RenderScript: implement a Script entry point for calling a

reduce-style kernel.

Bug: 22631253

This adds a new (currently hidden) API to the Script class and the
corresponding code for the RenderScript JNI layer.

Change-Id: I40f19aaeb90411b859bd6b0bffc3f071fa327c21
This commit is contained in:
Matt Wala
2015-07-20 15:35:27 -07:00
parent 79a1bde2e0
commit 36eb1f74b3
3 changed files with 93 additions and 1 deletions

View File

@ -284,6 +284,35 @@ public class Script extends BaseObj {
mRS.nScriptForEach(getID(mRS), slot, in_ids, out_id, params, limits);
}
/**
* Only intended for use by generated reflected code.
*
* @hide
*/
protected void reduce(int slot, Allocation ain, Allocation aout, LaunchOptions sc) {
mRS.validate();
mRS.validateObject(ain);
mRS.validateObject(aout);
if (ain == null || aout == null) {
throw new RSIllegalArgumentException(
"Both ain and aout are required to be non-null.");
}
long in_id = ain.getID(mRS);
long out_id = aout.getID(mRS);
int[] limits = null;
if (sc != null) {
limits = new int[2];
limits[0] = sc.xstart;
limits[1] = sc.xend;
}
mRS.nScriptReduce(getID(mRS), slot, in_id, out_id, limits);
}
long[] mInIdsBuffer;
Script(long id, RenderScript rs) {
@ -292,7 +321,6 @@ public class Script extends BaseObj {
mInIdsBuffer = new long[1];
}
/**
* Only intended for use by generated reflected code.
*