Merge "Fix issue #5470311: Activity with android:configChanges defined..." into ics-mr1

This commit is contained in:
Dianne Hackborn
2011-11-10 14:12:25 -08:00
committed by Android (Google) Code Review
2 changed files with 97 additions and 56 deletions

View File

@ -1184,7 +1184,13 @@ public class PhoneWindowManager implements WindowManagerPolicy {
}
public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation) {
return getNonDecorDisplayHeight(fullWidth, fullHeight, rotation);
// This is the same as getNonDecorDisplayHeight, unless the status bar
// can hide. If the status bar can hide, we don't count that as part
// of the decor; however for purposes of configurations, we do want to
// exclude it since applications can't generally use that part of the
// screen.
return getNonDecorDisplayHeight(fullWidth, fullHeight, rotation)
- (mStatusBarCanHide ? mStatusBarHeight : 0);
}
public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs) {

View File

@ -5809,7 +5809,87 @@ public class WindowManagerService extends IWindowManager.Stub
return curSize;
}
private int computeSmallestWidth(boolean rotated, int dw, int dh, float density) {
private int reduceConfigLayout(int curLayout, int rotation, float density,
int dw, int dh) {
// Get the app screen size at this rotation.
int w = mPolicy.getNonDecorDisplayWidth(dw, dh, rotation);
int h = mPolicy.getNonDecorDisplayHeight(dw, dh, rotation);
// Compute the screen layout size class for this rotation.
int screenLayoutSize;
boolean screenLayoutLong;
boolean screenLayoutCompatNeeded;
int longSize = w;
int shortSize = h;
if (longSize < shortSize) {
int tmp = longSize;
longSize = shortSize;
shortSize = tmp;
}
longSize = (int)(longSize/density);
shortSize = (int)(shortSize/density);
// These semi-magic numbers define our compatibility modes for
// applications with different screens. These are guarantees to
// app developers about the space they can expect for a particular
// configuration. DO NOT CHANGE!
if (longSize < 470) {
// This is shorter than an HVGA normal density screen (which
// is 480 pixels on its long side).
screenLayoutSize = Configuration.SCREENLAYOUT_SIZE_SMALL;
screenLayoutLong = false;
screenLayoutCompatNeeded = false;
} else {
// What size is this screen screen?
if (longSize >= 960 && shortSize >= 720) {
// 1.5xVGA or larger screens at medium density are the point
// at which we consider it to be an extra large screen.
screenLayoutSize = Configuration.SCREENLAYOUT_SIZE_XLARGE;
} else if (longSize >= 640 && shortSize >= 480) {
// VGA or larger screens at medium density are the point
// at which we consider it to be a large screen.
screenLayoutSize = Configuration.SCREENLAYOUT_SIZE_LARGE;
} else {
screenLayoutSize = Configuration.SCREENLAYOUT_SIZE_NORMAL;
}
// If this screen is wider than normal HVGA, or taller
// than FWVGA, then for old apps we want to run in size
// compatibility mode.
if (shortSize > 321 || longSize > 570) {
screenLayoutCompatNeeded = true;
} else {
screenLayoutCompatNeeded = false;
}
// Is this a long screen?
if (((longSize*3)/5) >= (shortSize-1)) {
// Anything wider than WVGA (5:3) is considering to be long.
screenLayoutLong = true;
} else {
screenLayoutLong = false;
}
}
// Now reduce the last screenLayout to not be better than what we
// have found.
if (!screenLayoutLong) {
curLayout = (curLayout&~Configuration.SCREENLAYOUT_LONG_MASK)
| Configuration.SCREENLAYOUT_LONG_NO;
}
if (screenLayoutCompatNeeded) {
curLayout |= Configuration.SCREENLAYOUT_COMPAT_NEEDED;
}
int curSize = curLayout&Configuration.SCREENLAYOUT_SIZE_MASK;
if (screenLayoutSize < curSize) {
curLayout = (curLayout&~Configuration.SCREENLAYOUT_SIZE_MASK)
| screenLayoutSize;
}
return curLayout;
}
private void computeSmallestWidthAndScreenLayout(boolean rotated, int dw, int dh,
float density, Configuration outConfig) {
// We need to determine the smallest width that will occur under normal
// operation. To this, start with the base screen size and compute the
// width under the different possible rotations. We need to un-rotate
@ -5826,7 +5906,14 @@ public class WindowManagerService extends IWindowManager.Stub
sw = reduceConfigWidthSize(sw, Surface.ROTATION_90, density, unrotDh, unrotDw);
sw = reduceConfigWidthSize(sw, Surface.ROTATION_180, density, unrotDw, unrotDh);
sw = reduceConfigWidthSize(sw, Surface.ROTATION_270, density, unrotDh, unrotDw);
return sw;
int sl = Configuration.SCREENLAYOUT_SIZE_XLARGE
| Configuration.SCREENLAYOUT_LONG_YES;
sl = reduceConfigLayout(sl, Surface.ROTATION_0, density, unrotDw, unrotDh);
sl = reduceConfigLayout(sl, Surface.ROTATION_90, density, unrotDh, unrotDw);
sl = reduceConfigLayout(sl, Surface.ROTATION_180, density, unrotDw, unrotDh);
sl = reduceConfigLayout(sl, Surface.ROTATION_270, density, unrotDh, unrotDw);
outConfig.smallestScreenWidthDp = sw;
outConfig.screenLayout = sl;
}
private int reduceCompatConfigWidthSize(int curSize, int rotation, DisplayMetrics dm,
@ -5924,64 +6011,12 @@ public class WindowManagerService extends IWindowManager.Stub
/ dm.density);
config.screenHeightDp = (int)(mPolicy.getConfigDisplayHeight(dw, dh, mRotation)
/ dm.density);
config.smallestScreenWidthDp = computeSmallestWidth(rotated, dw, dh, dm.density);
computeSmallestWidthAndScreenLayout(rotated, dw, dh, dm.density, config);
config.compatScreenWidthDp = (int)(config.screenWidthDp / mCompatibleScreenScale);
config.compatScreenHeightDp = (int)(config.screenHeightDp / mCompatibleScreenScale);
config.compatSmallestScreenWidthDp = computeCompatSmallestWidth(rotated, dm, dw, dh);
// Compute the screen layout size class.
int screenLayout;
int longSize = mAppDisplayWidth;
int shortSize = mAppDisplayHeight;
if (longSize < shortSize) {
int tmp = longSize;
longSize = shortSize;
shortSize = tmp;
}
longSize = (int)(longSize/dm.density);
shortSize = (int)(shortSize/dm.density);
// These semi-magic numbers define our compatibility modes for
// applications with different screens. These are guarantees to
// app developers about the space they can expect for a particular
// configuration. DO NOT CHANGE!
if (longSize < 470) {
// This is shorter than an HVGA normal density screen (which
// is 480 pixels on its long side).
screenLayout = Configuration.SCREENLAYOUT_SIZE_SMALL
| Configuration.SCREENLAYOUT_LONG_NO;
} else {
// What size is this screen screen?
if (longSize >= 960 && shortSize >= 720) {
// 1.5xVGA or larger screens at medium density are the point
// at which we consider it to be an extra large screen.
screenLayout = Configuration.SCREENLAYOUT_SIZE_XLARGE;
} else if (longSize >= 640 && shortSize >= 480) {
// VGA or larger screens at medium density are the point
// at which we consider it to be a large screen.
screenLayout = Configuration.SCREENLAYOUT_SIZE_LARGE;
} else {
screenLayout = Configuration.SCREENLAYOUT_SIZE_NORMAL;
}
// If this screen is wider than normal HVGA, or taller
// than FWVGA, then for old apps we want to run in size
// compatibility mode.
if (shortSize > 321 || longSize > 570) {
screenLayout |= Configuration.SCREENLAYOUT_COMPAT_NEEDED;
}
// Is this a long screen?
if (((longSize*3)/5) >= (shortSize-1)) {
// Anything wider than WVGA (5:3) is considering to be long.
screenLayout |= Configuration.SCREENLAYOUT_LONG_YES;
} else {
screenLayout |= Configuration.SCREENLAYOUT_LONG_NO;
}
}
config.screenLayout = screenLayout;
// Determine whether a hard keyboard is available and enabled.
boolean hardKeyboardAvailable = config.keyboard != Configuration.KEYBOARD_NOKEYS;
if (hardKeyboardAvailable != mHardKeyboardAvailable) {