Merge "Remove support for density compatibility in the hardware renderer."

This commit is contained in:
Romain Guy
2010-07-09 10:39:32 -07:00
committed by Android (Google) Code Review
5 changed files with 54 additions and 107 deletions

View File

@ -84,14 +84,14 @@ public class SensorEvent {
* sensor itself (<b>Fs</b>) using the relation:
* </p>
*
* <b><center>Ad = - <EFBFBD>Fs / mass</center></b>
* <b><center>Ad = - &#8721;Fs / mass</center></b>
*
* <p>
* In particular, the force of gravity is always influencing the measured
* acceleration:
* </p>
*
* <b><center>Ad = -g - <EFBFBD>F / mass</center></b>
* <b><center>Ad = -g - &#8721;F / mass</center></b>
*
* <p>
* For this reason, when the device is sitting on a table (and obviously not

View File

@ -362,53 +362,48 @@ class GLES20Canvas extends Canvas {
@Override
public void drawPatch(Bitmap bitmap, byte[] chunks, RectF dst, Paint paint) {
final int nativePaint = paint == null ? 0 : paint.mNativePaint;
nDrawPatch(mRenderer, bitmap.mNativeBitmap, chunks, dst.left, dst.top, dst.right,
dst.bottom, nativePaint, bitmap.getDensity(), mDensity, mScreenDensity);
nDrawPatch(mRenderer, bitmap.mNativeBitmap, chunks, dst.left, dst.top,
dst.right, dst.bottom, nativePaint);
}
private native void nDrawPatch(int renderer, int bitmap, byte[] chunks, float left, float top,
float right, float bottom, int paint, int bitmapDensity, int canvasDensity, int screenDensity);
float right, float bottom, int paint);
@Override
public void drawBitmap(Bitmap bitmap, float left, float top, Paint paint) {
final int nativePaint = paint == null ? 0 : paint.mNativePaint;
nDrawBitmap(mRenderer, bitmap.mNativeBitmap, left, top, nativePaint,
bitmap.getDensity(), mDensity, mScreenDensity);
nDrawBitmap(mRenderer, bitmap.mNativeBitmap, left, top, nativePaint);
}
private native void nDrawBitmap(int renderer, int bitmap, float left, float top, int paint);
@Override
public void drawBitmap(Bitmap bitmap, Matrix matrix, Paint paint) {
final int nativePaint = paint == null ? 0 : paint.mNativePaint;
nDrawBitmap(mRenderer, bitmap.mNativeBitmap, matrix.native_instance, nativePaint,
bitmap.getDensity(), mDensity, mScreenDensity);
nDrawBitmap(mRenderer, bitmap.mNativeBitmap, matrix.native_instance, nativePaint);
}
private native void nDrawBitmap(int renderer, int bitmap, int matrix, int paint,
int bitmapDensity, int canvasDensity, int screenDensity);
private native void nDrawBitmap(int renderer, int bitmap, int matrix, int paint);
@Override
public void drawBitmap(Bitmap bitmap, Rect src, Rect dst, Paint paint) {
final int nativePaint = paint == null ? 0 : paint.mNativePaint;
nDrawBitmap(mRenderer, bitmap.mNativeBitmap, src.left, src.top, src.right, src.bottom,
dst.left, dst.top, dst.right, dst.bottom, nativePaint,
bitmap.getDensity(), mDensity, mScreenDensity);
dst.left, dst.top, dst.right, dst.bottom, nativePaint
);
}
@Override
public void drawBitmap(Bitmap bitmap, Rect src, RectF dst, Paint paint) {
final int nativePaint = paint == null ? 0 : paint.mNativePaint;
nDrawBitmap(mRenderer, bitmap.mNativeBitmap, src.left, src.top, src.right, src.bottom,
dst.left, dst.top, dst.right, dst.bottom, nativePaint,
bitmap.getDensity(), mDensity, mScreenDensity);
dst.left, dst.top, dst.right, dst.bottom, nativePaint
);
}
private native void nDrawBitmap(int renderer, int bitmap, float left, float top, int paint,
int bitmapDensity, int canvasDensity, int screenDensity);
private native void nDrawBitmap(int renderer, int bitmap,
float srcLeft, float srcTop, float srcRight, float srcBottom,
float left, float top, float right, float bottom, int paint,
int bitmapDensity, int canvasDensity, int screenDensity);
float left, float top, float right, float bottom, int paint);
@Override
public void drawBitmap(int[] colors, int offset, int stride, float x, float y,

View File

@ -17,10 +17,8 @@
package android.view;
import android.content.res.CompatibilityInfo;
import android.graphics.Canvas;
import android.os.SystemClock;
import android.util.DisplayMetrics;
import android.util.Log;
import javax.microedition.khronos.egl.EGL10;
@ -74,14 +72,8 @@ abstract class HardwareRenderer {
*
* @param view The view to draw.
* @param attachInfo AttachInfo tied to the specified view.
* @param translator Translator used to draw applications in compatibility mode.
* @param yoff The vertical offset for the drawing.
* @param density The density of the application
* @param scalingRequired Whether drawing should be scaled.
*/
abstract void draw(View view, View.AttachInfo attachInfo,
CompatibilityInfo.Translator translator, int yoff, int density,
boolean scalingRequired);
abstract void draw(View view, View.AttachInfo attachInfo, int yOffset);
/**
* Initializes the hardware renderer for the specified surface and setup the
@ -371,9 +363,7 @@ abstract class HardwareRenderer {
}
@Override
void draw(View view, View.AttachInfo attachInfo, CompatibilityInfo.Translator translator,
int yoff, int density, boolean scalingRequired) {
void draw(View view, View.AttachInfo attachInfo, int yOffset) {
if (canDraw()) {
attachInfo.mDrawingTime = SystemClock.uptimeMillis();
attachInfo.mIgnoreDirtyState = true;
@ -383,14 +373,9 @@ abstract class HardwareRenderer {
Canvas canvas = mCanvas;
int saveCount = canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.translate(0, -yOffset);
try {
canvas.translate(0, -yoff);
if (translator != null) {
translator.translateCanvas(canvas);
}
canvas.setDensity(density);
canvas.setScreenDensity(scalingRequired ? DisplayMetrics.DENSITY_DEVICE : 0);
view.draw(canvas);
} finally {
canvas.restoreToCount(saveCount);

View File

@ -1262,7 +1262,7 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
if (mHwRenderer != null && mHwRenderer.isEnabled()) {
if (!dirty.isEmpty()) {
mHwRenderer.draw(mView, mAttachInfo, mTranslator, yoff, mDensity, scalingRequired);
mHwRenderer.draw(mView, mAttachInfo, yoff);
}
if (scrolling) {