Revert "When using MDP, we needed to use a texture for diming."
This reverts commit bf0c320afb
.
This commit is contained in:
@ -22,9 +22,6 @@ LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
|
|||||||
ifeq ($(TARGET_BOARD_PLATFORM), msm7k)
|
ifeq ($(TARGET_BOARD_PLATFORM), msm7k)
|
||||||
LOCAL_CFLAGS += -DDIM_WITH_TEXTURE
|
LOCAL_CFLAGS += -DDIM_WITH_TEXTURE
|
||||||
endif
|
endif
|
||||||
ifeq ($(TARGET_BOARD_PLATFORM), qsd8k)
|
|
||||||
LOCAL_CFLAGS += -DDIM_WITH_TEXTURE
|
|
||||||
endif
|
|
||||||
|
|
||||||
# need "-lrt" on Linux simulator to pick up clock_gettime
|
# need "-lrt" on Linux simulator to pick up clock_gettime
|
||||||
ifeq ($(TARGET_SIMULATOR),true)
|
ifeq ($(TARGET_SIMULATOR),true)
|
||||||
|
Reference in New Issue
Block a user