Merge "AArch64: Use long for pointers in graphics/Camera"

This commit is contained in:
Narayan Kamath
2014-01-28 19:12:29 +00:00
committed by Gerrit Code Review
2 changed files with 51 additions and 33 deletions

View File

@ -7,84 +7,102 @@ static jfieldID gNativeInstanceFieldID;
static void Camera_constructor(JNIEnv* env, jobject obj) { static void Camera_constructor(JNIEnv* env, jobject obj) {
Sk3DView* view = new Sk3DView; Sk3DView* view = new Sk3DView;
env->SetIntField(obj, gNativeInstanceFieldID, (int)view); env->SetLongField(obj, gNativeInstanceFieldID, reinterpret_cast<jlong>(view));
} }
static void Camera_destructor(JNIEnv* env, jobject obj) { static void Camera_destructor(JNIEnv* env, jobject obj) {
delete (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* view = reinterpret_cast<Sk3DView*>(viewHandle);
delete view;
} }
static void Camera_save(JNIEnv* env, jobject obj) { static void Camera_save(JNIEnv* env, jobject obj) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
v->save(); v->save();
} }
static void Camera_restore(JNIEnv* env, jobject obj) { static void Camera_restore(JNIEnv* env, jobject obj) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
v->restore(); v->restore();
} }
static void Camera_translate(JNIEnv* env, jobject obj, static void Camera_translate(JNIEnv* env, jobject obj,
float dx, float dy, float dz) { jfloat dx, jfloat dy, jfloat dz) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
v->translate(SkFloatToScalar(dx), SkFloatToScalar(dy), SkFloatToScalar(dz)); v->translate(SkFloatToScalar(dx), SkFloatToScalar(dy), SkFloatToScalar(dz));
} }
static void Camera_rotateX(JNIEnv* env, jobject obj, float degrees) { static void Camera_rotateX(JNIEnv* env, jobject obj, jfloat degrees) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
v->rotateX(SkFloatToScalar(degrees)); v->rotateX(SkFloatToScalar(degrees));
} }
static void Camera_rotateY(JNIEnv* env, jobject obj, float degrees) { static void Camera_rotateY(JNIEnv* env, jobject obj, jfloat degrees) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
v->rotateY(SkFloatToScalar(degrees)); v->rotateY(SkFloatToScalar(degrees));
} }
static void Camera_rotateZ(JNIEnv* env, jobject obj, float degrees) { static void Camera_rotateZ(JNIEnv* env, jobject obj, jfloat degrees) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
v->rotateZ(SkFloatToScalar(degrees)); v->rotateZ(SkFloatToScalar(degrees));
} }
static void Camera_rotate(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) { static void Camera_rotate(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
v->rotateX(SkFloatToScalar(x)); v->rotateX(SkFloatToScalar(x));
v->rotateY(SkFloatToScalar(y)); v->rotateY(SkFloatToScalar(y));
v->rotateZ(SkFloatToScalar(z)); v->rotateZ(SkFloatToScalar(z));
} }
static void Camera_setLocation(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) { static void Camera_setLocation(JNIEnv* env, jobject obj, jfloat x, jfloat y, jfloat z) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
v->setCameraLocation(SkFloatToScalar(x), SkFloatToScalar(y), SkFloatToScalar(z)); v->setCameraLocation(SkFloatToScalar(x), SkFloatToScalar(y), SkFloatToScalar(z));
} }
static jfloat Camera_getLocationX(JNIEnv* env, jobject obj) { static jfloat Camera_getLocationX(JNIEnv* env, jobject obj) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
return SkScalarToFloat(v->getCameraLocationX()); return SkScalarToFloat(v->getCameraLocationX());
} }
static jfloat Camera_getLocationY(JNIEnv* env, jobject obj) { static jfloat Camera_getLocationY(JNIEnv* env, jobject obj) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
return SkScalarToFloat(v->getCameraLocationY()); return SkScalarToFloat(v->getCameraLocationY());
} }
static jfloat Camera_getLocationZ(JNIEnv* env, jobject obj) { static jfloat Camera_getLocationZ(JNIEnv* env, jobject obj) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
return SkScalarToFloat(v->getCameraLocationZ()); return SkScalarToFloat(v->getCameraLocationZ());
} }
static void Camera_getMatrix(JNIEnv* env, jobject obj, int native_matrix) { static void Camera_getMatrix(JNIEnv* env, jobject obj, jlong matrixHandle) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); SkMatrix* native_matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
v->getMatrix((SkMatrix*)native_matrix); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
v->getMatrix(native_matrix);
} }
static void Camera_applyToCanvas(JNIEnv* env, jobject obj, int native_canvas) { static void Camera_applyToCanvas(JNIEnv* env, jobject obj, jlong canvasHandle) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); SkCanvas* native_canvas = reinterpret_cast<SkCanvas*>(canvasHandle);
jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
v->applyToCanvas((SkCanvas*)native_canvas); v->applyToCanvas((SkCanvas*)native_canvas);
} }
static float Camera_dotWithNormal(JNIEnv* env, jobject obj, static jfloat Camera_dotWithNormal(JNIEnv* env, jobject obj,
float x, float y, float z) { jfloat x, jfloat y, jfloat z) {
Sk3DView* v = (Sk3DView*)env->GetIntField(obj, gNativeInstanceFieldID); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID);
Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle);
SkScalar dot = v->dotWithNormal(SkFloatToScalar(x), SkFloatToScalar(y), SkScalar dot = v->dotWithNormal(SkFloatToScalar(x), SkFloatToScalar(y),
SkFloatToScalar(z)); SkFloatToScalar(z));
return SkScalarToFloat(dot); return SkScalarToFloat(dot);
@ -111,8 +129,8 @@ static JNINativeMethod gCameraMethods[] = {
{ "getLocationX", "()F", (void*)Camera_getLocationX }, { "getLocationX", "()F", (void*)Camera_getLocationX },
{ "getLocationY", "()F", (void*)Camera_getLocationY }, { "getLocationY", "()F", (void*)Camera_getLocationY },
{ "getLocationZ", "()F", (void*)Camera_getLocationZ }, { "getLocationZ", "()F", (void*)Camera_getLocationZ },
{ "nativeGetMatrix", "(I)V", (void*)Camera_getMatrix }, { "nativeGetMatrix", "(J)V", (void*)Camera_getMatrix },
{ "nativeApplyToCanvas", "(I)V", (void*)Camera_applyToCanvas }, { "nativeApplyToCanvas", "(J)V", (void*)Camera_applyToCanvas },
{ "dotWithNormal", "(FFF)F", (void*)Camera_dotWithNormal } { "dotWithNormal", "(FFF)F", (void*)Camera_dotWithNormal }
}; };
@ -121,7 +139,7 @@ int register_android_graphics_Camera(JNIEnv* env) {
if (clazz == 0) { if (clazz == 0) {
return -1; return -1;
} }
gNativeInstanceFieldID = env->GetFieldID(clazz, "native_instance", "I"); gNativeInstanceFieldID = env->GetFieldID(clazz, "native_instance", "J");
if (gNativeInstanceFieldID == 0) { if (gNativeInstanceFieldID == 0) {
return -1; return -1;
} }

View File

@ -159,7 +159,7 @@ public class Camera {
} }
public native float dotWithNormal(float dx, float dy, float dz); public native float dotWithNormal(float dx, float dy, float dz);
protected void finalize() throws Throwable { protected void finalize() throws Throwable {
try { try {
nativeDestructor(); nativeDestructor();
@ -170,8 +170,8 @@ public class Camera {
private native void nativeConstructor(); private native void nativeConstructor();
private native void nativeDestructor(); private native void nativeDestructor();
private native void nativeGetMatrix(int native_matrix); private native void nativeGetMatrix(long native_matrix);
private native void nativeApplyToCanvas(int native_canvas); private native void nativeApplyToCanvas(long native_canvas);
int native_instance; long native_instance;
} }