sp<LayerBaseClient> lbc; sp<LayerBaseClient> lbc;
wp<LayerBaseClient> layer(mLayers.valueFor(i)); const wp<LayerBaseClient>& layer(mLayers.valueFor(i));
if (layer != 0) { if (layer != 0) {
lbc = layer.promote(); lbc = layer.promote();
LOGE_IF(lbc==0, "getLayerUser(name=%d) is dead", int(i)); LOGE_IF(lbc==0, "getLayerUser(name=%d) is dead", int(i));

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@ -65,7 +65,7 @@ public:
status_t initCheck() const; status_t initCheck() const;
// protected by SurfaceFlinger::mStateLock // protected by SurfaceFlinger::mStateLock
size_t attachLayer(const sp<LayerBaseClient>& layer); ssize_t attachLayer(const sp<LayerBaseClient>& layer);
void detachLayer(const LayerBaseClient* layer); void detachLayer(const LayerBaseClient* layer);
sp<LayerBaseClient> getLayerUser(int32_t i) const; sp<LayerBaseClient> getLayerUser(int32_t i) const;
@ -81,15 +81,9 @@ private:
virtual status_t destroySurface(SurfaceID surfaceId); virtual status_t destroySurface(SurfaceID surfaceId);
virtual status_t setState(int32_t count, const layer_state_t* states); virtual status_t setState(int32_t count, const layer_state_t* states);
// constant
sp<SurfaceFlinger> mFlinger;
// protected by mLock
DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers; DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
size_t mNameGenerator; sp<SurfaceFlinger> mFlinger;
int32_t mNameGenerator;
// thread-safe
mutable Mutex mLock;
}; };
class UserClient : public BnSurfaceComposerClient class UserClient : public BnSurfaceComposerClient
@ -260,7 +254,7 @@ private:
uint32_t w, uint32_t h, uint32_t flags); uint32_t w, uint32_t h, uint32_t flags);
status_t removeSurface(const sp<Client>& client, SurfaceID sid); status_t removeSurface(const sp<Client>& client, SurfaceID sid);
status_t destroySurface(const wp<LayerBaseClient>& layer); status_t destroySurface(const sp<LayerBaseClient>& layer);
status_t setClientState(const sp<Client>& client, status_t setClientState(const sp<Client>& client,
int32_t count, const layer_state_t* states); int32_t count, const layer_state_t* states);
@ -305,7 +299,9 @@ public: // hack to work around gcc 4.0.3 bug
private: private:
void handleConsoleEvents(); void handleConsoleEvents();
void handleTransaction(uint32_t transactionFlags); void handleTransaction(uint32_t transactionFlags);
void handleTransactionLocked(uint32_t transactionFlags); void handleTransactionLocked(
uint32_t transactionFlags,
Vector< sp<LayerBase> >& ditchedLayers);
void computeVisibleRegions( void computeVisibleRegions(
LayerVector& currentLayers, LayerVector& currentLayers,
@ -328,7 +324,6 @@ private:
status_t purgatorizeLayer_l(const sp<LayerBase>& layer); status_t purgatorizeLayer_l(const sp<LayerBase>& layer);
uint32_t getTransactionFlags(uint32_t flags); uint32_t getTransactionFlags(uint32_t flags);
uint32_t peekTransactionFlags(uint32_t flags);
uint32_t setTransactionFlags(uint32_t flags); uint32_t setTransactionFlags(uint32_t flags);
void commitTransaction(); void commitTransaction();
@ -427,7 +422,6 @@ private:
// these are thread safe // these are thread safe
mutable Barrier mReadyToRunBarrier; mutable Barrier mReadyToRunBarrier;
// atomic variables // atomic variables
enum { enum {
eConsoleReleased = 1, eConsoleReleased = 1,