am 4f50911a
: am e9a4e9de
: Merge "Clarified recommended use cases for NDK. Added - "game engines" officially supported use case for NDK Removed - "self-contained" ambiguous in general and confusing to someone who is trying to do game development in C++ Removed - "that
* commit '4f50911aa18f9d4650c6721456dd05ac499fcefd': Clarified recommended use cases for NDK. Added - "game engines" officially supported use case for NDK Removed - "self-contained" ambiguous in general and confusing to someone who is trying to do game development in C++ Removed - "that don't allocate a lot of memory" game engines do allocate a lot of memory.
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@ -245,8 +245,8 @@ This is the Android Software Development Kit License Agreement
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but it always increases your app complexity. In general, you should only use the NDK
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if it is essential to your app—never because you simply prefer to program in C/C++.</p>
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<p>Typical good candidates for the NDK are self-contained, CPU-intensive operations that don't
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allocate much memory, such as signal processing, physics simulation, and so on. When examining
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<p>Typical good candidates for the NDK are CPU-intensive workloads such as game engines,
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signal processing, physics simulation, and so on. When examining
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whether or not you should develop in native code, think about your requirements and see if the
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Android framework APIs provide the functionality that you need.</p>
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