Move OpenGL support out of ViewRoot into a new HardwareRenderer class.
Change-Id: Iffaed924a5defc3c4df26223c390dc27eee115b1
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@ -117,16 +117,33 @@ public class Canvas {
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*
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* <p>The initial target density of the canvas is the same as the initial
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* density of bitmaps as per {@link Bitmap#getDensity() Bitmap.getDensity()}.
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*
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* @deprecated This constructor is not supported and should not be invoked.
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*/
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public Canvas(GL gl) {
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mNativeCanvas = initGL();
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mGL = gl;
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mDensity = Bitmap.getDefaultDensity();
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}
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/**
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* Indicates whether this Canvas uses hardware acceleration.
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*
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* Note that this method does not define what type of hardware acceleration
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* may or may not be used.
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*
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* @return True if drawing operations are hardware accelerated,
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* false otherwise.
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*/
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public boolean isHardwareAccelerated() {
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return mGL != null;
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}
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/**
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* Return the GL object associated with this canvas, or null if it is not
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* backed by GL.
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*
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* @deprecated This method is not supported and should not be invoked.
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*/
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public GL getGL() {
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return mGL;
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@ -136,6 +153,8 @@ public class Canvas {
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* Call this to free up OpenGL resources that may be cached or allocated
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* on behalf of the Canvas. Any subsequent drawing with a GL-backed Canvas
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* will have to recreate those resources.
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*
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* @deprecated This method is not supported and should not be invoked.
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*/
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public static void freeGlCaches() {
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freeCaches();
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@ -168,8 +187,10 @@ public class Canvas {
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* Set the viewport dimensions if this canvas is GL based. If it is not,
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* this method is ignored and no exception is thrown.
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*
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* @param width The width of the viewport
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* @param height The height of the viewport
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* @param width The width of the viewport
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* @param height The height of the viewport
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*
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* @deprecated This method is not supported and should not be invoked.
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*/
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public void setViewport(int width, int height) {
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if (mGL != null) {
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@ -1339,8 +1360,8 @@ public class Canvas {
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* position (start + length) can be used for shaping context.
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* @param x the x position at which to draw the text
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* @param y the y position at which to draw the text
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* @param dir the run direction, either {@link DIRECTION_LTR} or
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* {@link DIRECTION_RTL}.
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* @param dir the run direction, either {@link #DIRECTION_LTR} or
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* {@link #DIRECTION_RTL}.
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* @param paint the paint
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* @hide
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*/
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