Merge "Mirror the preview for front-facing cameras. do not merge" into gingerbread
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Android (Google) Code Review
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0c63605535
@ -779,9 +779,9 @@ public class Camera {
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* Set the clockwise rotation of preview display in degrees. This affects
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* the preview frames and the picture displayed after snapshot. This method
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* is useful for portrait mode applications. Note that preview display of
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* front-facing cameras is flipped horizontally, that is, the image is
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* reflected along the central vertical axis of the camera sensor. So the
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* users can see themselves as looking into a mirror.
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* front-facing cameras is flipped horizontally before the rotation, that
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* is, the image is reflected along the central vertical axis of the camera
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* sensor. So the users can see themselves as looking into a mirror.
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*
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* This does not affect the order of byte array passed in {@link
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* PreviewCallback#onPreviewFrame}, JPEG pictures, or recorded videos. This
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@ -83,6 +83,18 @@ enum {
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enum {
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CAMERA_CMD_START_SMOOTH_ZOOM = 1,
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CAMERA_CMD_STOP_SMOOTH_ZOOM = 2,
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// Set the clockwise rotation of preview display (setPreviewDisplay) in
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// degrees. This affects the preview frames and the picture displayed after
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// snapshot. This method is useful for portrait mode applications. Note that
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// preview display of front-facing cameras is flipped horizontally before
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// the rotation, that is, the image is reflected along the central vertical
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// axis of the camera sensor. So the users can see themselves as looking
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// into a mirror.
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//
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// This does not affect the order of byte array of CAMERA_MSG_PREVIEW_FRAME,
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// CAMERA_MSG_VIDEO_FRAME, CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE,
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// or CAMERA_MSG_COMPRESSED_IMAGE. This is not allowed to be set during
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// preview.
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CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3,
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};
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@ -150,7 +150,10 @@ sp<ICamera> CameraService::connect(
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LOGE("Fail to open camera hardware (id=%d)", cameraId);
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return NULL;
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}
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client = new Client(this, cameraClient, hardware, cameraId, callingPid);
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CameraInfo info;
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HAL_getCameraInfo(cameraId, &info);
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client = new Client(this, cameraClient, hardware, cameraId, info.facing,
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info.orientation, callingPid);
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mClient[cameraId] = client;
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LOG1("CameraService::connect X");
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return client;
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@ -292,7 +295,7 @@ void CameraService::playSound(sound_kind kind) {
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CameraService::Client::Client(const sp<CameraService>& cameraService,
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const sp<ICameraClient>& cameraClient,
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const sp<CameraHardwareInterface>& hardware,
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int cameraId, int clientPid) {
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int cameraId, int cameraFacing, int cameraOrientation, int clientPid) {
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int callingPid = getCallingPid();
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LOG1("Client::Client E (pid %d)", callingPid);
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@ -300,6 +303,8 @@ CameraService::Client::Client(const sp<CameraService>& cameraService,
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mCameraClient = cameraClient;
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mHardware = hardware;
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mCameraId = cameraId;
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mCameraFacing = cameraFacing;
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mCameraOrientation = cameraOrientation;
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mClientPid = clientPid;
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mUseOverlay = mHardware->useOverlay();
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mMsgEnabled = 0;
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@ -318,7 +323,7 @@ CameraService::Client::Client(const sp<CameraService>& cameraService,
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// Callback is disabled by default
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mPreviewCallbackFlag = FRAME_CALLBACK_FLAG_NOOP;
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mOrientation = 0;
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mOrientation = getOrientation(0, mCameraFacing == CAMERA_FACING_FRONT);
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mOrientationChanged = false;
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cameraService->setCameraBusy(cameraId);
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cameraService->loadSound();
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@ -823,22 +828,10 @@ status_t CameraService::Client::sendCommand(int32_t cmd, int32_t arg1, int32_t a
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if (mHardware->previewEnabled()) {
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return INVALID_OPERATION;
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}
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switch (arg1) {
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case 0:
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orientation = ISurface::BufferHeap::ROT_0;
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break;
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case 90:
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orientation = ISurface::BufferHeap::ROT_90;
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break;
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case 180:
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orientation = ISurface::BufferHeap::ROT_180;
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break;
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case 270:
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orientation = ISurface::BufferHeap::ROT_270;
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break;
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default:
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return BAD_VALUE;
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}
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// Mirror the preview if the camera is front-facing.
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orientation = getOrientation(arg1, mCameraFacing == CAMERA_FACING_FRONT);
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if (orientation == -1) return BAD_VALUE;
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if (mOrientation != orientation) {
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mOrientation = orientation;
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if (mOverlayRef != 0) mOrientationChanged = true;
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@ -1204,6 +1197,31 @@ void CameraService::Client::copyFrameAndPostCopiedFrame(
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client->dataCallback(CAMERA_MSG_PREVIEW_FRAME, frame);
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}
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int CameraService::Client::getOrientation(int degrees, bool mirror) {
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if (!mirror) {
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if (degrees == 0) return 0;
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else if (degrees == 90) return HAL_TRANSFORM_ROT_90;
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else if (degrees == 180) return HAL_TRANSFORM_ROT_180;
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else if (degrees == 270) return HAL_TRANSFORM_ROT_270;
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} else { // mirror (horizontal flip)
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// Now overlay does ROT_90 before FLIP_V or FLIP_H. It should be FLIP_V
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// or FLIP_H first.
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// TODO: change this after overlay is fixed.
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if (degrees == 0) { // FLIP_H and ROT_0
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return HAL_TRANSFORM_FLIP_H;
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} else if (degrees == 90) { // FLIP_H and ROT_90
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return HAL_TRANSFORM_ROT_90 | HAL_TRANSFORM_FLIP_V;
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} else if (degrees == 180) { // FLIP_H and ROT_180
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return HAL_TRANSFORM_FLIP_V;
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} else if (degrees == 270) { // FLIP_H and ROT_270
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return HAL_TRANSFORM_ROT_90 | HAL_TRANSFORM_FLIP_H;
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}
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}
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LOGE("Invalid setDisplayOrientation degrees=%d", degrees);
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return -1;
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}
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// ----------------------------------------------------------------------------
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static const int kDumpLockRetries = 50;
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@ -108,6 +108,8 @@ private:
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const sp<ICameraClient>& cameraClient,
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const sp<CameraHardwareInterface>& hardware,
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int cameraId,
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int cameraFacing,
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int mCameraOrientation,
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int clientPid);
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~Client();
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@ -153,10 +155,14 @@ private:
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const sp<IMemoryHeap>& heap,
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size_t offset, size_t size);
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int getOrientation(int orientation, bool mirror);
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// these are initialized in the constructor.
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sp<CameraService> mCameraService; // immutable after constructor
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sp<ICameraClient> mCameraClient;
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int mCameraId; // immutable after constructor
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int mCameraFacing; // immutable after constructor
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int mCameraOrientation; // immutable after constructor
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pid_t mClientPid;
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sp<CameraHardwareInterface> mHardware; // cleared after disconnect()
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bool mUseOverlay; // immutable after constructor
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