Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs.
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@ -106,7 +106,7 @@ public class RenderScript {
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native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d, int sizeBytes);
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native void nAllocationRead(int id, int[] d);
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native void nAllocationRead(int id, float[] d);
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native void nAllocationDataFromObject(int id, Type t, Object o);
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native void nAllocationSubDataFromObject(int id, Type t, int offset, Object o);
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native void nTriangleMeshBegin(int vertex, int index);
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native void nTriangleMeshAddVertex_XY (float x, float y);
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