Frame rate to 48 fps
Change-Id: I95645b3921db22dfeca97ad2743299ccda5de83b
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@ -226,6 +226,11 @@ public class WindowManagerService extends IWindowManager.Stub
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*/
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static final int DEFAULT_FADE_IN_OUT_DURATION = 400;
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/**
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* Frame rate. TODO: Replace with Display.getRefreshRate() when that is reliable.
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*/
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static final int FRAME_RATE = 48;
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/**
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* If true, the window manager will do its own custom freezing and general
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* management of the screen during rotation.
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@ -8660,7 +8665,7 @@ public class WindowManagerService extends IWindowManager.Stub
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if (needRelayout) {
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requestAnimationLocked(0);
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} else if (animating) {
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requestAnimationLocked(currentTime+(1000/60)-SystemClock.uptimeMillis());
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requestAnimationLocked(currentTime+(1000/FRAME_RATE)-SystemClock.uptimeMillis());
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}
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// Finally update all input windows now that the window changes have stabilized.
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