am 0eac0927
: Merge "DO NOT MERGE. From main -- Start work on simulating landscape/portrait when orientation is locked." into honeycomb-mr2
* commit '0eac092766d7871b34927442ee0b6e27e7e1317b': DO NOT MERGE. From main -- Start work on simulating landscape/portrait when orientation is locked.
This commit is contained in:
@ -200,8 +200,27 @@ public class Display {
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* @param outMetrics
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*/
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public void getMetrics(DisplayMetrics outMetrics) {
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outMetrics.widthPixels = getWidth();
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outMetrics.heightPixels = getHeight();
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synchronized (mTmpPoint) {
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getSize(mTmpPoint);
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outMetrics.widthPixels = mTmpPoint.x;
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outMetrics.heightPixels = mTmpPoint.y;
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}
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getNonSizeMetrics(outMetrics);
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}
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/**
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* Initialize a DisplayMetrics object from this display's data.
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*
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* @param outMetrics
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* @hide
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*/
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public void getRealMetrics(DisplayMetrics outMetrics) {
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outMetrics.widthPixels = getRealWidth();
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outMetrics.heightPixels = getRealHeight();
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getNonSizeMetrics(outMetrics);
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}
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private void getNonSizeMetrics(DisplayMetrics outMetrics) {
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outMetrics.density = mDensity;
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outMetrics.densityDpi = (int)((mDensity*DisplayMetrics.DENSITY_DEFAULT)+.5f);
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outMetrics.scaledDensity= outMetrics.density;
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@ -398,7 +398,7 @@ public interface WindowManagerPolicy {
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* display dimensions.
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*/
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public void setInitialDisplaySize(int width, int height);
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/**
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* Check permissions when adding a window.
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*
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@ -825,6 +825,13 @@ public interface WindowManagerPolicy {
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public int rotationForOrientationLw(int orientation, int lastRotation,
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boolean displayEnabled);
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/**
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* Return the currently locked screen rotation, if any. Return
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* Surface.ROTATION_0, Surface.ROTATION_90, Surface.ROTATION_180, or
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* Surface.ROTATION_270 if locked; return -1 if not locked.
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*/
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public int getLockedRotationLw();
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/**
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* Called when the system is mostly done booting to determine whether
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* the system should go into safe mode.
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@ -2594,6 +2594,26 @@ public class PhoneWindowManager implements WindowManagerPolicy {
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}
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}
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public int getLockedRotationLw() {
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synchronized (mLock) {
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if (false) {
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// Not yet working.
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if (mHdmiPlugged) {
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return Surface.ROTATION_0;
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} else if (mLidOpen == LID_OPEN) {
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return mLidOpenRotation;
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} else if (mDockMode == Intent.EXTRA_DOCK_STATE_CAR && mCarDockRotation >= 0) {
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return mCarDockRotation;
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} else if (mDockMode == Intent.EXTRA_DOCK_STATE_DESK && mDeskDockRotation >= 0) {
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return mDeskDockRotation;
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} else if (mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED) {
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return mUserRotation;
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}
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}
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return -1;
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}
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}
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private int getCurrentLandscapeRotation(int lastRotation) {
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// if the user has locked rotation, we ignore the sensor
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if (mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED) {
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@ -397,6 +397,7 @@ public class WindowManagerService extends IWindowManager.Stub
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int mRotation = 0;
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int mRequestedRotation = 0;
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int mForcedAppOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
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boolean mAltOrientation = false;
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int mLastRotationFlags;
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ArrayList<IRotationWatcher> mRotationWatchers
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= new ArrayList<IRotationWatcher>();
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@ -584,7 +585,6 @@ public class WindowManagerService extends IWindowManager.Stub
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}
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final Configuration mTempConfiguration = new Configuration();
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int mScreenLayout = Configuration.SCREENLAYOUT_SIZE_UNDEFINED;
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// The frame use to limit the size of the app running in compatibility mode.
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Rect mCompatibleScreenFrame = new Rect();
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@ -4757,8 +4757,8 @@ public class WindowManagerService extends IWindowManager.Stub
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synchronized(mWindowMap) {
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long ident = Binder.clearCallingIdentity();
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dw = mCurDisplayWidth;
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dh = mCurDisplayHeight;
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dw = mPolicy.getNonDecorDisplayWidth(mCurDisplayWidth);
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dh = mPolicy.getNonDecorDisplayHeight(mCurDisplayHeight);
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int aboveAppLayer = mPolicy.windowTypeToLayerLw(
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WindowManager.LayoutParams.TYPE_APPLICATION) * TYPE_LAYER_MULTIPLIER
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@ -4952,7 +4952,52 @@ public class WindowManagerService extends IWindowManager.Stub
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rotation = mPolicy.rotationForOrientationLw(mForcedAppOrientation,
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mRotation, mDisplayEnabled);
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if (DEBUG_ORIENTATION) Slog.v(TAG, "new rotation is set to " + rotation);
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int desiredRotation = rotation;
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int lockedRotation = mPolicy.getLockedRotationLw();
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if (lockedRotation >= 0 && rotation != lockedRotation) {
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// We are locked in a rotation but something is requesting
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// a different rotation... we will either keep the locked
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// rotation if it results in the same orientation, or have to
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// switch into an emulated orientation mode.
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// First, we know that our rotation is actually going to be
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// the locked rotation.
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rotation = lockedRotation;
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// Now the difference between the desired and lockedRotation
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// may mean that the orientation is different... if that is
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// not the case, we can just make the desired rotation be the
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// same as the new locked rotation.
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switch (lockedRotation) {
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case Surface.ROTATION_0:
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if (rotation == Surface.ROTATION_180) {
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desiredRotation = lockedRotation;
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}
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break;
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case Surface.ROTATION_90:
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if (rotation == Surface.ROTATION_270) {
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desiredRotation = lockedRotation;
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}
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break;
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case Surface.ROTATION_180:
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if (rotation == Surface.ROTATION_0) {
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desiredRotation = lockedRotation;
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}
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break;
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case Surface.ROTATION_270:
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if (rotation == Surface.ROTATION_90) {
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desiredRotation = lockedRotation;
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}
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break;
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}
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}
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changed = mDisplayEnabled && mRotation != rotation;
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if (mAltOrientation != (rotation != desiredRotation)) {
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changed = true;
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mAltOrientation = rotation != desiredRotation;
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}
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if (changed) {
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if (DEBUG_ORIENTATION) Slog.v(TAG,
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@ -4998,6 +5043,7 @@ public class WindowManagerService extends IWindowManager.Stub
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Surface.setOrientation(0, rotation, animFlags);
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}
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}
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for (int i=mWindows.size()-1; i>=0; i--) {
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WindowState w = mWindows.get(i);
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if (w.mSurface != null) {
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@ -5438,8 +5484,32 @@ public class WindowManagerService extends IWindowManager.Stub
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// Use the effective "visual" dimensions based on current rotation
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final boolean rotated = (mRotation == Surface.ROTATION_90
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|| mRotation == Surface.ROTATION_270);
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final int dw = rotated ? mInitialDisplayHeight : mInitialDisplayWidth;
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final int dh = rotated ? mInitialDisplayWidth : mInitialDisplayHeight;
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final int realdw = rotated ? mInitialDisplayHeight : mInitialDisplayWidth;
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final int realdh = rotated ? mInitialDisplayWidth : mInitialDisplayHeight;
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if (mAltOrientation) {
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mCurDisplayWidth = realdw;
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mCurDisplayHeight = realdh;
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if (realdw > realdh) {
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// Turn landscape into portrait.
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int maxw = (int)(realdh/1.3f);
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if (maxw < realdw) {
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mCurDisplayWidth = maxw;
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}
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} else {
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// Turn portrait into landscape.
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int maxh = (int)(realdw/1.3f);
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if (maxh < realdh) {
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mCurDisplayHeight = maxh;
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}
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}
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} else {
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mCurDisplayWidth = realdw;
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mCurDisplayHeight = realdh;
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}
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final int dw = mCurDisplayWidth;
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final int dh = mCurDisplayHeight;
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int orientation = Configuration.ORIENTATION_SQUARE;
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if (dw < dh) {
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@ -5450,69 +5520,70 @@ public class WindowManagerService extends IWindowManager.Stub
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config.orientation = orientation;
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DisplayMetrics dm = new DisplayMetrics();
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mDisplay.getMetrics(dm);
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dm.realWidthPixels = mPolicy.getNonDecorDisplayWidth(dm.realWidthPixels);
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dm.realHeightPixels = mPolicy.getNonDecorDisplayHeight(dm.realHeightPixels);
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mDisplay.getRealMetrics(dm);
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// Override display width and height with what we are computing,
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// to be sure they remain consistent.
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dm.widthPixels = mPolicy.getNonDecorDisplayWidth(dw);
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dm.heightPixels = mPolicy.getNonDecorDisplayHeight(dh);
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mCompatibleScreenScale = CompatibilityInfo.updateCompatibleScreenFrame(
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dm, mCompatibleScreenFrame, null);
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config.screenWidthDp = (int)(dm.widthPixels / dm.density);
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config.screenHeightDp = (int)(dm.heightPixels / dm.density);
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if (mScreenLayout == Configuration.SCREENLAYOUT_SIZE_UNDEFINED) {
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// Note we only do this once because at this point we don't
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// expect the screen to change in this way at runtime, and want
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// to avoid all of this computation for every config change.
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int longSize = dw;
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int shortSize = dh;
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if (longSize < shortSize) {
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int tmp = longSize;
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longSize = shortSize;
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shortSize = tmp;
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}
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longSize = (int)(longSize/dm.density);
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shortSize = (int)(shortSize/dm.density);
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// Compute the screen layout size class.
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int screenLayout;
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int longSize = dw;
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int shortSize = dh;
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if (longSize < shortSize) {
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int tmp = longSize;
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longSize = shortSize;
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shortSize = tmp;
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}
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longSize = (int)(longSize/dm.density);
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shortSize = (int)(shortSize/dm.density);
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// These semi-magic numbers define our compatibility modes for
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// applications with different screens. These are guarantees to
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// app developers about the space they can expect for a particular
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// configuration. DO NOT CHANGE!
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if (longSize < 470) {
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// This is shorter than an HVGA normal density screen (which
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// is 480 pixels on its long side).
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mScreenLayout = Configuration.SCREENLAYOUT_SIZE_SMALL
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| Configuration.SCREENLAYOUT_LONG_NO;
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// These semi-magic numbers define our compatibility modes for
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// applications with different screens. These are guarantees to
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// app developers about the space they can expect for a particular
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// configuration. DO NOT CHANGE!
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if (longSize < 470) {
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// This is shorter than an HVGA normal density screen (which
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// is 480 pixels on its long side).
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screenLayout = Configuration.SCREENLAYOUT_SIZE_SMALL
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| Configuration.SCREENLAYOUT_LONG_NO;
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} else {
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// What size is this screen screen?
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if (longSize >= 960 && shortSize >= 720) {
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// 1.5xVGA or larger screens at medium density are the point
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// at which we consider it to be an extra large screen.
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screenLayout = Configuration.SCREENLAYOUT_SIZE_XLARGE;
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} else if (longSize >= 640 && shortSize >= 480) {
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// VGA or larger screens at medium density are the point
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// at which we consider it to be a large screen.
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screenLayout = Configuration.SCREENLAYOUT_SIZE_LARGE;
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} else {
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// What size is this screen screen?
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if (longSize >= 960 && shortSize >= 720) {
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// 1.5xVGA or larger screens at medium density are the point
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// at which we consider it to be an extra large screen.
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mScreenLayout = Configuration.SCREENLAYOUT_SIZE_XLARGE;
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} else if (longSize >= 640 && shortSize >= 480) {
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// VGA or larger screens at medium density are the point
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// at which we consider it to be a large screen.
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mScreenLayout = Configuration.SCREENLAYOUT_SIZE_LARGE;
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} else {
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mScreenLayout = Configuration.SCREENLAYOUT_SIZE_NORMAL;
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}
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// If this screen is wider than normal HVGA, or taller
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// than FWVGA, then for old apps we want to run in size
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// compatibility mode.
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if (shortSize > 321 || longSize > 570) {
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mScreenLayout |= Configuration.SCREENLAYOUT_COMPAT_NEEDED;
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}
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screenLayout = Configuration.SCREENLAYOUT_SIZE_NORMAL;
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}
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// Is this a long screen?
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if (((longSize*3)/5) >= (shortSize-1)) {
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// Anything wider than WVGA (5:3) is considering to be long.
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mScreenLayout |= Configuration.SCREENLAYOUT_LONG_YES;
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} else {
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mScreenLayout |= Configuration.SCREENLAYOUT_LONG_NO;
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}
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// If this screen is wider than normal HVGA, or taller
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// than FWVGA, then for old apps we want to run in size
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// compatibility mode.
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if (shortSize > 321 || longSize > 570) {
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screenLayout |= Configuration.SCREENLAYOUT_COMPAT_NEEDED;
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}
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// Is this a long screen?
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if (((longSize*3)/5) >= (shortSize-1)) {
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// Anything wider than WVGA (5:3) is considering to be long.
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screenLayout |= Configuration.SCREENLAYOUT_LONG_YES;
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} else {
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screenLayout |= Configuration.SCREENLAYOUT_LONG_NO;
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}
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}
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config.screenLayout = mScreenLayout;
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config.screenLayout = screenLayout;
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// Determine whether a hard keyboard is available and enabled.
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boolean hardKeyboardAvailable = config.keyboard != Configuration.KEYBOARD_NOKEYS;
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@ -6730,8 +6801,8 @@ public class WindowManagerService extends IWindowManager.Stub
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}
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final long currentTime = SystemClock.uptimeMillis();
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final int dw = mCurDisplayWidth = mDisplay.getRealWidth();
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final int dh = mCurDisplayHeight = mDisplay.getRealHeight();
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final int dw = mCurDisplayWidth;
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final int dh = mCurDisplayHeight;
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final int innerDw = mPolicy.getNonDecorDisplayWidth(dw);
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final int innerDh = mPolicy.getNonDecorDisplayHeight(dh);
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@ -8728,8 +8799,9 @@ public class WindowManagerService extends IWindowManager.Stub
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pw.print(" mAppsFreezingScreen="); pw.print(mAppsFreezingScreen);
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pw.print(" mWaitingForConfig="); pw.println(mWaitingForConfig);
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pw.print(" mRotation="); pw.print(mRotation);
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pw.print(", mForcedAppOrientation="); pw.print(mForcedAppOrientation);
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pw.print(", mRequestedRotation="); pw.println(mRequestedRotation);
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pw.print(" mForcedAppOrientation="); pw.print(mForcedAppOrientation);
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pw.print(" mRequestedRotation="); pw.print(mRequestedRotation);
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pw.print(" mAltOrientation="); pw.println(mAltOrientation);
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pw.print(" mDeferredRotation="); pw.print(mDeferredRotation);
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pw.print(", mDeferredRotationAnimFlags="); pw.println(mDeferredRotationAnimFlags);
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pw.print(" mAnimationPending="); pw.print(mAnimationPending);
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Reference in New Issue
Block a user