Merge "Memory optimizations for libhwui Bug #5566149" into ics-mr1

This commit is contained in:
Romain Guy
2011-11-04 16:35:35 -07:00
committed by Android (Google) Code Review
6 changed files with 127 additions and 27 deletions

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@ -170,8 +170,11 @@ void Caches::flush(FlushMode mode) {
patchCache.clear(); patchCache.clear();
dropShadowCache.clear(); dropShadowCache.clear();
gradientCache.clear(); gradientCache.clear();
fontRenderer.clear();
// fall through // fall through
case kFlushMode_Moderate: case kFlushMode_Moderate:
fontRenderer.flush();
textureCache.flush();
pathCache.clear(); pathCache.clear();
roundRectShapeCache.clear(); roundRectShapeCache.clear();
circleShapeCache.clear(); circleShapeCache.clear();

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@ -67,20 +67,63 @@ GammaFontRenderer::GammaFontRenderer() {
const float whiteGamma = 1.0f / gamma; const float whiteGamma = 1.0f / gamma;
for (uint32_t i = 0; i <= 255; i++) { for (uint32_t i = 0; i <= 255; i++) {
mDefault[i] = i; mGammaTable[i] = i;
const float v = i / 255.0f; const float v = i / 255.0f;
const float black = pow(v, blackGamma); const float black = pow(v, blackGamma);
const float white = pow(v, whiteGamma); const float white = pow(v, whiteGamma);
mBlackGamma[i] = uint8_t((float)::floor(black * 255.0f + 0.5f)); mGammaTable[256 + i] = uint8_t((float)::floor(black * 255.0f + 0.5f));
mWhiteGamma[i] = uint8_t((float)::floor(white * 255.0f + 0.5f)); mGammaTable[512 + i] = uint8_t((float)::floor(white * 255.0f + 0.5f));
} }
// Configure the font renderers memset(mRenderers, 0, sizeof(FontRenderer*) * kGammaCount);
mDefaultRenderer.setGammaTable(&mDefault[0]); memset(mRenderersUsageCount, 0, sizeof(uint32_t) * kGammaCount);
mBlackGammaRenderer.setGammaTable(&mBlackGamma[0]); }
mWhiteGammaRenderer.setGammaTable(&mWhiteGamma[0]);
GammaFontRenderer::~GammaFontRenderer() {
for (int i = 0; i < kGammaCount; i++) {
delete mRenderers[i];
}
}
void GammaFontRenderer::clear() {
for (int i = 0; i < kGammaCount; i++) {
delete mRenderers[i];
mRenderers[i] = NULL;
}
}
void GammaFontRenderer::flush() {
int count = 0;
int min = -1;
uint32_t minCount = UINT_MAX;
for (int i = 0; i < kGammaCount; i++) {
if (mRenderers[i]) {
count++;
if (mRenderersUsageCount[i] < minCount) {
minCount = mRenderersUsageCount[i];
min = i;
}
}
}
if (count <= 1 || min < 0) return;
delete mRenderers[min];
mRenderers[min] = NULL;
}
FontRenderer* GammaFontRenderer::getRenderer(Gamma gamma) {
FontRenderer* renderer = mRenderers[gamma];
if (!renderer) {
renderer = new FontRenderer();
mRenderers[gamma] = renderer;
renderer->setGammaTable(&mGammaTable[gamma * 256]);
}
mRenderersUsageCount[gamma]++;
return renderer;
} }
FontRenderer& GammaFontRenderer::getFontRenderer(const SkPaint* paint) { FontRenderer& GammaFontRenderer::getFontRenderer(const SkPaint* paint) {
@ -92,12 +135,12 @@ FontRenderer& GammaFontRenderer::getFontRenderer(const SkPaint* paint) {
const int luminance = (r * 2 + g * 5 + b) >> 3; const int luminance = (r * 2 + g * 5 + b) >> 3;
if (luminance <= mBlackThreshold) { if (luminance <= mBlackThreshold) {
return mBlackGammaRenderer; return *getRenderer(kGammaBlack);
} else if (luminance >= mWhiteThreshold) { } else if (luminance >= mWhiteThreshold) {
return mWhiteGammaRenderer; return *getRenderer(kGammaWhite);
} }
} }
return mDefaultRenderer; return *getRenderer(kGammaDefault);
} }
}; // namespace uirenderer }; // namespace uirenderer

View File

@ -26,36 +26,43 @@ namespace uirenderer {
struct GammaFontRenderer { struct GammaFontRenderer {
GammaFontRenderer(); GammaFontRenderer();
~GammaFontRenderer();
enum Gamma {
kGammaDefault = 0,
kGammaBlack = 1,
kGammaWhite = 2,
kGammaCount = 3
};
void clear();
void flush();
FontRenderer& getFontRenderer(const SkPaint* paint); FontRenderer& getFontRenderer(const SkPaint* paint);
uint32_t getFontRendererCount() const { uint32_t getFontRendererCount() const {
return 3; return kGammaCount;
} }
uint32_t getFontRendererSize(uint32_t fontRenderer) const { uint32_t getFontRendererSize(uint32_t fontRenderer) const {
switch (fontRenderer) { if (fontRenderer >= kGammaCount) return 0;
case 0:
return mDefaultRenderer.getCacheHeight() * mDefaultRenderer.getCacheWidth(); FontRenderer* renderer = mRenderers[fontRenderer];
case 1: if (!renderer) return 0;
return mBlackGammaRenderer.getCacheHeight() * mBlackGammaRenderer.getCacheWidth();
case 2: return renderer->getCacheHeight() * renderer->getCacheWidth();
return mWhiteGammaRenderer.getCacheHeight() * mWhiteGammaRenderer.getCacheWidth();
}
return 0;
} }
private: private:
FontRenderer mDefaultRenderer; FontRenderer* getRenderer(Gamma gamma);
FontRenderer mBlackGammaRenderer;
FontRenderer mWhiteGammaRenderer; uint32_t mRenderersUsageCount[kGammaCount];
FontRenderer* mRenderers[kGammaCount];
int mBlackThreshold; int mBlackThreshold;
int mWhiteThreshold; int mWhiteThreshold;
uint8_t mDefault[256]; uint8_t mGammaTable[256 * kGammaCount];
uint8_t mBlackGamma[256];
uint8_t mWhiteGamma[256];
}; };
}; // namespace uirenderer }; // namespace uirenderer

View File

@ -61,6 +61,9 @@ enum DebugLevel {
#define PROPERTY_DROP_SHADOW_CACHE_SIZE "ro.hwui.drop_shadow_cache_size" #define PROPERTY_DROP_SHADOW_CACHE_SIZE "ro.hwui.drop_shadow_cache_size"
#define PROPERTY_FBO_CACHE_SIZE "ro.hwui.fbo_cache_size" #define PROPERTY_FBO_CACHE_SIZE "ro.hwui.fbo_cache_size"
// These properties are defined in percentage (range 0..1)
#define PROPERTY_TEXTURE_CACHE_FLUSH_RATE "ro.hwui.texture_cache_flush_rate"
// These properties are defined in pixels // These properties are defined in pixels
#define PROPERTY_TEXT_CACHE_WIDTH "ro.hwui.text_cache_width" #define PROPERTY_TEXT_CACHE_WIDTH "ro.hwui.text_cache_width"
#define PROPERTY_TEXT_CACHE_HEIGHT "ro.hwui.text_cache_height" #define PROPERTY_TEXT_CACHE_HEIGHT "ro.hwui.text_cache_height"
@ -82,6 +85,8 @@ enum DebugLevel {
#define DEFAULT_DROP_SHADOW_CACHE_SIZE 2.0f #define DEFAULT_DROP_SHADOW_CACHE_SIZE 2.0f
#define DEFAULT_FBO_CACHE_SIZE 16 #define DEFAULT_FBO_CACHE_SIZE 16
#define DEFAULT_TEXTURE_CACHE_FLUSH_RATE 0.6f
#define DEFAULT_TEXT_GAMMA 1.4f #define DEFAULT_TEXT_GAMMA 1.4f
#define DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD 64 #define DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD 64
#define DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD 192 #define DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD 192

View File

@ -34,7 +34,8 @@ namespace uirenderer {
TextureCache::TextureCache(): TextureCache::TextureCache():
mCache(GenerationCache<SkBitmap*, Texture*>::kUnlimitedCapacity), mCache(GenerationCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
mSize(0), mMaxSize(MB(DEFAULT_TEXTURE_CACHE_SIZE)) { mSize(0), mMaxSize(MB(DEFAULT_TEXTURE_CACHE_SIZE)),
mFlushRate(DEFAULT_TEXTURE_CACHE_FLUSH_RATE) {
char property[PROPERTY_VALUE_MAX]; char property[PROPERTY_VALUE_MAX];
if (property_get(PROPERTY_TEXTURE_CACHE_SIZE, property, NULL) > 0) { if (property_get(PROPERTY_TEXTURE_CACHE_SIZE, property, NULL) > 0) {
INIT_LOGD(" Setting texture cache size to %sMB", property); INIT_LOGD(" Setting texture cache size to %sMB", property);
@ -43,6 +44,15 @@ TextureCache::TextureCache():
INIT_LOGD(" Using default texture cache size of %.2fMB", DEFAULT_TEXTURE_CACHE_SIZE); INIT_LOGD(" Using default texture cache size of %.2fMB", DEFAULT_TEXTURE_CACHE_SIZE);
} }
if (property_get(PROPERTY_TEXTURE_CACHE_FLUSH_RATE, property, NULL) > 0) {
float flushRate = atof(property);
INIT_LOGD(" Setting texture cache flush rate to %.2f%%", flushRate * 100.0f);
setFlushRate(flushRate);
} else {
INIT_LOGD(" Using default texture cache flush rate of %.2f%%",
DEFAULT_TEXTURE_CACHE_FLUSH_RATE * 100.0f);
}
init(); init();
} }
@ -84,6 +94,10 @@ void TextureCache::setMaxSize(uint32_t maxSize) {
} }
} }
void TextureCache::setFlushRate(float flushRate) {
mFlushRate = fmaxf(0.0f, fminf(1.0f, flushRate));
}
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
// Callbacks // Callbacks
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
@ -168,6 +182,21 @@ void TextureCache::clear() {
TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize); TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize);
} }
void TextureCache::flush() {
if (mFlushRate >= 1.0f || mCache.size() == 0) return;
if (mFlushRate <= 0.0f) {
clear();
return;
}
uint32_t targetSize = uint32_t(mSize * mFlushRate);
TEXTURE_LOGD("TextureCache::flush: target size: %d", targetSize);
while (mSize > targetSize) {
mCache.removeOldest();
}
}
void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate) { void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate) {
SkAutoLockPixels alp(*bitmap); SkAutoLockPixels alp(*bitmap);

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@ -98,6 +98,17 @@ public:
*/ */
uint32_t getSize(); uint32_t getSize();
/**
* Partially flushes the cache. The amount of memory freed by a flush
* is defined by the flush rate.
*/
void flush();
/**
* Indicates the percentage of the cache to retain when a
* memory trim is requested (see Caches::flush).
*/
void setFlushRate(float flushRate);
private: private:
/** /**
* Generates the texture from a bitmap into the specified texture structure. * Generates the texture from a bitmap into the specified texture structure.
@ -119,6 +130,8 @@ private:
uint32_t mMaxSize; uint32_t mMaxSize;
GLint mMaxTextureSize; GLint mMaxTextureSize;
float mFlushRate;
bool mDebugEnabled; bool mDebugEnabled;
Vector<SkBitmap*> mGarbage; Vector<SkBitmap*> mGarbage;