Merge "Remove incomplete input device enumeration NDK API." into gingerbread
This commit is contained in:
@ -466,29 +466,6 @@ private:
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KeyedVector<int32_t, MotionRange> mMotionRanges;
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KeyedVector<int32_t, MotionRange> mMotionRanges;
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};
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};
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/*
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* Provides remote access to information about an input device.
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*
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* Note: This is essentially a wrapper for Binder calls into the Window Manager Service.
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*/
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class InputDeviceProxy : public RefBase, public AInputDevice {
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protected:
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InputDeviceProxy();
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virtual ~InputDeviceProxy();
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public:
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static void getDeviceIds(Vector<int32_t>& outIds);
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static sp<InputDeviceProxy> getDevice(int32_t id);
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inline const InputDeviceInfo* getInfo() { return & mInfo; }
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// TODO add hasKeys, keymap, etc...
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private:
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InputDeviceInfo mInfo;
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};
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} // namespace android
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} // namespace android
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@ -210,21 +210,4 @@ void InputDeviceInfo::addMotionRange(int32_t rangeType, const MotionRange& range
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mMotionRanges.add(rangeType, range);
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mMotionRanges.add(rangeType, range);
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}
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}
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// class InputDeviceProxy
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InputDeviceProxy::InputDeviceProxy() {
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}
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InputDeviceProxy::~InputDeviceProxy() {
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}
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void InputDeviceProxy::getDeviceIds(Vector<int32_t>& outIds) {
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// TODO use Binder
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}
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sp<InputDeviceProxy> InputDeviceProxy::getDevice(int32_t id) {
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// TODO use Binder
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return NULL;
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}
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} // namespace android
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} // namespace android
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@ -33,7 +33,6 @@ using android::InputEvent;
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using android::KeyEvent;
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using android::KeyEvent;
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using android::MotionEvent;
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using android::MotionEvent;
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using android::InputDeviceInfo;
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using android::InputDeviceInfo;
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using android::InputDeviceProxy;
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using android::sp;
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using android::sp;
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using android::Vector;
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using android::Vector;
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@ -270,74 +269,3 @@ int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event) {
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void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled) {
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void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled) {
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queue->finishEvent(event, handled != 0);
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queue->finishEvent(event, handled != 0);
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}
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}
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int32_t AInputDevice_getDeviceIds(int32_t* idBuf, size_t nMax, size_t* nActual) {
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Vector<int32_t> ids;
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InputDeviceProxy::getDeviceIds(ids);
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if (nActual) {
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*nActual = ids.size();
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}
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if (idBuf && ids.size() < nMax) {
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memcpy(idBuf, ids.array(), ids.size() * sizeof(int32_t));
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return 0;
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}
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return -ENOMEM;
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}
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AInputDevice* AInputDevice_acquire(int32_t deviceId) {
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sp<InputDeviceProxy> proxy(InputDeviceProxy::getDevice(deviceId));
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if (proxy == NULL) {
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return NULL;
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}
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proxy->incStrong((void*)AInputDevice_acquire);
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return static_cast<AInputDevice*>(proxy.get());
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}
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void AInputDevice_release(AInputDevice* device) {
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if (device) {
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InputDeviceProxy* proxy = static_cast<InputDeviceProxy*>(device);
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proxy->decStrong((void*)AInputDevice_acquire);
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}
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}
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const char* AInputDevice_getName(AInputDevice* device) {
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InputDeviceProxy* proxy = static_cast<InputDeviceProxy*>(device);
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return proxy->getInfo()->getName().string();
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}
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uint32_t AInputDevice_getSources(AInputDevice* device) {
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InputDeviceProxy* proxy = static_cast<InputDeviceProxy*>(device);
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return proxy->getInfo()->getSources();
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}
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int32_t AInputDevice_getKeyboardType(AInputDevice* device) {
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InputDeviceProxy* proxy = static_cast<InputDeviceProxy*>(device);
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return proxy->getInfo()->getKeyboardType();
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}
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int32_t AInputDevice_getMotionRange(AInputDevice* device, int32_t rangeType,
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float* outMin, float* outMax, float* outFlat, float* outFuzz) {
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InputDeviceProxy* proxy = static_cast<InputDeviceProxy*>(device);
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const InputDeviceInfo::MotionRange* range = proxy->getInfo()->getMotionRange(rangeType);
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if (range) {
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if (outMin) {
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*outMin = range->min;
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}
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if (outMax) {
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*outMax = range->max;
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}
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if (outFlat) {
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*outFlat = range->flat;
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}
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if (outFuzz) {
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*outFuzz = range->fuzz;
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}
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return 0;
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} else {
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return -ENOTSUP;
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}
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}
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@ -662,62 +662,6 @@ int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
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*/
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*/
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void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
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void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
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/*
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* Input devices.
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*
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* These functions provide a mechanism for querying the set of available input devices
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* and their characteristics and capabilities.
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*/
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struct AInputDevice;
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typedef struct AInputDevice AInputDevice;
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/*
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* Populates the supplied array with the ids of all input devices in the system.
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* Sets nActual to the actual number of devices.
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* Returns zero if enumeration was successful.
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* Returns non-zero if the actual number of devices is greater than nMax, in which case the
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* client should call the method again with a larger id buffer.
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*/
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int32_t AInputDevice_getDeviceIds(int32_t* idBuf, size_t nMax, size_t* nActual);
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/*
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* Acquires a device by id.
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* Returns NULL if the device was not found.
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*
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* Note: The returned object must be freed using AInputDevice_release when no longer needed.
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*/
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AInputDevice* AInputDevice_acquire(int32_t deviceId);
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/*
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* Releases a device previously acquired by AInputDevice_acquire.
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* If device is NULL, this function does nothing.
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*/
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void AInputDevice_release(AInputDevice* device);
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/*
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* Gets the name of an input device.
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*
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* Note: The caller should copy the name into a private buffer since the returned pointer
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* will become invalid when the device object is released.
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*/
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const char* AInputDevice_getName(AInputDevice* device);
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/*
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* Gets the combination of input sources provided by the input device.
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*/
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uint32_t AInputDevice_getSources(AInputDevice* device);
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/*
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* Gets the keyboard type.
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*/
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int32_t AInputDevice_getKeyboardType(AInputDevice* device);
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/* Gets the minimum value, maximum value, flat position and error tolerance for a
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* particular motion coodinate.
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* Returns zero if the device supports the specified motion range. */
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int32_t AInputDevice_getMotionRange(AInputDevice* device, int32_t rangeType,
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float* outMin, float* outMax, float* outFlat, float* outFuzz);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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