556 lines
30 KiB
C
556 lines
30 KiB
C
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_EFFECTAPI_H_
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#define ANDROID_EFFECTAPI_H_
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#include <errno.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include <media/AudioCommon.h>
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#if __cplusplus
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extern "C" {
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#endif
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/////////////////////////////////////////////////
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// Effect control interface
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/////////////////////////////////////////////////
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// The effect control interface is exposed by each effect engine implementation. It consists of
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// a set of functions controlling the configuration, activation and process of the engine.
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// The functions are grouped in a structure of type effect_interface_s:
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// struct effect_interface_s {
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// effect_process_t process;
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// effect_command_t command;
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// };
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// effect_interface_t: Effect control interface handle.
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// The effect_interface_t serves two purposes regarding the implementation of the effect engine:
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// - 1 it is the address of a pointer to an effect_interface_s structure where the functions
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// of the effect control API for a particular effect are located.
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// - 2 it is the address of the context of a particular effect instance.
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// A typical implementation in the effect library would define a structure as follows:
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// struct effect_module_s {
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// const struct effect_interface_s *itfe;
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// effect_config_t config;
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// effect_context_t context;
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// }
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// The implementation of EffectCreate() function would then allocate a structure of this
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// type and return its address as effect_interface_t
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typedef struct effect_interface_s **effect_interface_t;
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// Effect API version 1.0
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#define EFFECT_API_VERSION 0x0100 // Format 0xMMmm MM: Major version, mm: minor version
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// Maximum length of character strings in structures defines by this API.
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#define EFFECT_STRING_LEN_MAX 64
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//
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//--- Effect descriptor structure effect_descriptor_t
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//
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// Unique effect ID (can be generated from the following site: http://www.itu.int/ITU-T/asn1/uuid.html)
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// This format is used for both "type" and "uuid" fields of the effect descriptor structure.
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// - When used for effect type and the engine is implementing and effect corresponding to a standard OpenSL ES
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// interface, this ID must be the one defined in OpenSLES_IID.h for that interface.
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// - When used as uuid, it should be a unique UUID for this particular implementation.
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typedef struct effect_uuid_s {
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uint32_t timeLow;
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uint16_t timeMid;
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uint16_t timeHiAndVersion;
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uint16_t clockSeq;
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uint8_t node[6];
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} effect_uuid_t;
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// NULL UUID definition (matches SL_IID_NULL_)
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#define EFFECT_UUID_INITIALIZER { 0xec7178ec, 0xe5e1, 0x4432, 0xa3f4, { 0x46, 0x57, 0xe6, 0x79, 0x52, 0x10 } }
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static const effect_uuid_t EFFECT_UUID_NULL_ = EFFECT_UUID_INITIALIZER;
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const effect_uuid_t * const EFFECT_UUID_NULL = &EFFECT_UUID_NULL_;
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const char * const EFFECT_UUID_NULL_STR = "ec7178ec-e5e1-4432-a3f4-4657e6795210";
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// the effect descriptor contains necessary information to facilitate the enumeration of the effect
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// engines present in a library.
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typedef struct effect_descriptor_s {
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effect_uuid_t type; // UUID corresponding to the OpenSL ES interface implemented by this effect
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effect_uuid_t uuid; // UUID for this particular implementation
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uint16_t apiVersion; // Version of the effect API implemented: must match current EFFECT_API_VERSION
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uint32_t flags; // effect engine capabilities/requirements flags (see below)
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char name[EFFECT_STRING_LEN_MAX] ; // human readable effect name
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char implementor[EFFECT_STRING_LEN_MAX] ; // human readable effect implementor name
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} effect_descriptor_t;
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// definitions for flags field of effect descriptor.
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// +---------------------------+-----------+-----------------------------------
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// | description | bits | values
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// +---------------------------+-----------+-----------------------------------
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// | connection mode | 0..1 | 0 insert: after track process
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// | | | 1 auxiliary: connect to track auxiliary
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// | | | output and use send level
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// | | | 2 replace: replaces track process function;
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// | | | must implement SRC, volume and mono to stereo.
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// | | | 3 reserved
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// +---------------------------+-----------+-----------------------------------
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// | insertion preference | 2..4 | 0 none
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// | | | 1 first of the chain
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// | | | 2 last of the chain
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// | | | 3 exclusive (only effect in the insert chain)
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// | | | 4..7 reserved
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// +---------------------------+-----------+-----------------------------------
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// | Volume management | 5..6 | 0 none
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// | | | 1 implements volume control
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// | | | 2..3 reserved
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// +---------------------------+-----------+-----------------------------------
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// | Device management | 7..8 | 0 none
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// | | | 1 requires device updates
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// | | | 2..3 reserved
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// +---------------------------+-----------+-----------------------------------
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// | Sample input mode | 9..10 | 0 direct: process() function or EFFECT_CMD_CONFIGURE
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// | | | command must specify a buffer descriptor
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// | | | 1 provider: process() function uses the
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// | | | bufferProvider indicated by the
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// | | | EFFECT_CMD_CONFIGURE command to request input buffers.
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// | | | 2 both: both input modes are supported
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// | | | 3 reserved
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// +---------------------------+-----------+-----------------------------------
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// | Sample output mode | 11..12 | 0 direct: process() function or EFFECT_CMD_CONFIGURE
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// | | | command must specify a buffer descriptor
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// | | | 1 provider: process() function uses the
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// | | | bufferProvider indicated by the
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// | | | EFFECT_CMD_CONFIGURE command to request output buffers.
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// | | | 2 both: both output modes are supported
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// | | | 3 reserved
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// +---------------------------+-----------+-----------------------------------
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// insert mode
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#define EFFECT_FLAG_TYPE_MASK 0x00000003
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#define EFFECT_FLAG_TYPE_INSERT 0x00000000
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#define EFFECT_FLAG_TYPE_AUXILIARY 0x00000001
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#define EFFECT_FLAG_TYPE_REPLACE 0x00000002
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// insert preference
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#define EFFECT_FLAG_INSERT_MASK 0x0000001C
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#define EFFECT_FLAG_INSERT_ANY 0x00000000
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#define EFFECT_FLAG_INSERT_FIRST 0x00000004
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#define EFFECT_FLAG_INSERT_LAST 0x00000008
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#define EFFECT_FLAG_INSERT_EXCLUSIVE 0x0000000C
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// volume control
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#define EFFECT_FLAG_VOLUME_MASK 0x00000060
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#define EFFECT_FLAG_VOLUME_CTRL 0x00000020
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#define EFFECT_FLAG_VOLUME_NONE 0x00000000
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// device control
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#define EFFECT_FLAG_DEVICE_MASK 0x00000180
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#define EFFECT_FLAG_DEVICE_IND 0x00000080
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#define EFFECT_FLAG_DEVICE_NONE 0x00000000
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// sample input modes
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#define EFFECT_FLAG_INPUT_MASK 0x00000600
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#define EFFECT_FLAG_INPUT_DIRECT 0x00000000
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#define EFFECT_FLAG_INPUT_PROVIDER 0x00000200
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#define EFFECT_FLAG_INPUT_BOTH 0x00000400
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// sample output modes
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#define EFFECT_FLAG_OUTPUT_MASK 0x00001800
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#define EFFECT_FLAG_OUTPUT_DIRECT 0x00000000
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#define EFFECT_FLAG_OUTPUT_PROVIDER 0x00000800
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#define EFFECT_FLAG_OUTPUT_BOTH 0x00001000
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// forward definition of type audio_buffer_t
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typedef struct audio_buffer_s audio_buffer_t;
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////////////////////////////////////////////////////////////////////////////////
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//
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// Function: process
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//
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// Description: Effect process function. Takes input samples as specified
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// (count and location) in input buffer descriptor and output processed
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// samples as specified in output buffer descriptor. If the buffer descriptor
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// is not specified the function must use either the buffer or the
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// buffer provider function installed by the EFFECT_CMD_CONFIGURE command.
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//
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// NOTE: the process() function implementation should be "real-time safe" that is
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// it should not perform blocking calls: malloc/free, sleep, read/write/open/close,
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// pthread_cond_wait/pthread_mutex_lock...
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//
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// Input:
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// effect_interface_t: handle to the effect interface this function
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// is called on.
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// inBuffer: buffer descriptor indicating where to read samples to process.
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// If NULL, use the configuration passed by EFFECT_CMD_CONFIGURE command.
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//
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// inBuffer: buffer descriptor indicating where to write processed samples.
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// If NULL, use the configuration passed by EFFECT_CMD_CONFIGURE command.
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//
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// Output:
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// returned value: 0 successful operation
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// -EINVAL invalid interface handle or
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// invalid input/output buffer description
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////////////////////////////////////////////////////////////////////////////////
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typedef int32_t (*effect_process_t)(effect_interface_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer);
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////////////////////////////////////////////////////////////////////////////////
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//
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// Function: command
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//
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// Description: Send a command and receive a response to/from effect engine.
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//
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// Input:
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// effect_interface_t: handle to the effect interface this function
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// is called on.
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// cmdCode: command code: the command can be a standardized command defined in
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// effect_command_e (see below) or a proprietary command.
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// cmdSize: size of command in bytes
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// pCmdData: pointer to command data
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// pReplyData: pointer to reply data
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//
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// Input/Output:
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// replySize: maximum size of reply data as input
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// actual size of reply data as output
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//
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// Output:
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// returned value: 0 successful operation
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// -EINVAL invalid interface handle or
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// invalid command/reply size or format according to command code
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// The return code should be restricted to indicate problems related to the this
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// API specification. Status related to the execution of a particular command should be
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// indicated as part of the reply field.
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//
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// *pReplyData updated with command response
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//
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////////////////////////////////////////////////////////////////////////////////
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typedef int32_t (*effect_command_t)(effect_interface_t self, int32_t cmdCode, int32_t cmdSize, void *pCmdData, int32_t *replySize, void *pReplyData);
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// Effect control interface definition
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struct effect_interface_s {
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effect_process_t process;
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effect_command_t command;
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};
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//--- Standardized command codes for command function
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | description | command code | command format | reply format
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | Initialize effect engine: | EFFECT_CMD_INIT | size: 0 | size: sizeof(int)
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// | All configurations return to | | data: N/A | data: status
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// | default | | |
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | Apply new audio parameters | EFFECT_CMD_CONFIGURE | size: sizeof(effect_config_t) | size: sizeof(int)
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// | configurations for input and | | data: effect_config_t | data: status
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// | output buffers | | |
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | Reset effect engine: keep | EFFECT_CMD_RESET | size: 0 | size: 0
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// | configuration but reset state | | data: N/A | data: N/A
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// | and buffer content. | | |
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// | Called by the framework before | | |
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// | enabling the effect | | |
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | Enable the process | EFFECT_CMD_ENABLE | size: 0 | size: sizeof(int)
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// | Called by the framework before | | data: N/A | data: status
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// | the first call to process() | | |
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | Disable the process | EFFECT_CMD_DISABLE | size: 0 | size: sizeof(int)
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// | Called by the framework after | | data: N/A | data: status
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// | the last call to process() | | |
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | Set a parameter and apply it | EFFECT_CMD_SET_PARAM | size: sizeof(effect_param_t) | size: sizeof(int)
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// | immediately | | + size of param + value | data: status
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// | | | data: effect_param_t |
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | Set a parameter but apply it | EFFECT_CMD_SET_PARAM_DEFERRED | size: sizeof(effect_param_t) | size: 0
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// | only when receiving command | | + size of param + value | data: N/A
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// | EFFECT_CMD_SET_PARAM_COMMIT | | data: effect_param_t |
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | Apply all previously received | EFFECT_CMD_SET_PARAM_COMMIT | size: 0 | size: sizeof(int)
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// | EFFECT_CMD_SET_PARAM_DEFERRED | | data: N/A | data: status
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// | commands | | |
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | Get a parameter value | EFFECT_CMD_GET_PARAM | size: sizeof(effect_param_t) | size: sizeof(effect_param_t)
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// | | | + size of param | + size of param + value
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// | | | data: effect_param_t | data: effect_param_t
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | Set the rendering device the | EFFECT_CMD_SET_DEVICE | size: sizeof(uint32_t) | size: 0
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// | audio output path is connected | | data: audio_device_e | data: N/A
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// | to. See audio_device_e in | | |
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// | AudioCommon.h for device values| | |
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | Set and get volume. Used by | EFFECT_CMD_SET_VOLUME | size: n * sizeof(uint32_t) | size: n * sizeof(uint32_t)
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// | audio framework to delegate | | data: volume for each channel | data: volume for each channel
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// | volume control to effect engine| | defined in effect_config_t in | defined in effect_config_t in
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// | The engine must return the | | 8.24 fixed point format | 8.24 fixed point format
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// | volume that should be applied | | |
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// | before the effect is processed | | |
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// | The overall volume (the volume | | |
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// | actually applied by the effect | | |
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// | multiplied by the returned | | |
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// | value) should match the | | |
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// | requested value | | |
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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// | All proprietary effect commands| EFFECT_CMD_FIRST_PROPRIETARY | |
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// | must use command codes above | | |
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// | this value. The size and format| | |
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// | of command and response fields | | |
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// | is free in this case. | | |
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// +--------------------------------+-------------------------------+-------------------------------+--------------------------
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enum effect_command_e {
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EFFECT_CMD_INIT, // initialize effect engine
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EFFECT_CMD_CONFIGURE, // configure effect engine (see effect_config_t)
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EFFECT_CMD_RESET, // reset effect engine
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EFFECT_CMD_ENABLE, // enable effect process
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EFFECT_CMD_DISABLE, // disable effect process
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EFFECT_CMD_SET_PARAM, // set parameter immediately (see effect_param_t)
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EFFECT_CMD_SET_PARAM_DEFERRED, // set parameter deferred
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EFFECT_CMD_SET_PARAM_COMMIT, // commit previous set parameter deferred
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EFFECT_CMD_GET_PARAM, // get parameter
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EFFECT_CMD_SET_DEVICE, // set audio device (see audio_device_e in AudioCommon.h)
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EFFECT_CMD_SET_VOLUME, // set volume
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EFFECT_CMD_FIRST_PROPRIETARY = 0x10000 // first proprietary command code
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};
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// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t structure
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// Multi-channel audio is always interleaved. The channel order is from LSB to MSB with regard to the
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// channel mask definition in audio_channels_e (AudioCommon.h) e.g :
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// Stereo: left, right
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// 5 point 1: front left, front right, front center, low frequency, back left, back right
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// The buffer size is expressed in frame count, a frame being composed of samples for all
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// channels at a given time
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struct audio_buffer_s {
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size_t frameCount; // number of frames in buffer
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union {
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void* raw; // raw pointer to start of buffer
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int32_t* s32; // pointer to signed 32 bit data at start of buffer
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int16_t* s16; // pointer to signed 16 bit data at start of buffer
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uint8_t* u8; // pointer to unsigned 8 bit data at start of buffer
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};
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};
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// the buffer_provider_s structure contains functions that can be used
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// by the effect engine process() function to query and release input
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// or output audio buffer.
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// The getBuffer() function is called to retrieve a buffer where data
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// should read from or written to by process() function.
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// The releaseBuffer() function MUST be called when the buffer retrieved
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// with getBuffer() is not needed anymore.
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// The process function should use the buffer provider mechanism to retrieve
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// input or output buffer if the inBuffer or outBuffer passed as argument is NULL
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// and the buffer configuration (buffer_config_t) given by the EFFECT_CMD_CONFIGURE
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// command did not specify an audio buffer.
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typedef int32_t (* buffer_function_t)(void *cookie, audio_buffer_t *buffer);
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typedef struct buffer_provider_s {
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buffer_function_t getBuffer; // retrieve next buffer
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buffer_function_t releaseBuffer; // release used buffer
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void *cookie; // for use by client of buffer provider functions
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} buffer_provider_t;
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// The buffer_config_s structure specifies the input or output audio format
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// to be used by the effect engine. It is part of the effect_config_t
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// structure that defines both input and output buffer configurations and is
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// passed by the EFFECT_CMD_CONFIGURE command.
|
||
|
typedef struct buffer_config_s {
|
||
|
audio_buffer_t buffer; // buffer for use by process() function is not passed explicitly
|
||
|
uint32_t samplingRate; // sampling rate
|
||
|
uint32_t channels; // channel mask (see audio_channels_e in AudioCommon.h)
|
||
|
buffer_provider_t bufferProvider; // buffer provider
|
||
|
uint8_t format; // PCM format (see audio_format_e in AudioCommon.h)
|
||
|
uint8_t accessMode; // read/write or accumulate in buffer (effect_buffer_access_e)
|
||
|
uint16_t mask; // indicates which of the above fields is valid
|
||
|
} buffer_config_t;
|
||
|
|
||
|
// values for "accessMode" field of buffer_config_t:
|
||
|
// overwrite, read only, accumulate (read/modify/write)
|
||
|
enum effect_buffer_access_e {
|
||
|
EFFECT_BUFFER_ACCESS_WRITE,
|
||
|
EFFECT_BUFFER_ACCESS_READ,
|
||
|
EFFECT_BUFFER_ACCESS_ACCUMULATE
|
||
|
|
||
|
};
|
||
|
|
||
|
// values for bit field "mask" in buffer_config_t. If a bit is set, the corresponding field
|
||
|
// in buffer_config_t must be taken into account when executing the EFFECT_CMD_CONFIGURE command
|
||
|
#define EFFECT_CONFIG_BUFFER 0x0001 // buffer field must be taken into account
|
||
|
#define EFFECT_CONFIG_SMP_RATE 0x0002 // samplingRate field must be taken into account
|
||
|
#define EFFECT_CONFIG_CHANNELS 0x0004 // channels field must be taken into account
|
||
|
#define EFFECT_CONFIG_FORMAT 0x0008 // format field must be taken into account
|
||
|
#define EFFECT_CONFIG_ACC_MODE 0x0010 // accessMode field must be taken into account
|
||
|
#define EFFECT_CONFIG_PROVIDER 0x0020 // bufferProvider field must be taken into account
|
||
|
#define EFFECT_CONFIG_ALL (EFFECT_CONFIG_BUFFER | EFFECT_CONFIG_SMP_RATE | \
|
||
|
EFFECT_CONFIG_CHANNELS | EFFECT_CONFIG_FORMAT | \
|
||
|
EFFECT_CONFIG_ACC_MODE | EFFECT_CONFIG_PROVIDER)
|
||
|
|
||
|
// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_CONFIGURE command
|
||
|
// to configure audio parameters and buffers for effect engine input and output.
|
||
|
typedef struct effect_config_s {
|
||
|
buffer_config_t inputCfg;
|
||
|
buffer_config_t outputCfg;;
|
||
|
} effect_config_t;
|
||
|
|
||
|
// effect_param_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_PARAM
|
||
|
// command and pCmdData and pReplyData of EFFECT_CMD_GET_PARAM command.
|
||
|
// psize and vsize represent the actual size of parameter and value.
|
||
|
//
|
||
|
// NOTE: the start of value field inside the data field is always on a 32 bit boundary:
|
||
|
//
|
||
|
// +-----------+
|
||
|
// | status | sizeof(int)
|
||
|
// +-----------+
|
||
|
// | psize | sizeof(int)
|
||
|
// +-----------+
|
||
|
// | vsize | sizeof(int)
|
||
|
// +-----------+
|
||
|
// | | | |
|
||
|
// ~ parameter ~ > psize |
|
||
|
// | | | > ((psize - 1)/sizeof(int) + 1) * sizeof(int)
|
||
|
// +-----------+ |
|
||
|
// | padding | |
|
||
|
// +-----------+
|
||
|
// | | |
|
||
|
// ~ value ~ > vsize
|
||
|
// | | |
|
||
|
// +-----------+
|
||
|
|
||
|
typedef struct effect_param_s {
|
||
|
int32_t status; // Transaction status (unused for command, used for reply)
|
||
|
uint32_t psize; // Parameter size
|
||
|
uint32_t vsize; // Value size
|
||
|
char data[]; // Start of Parameter + Value data
|
||
|
} effect_param_t;
|
||
|
|
||
|
|
||
|
/////////////////////////////////////////////////
|
||
|
// Effect library interface
|
||
|
/////////////////////////////////////////////////
|
||
|
|
||
|
// An effect library is required to implement and expose the following functions
|
||
|
// to enable effect enumeration and instantiation. The name of these functions must be as
|
||
|
// specified here as the effect framework will get the function address with dlsym():
|
||
|
//
|
||
|
// - effect_QueryNumberEffects_t EffectQueryNumberEffects;
|
||
|
// - effect_QueryNextEffect_t EffectQueryNext;
|
||
|
// - effect_CreateEffect_t EffectCreate;
|
||
|
// - effect_ReleaseEffect_t EffectRelease;
|
||
|
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Function: EffectQueryNumberEffects
|
||
|
//
|
||
|
// Description: Returns the number of different effect exposed by the
|
||
|
// library. Each effect must have a unique effect uuid (see
|
||
|
// effect_descriptor_t). This function together with EffectQueryNext()
|
||
|
// is used to enumerate all effects present in the library.
|
||
|
// Each time EffectQueryNumberEffects() is called, the library must
|
||
|
// reset the index of the effect descriptor returned by next call to
|
||
|
// EffectQueryNext() to restart enumeration from the beginning.
|
||
|
//
|
||
|
// Input/Output:
|
||
|
// pNumEffects: address where the number of effects should be returned.
|
||
|
//
|
||
|
// Output:
|
||
|
// returned value: 0 successful operation.
|
||
|
// -ENODEV library failed to initialize
|
||
|
// -EINVAL invalid pNumEffects
|
||
|
// *pNumEffects: updated with number of effects in library
|
||
|
//
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
typedef int32_t (*effect_QueryNumberEffects_t)(int32_t *pNumEffects);
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Function: EffectQueryNext
|
||
|
//
|
||
|
// Description: Returns a descriptor of the next available effect.
|
||
|
// See effect_descriptor_t for details on effect descriptors.
|
||
|
// This function together with EffectQueryNext() is used to enumerate all
|
||
|
// effects present in the library. The enumeration sequence is:
|
||
|
// EffectQueryNumberEffects(&num_effects);
|
||
|
// while (num_effects--)
|
||
|
// EffectQueryNext();
|
||
|
//
|
||
|
// Input/Output:
|
||
|
// pDescriptor: address where to return the effect descriptor.
|
||
|
//
|
||
|
// Output:
|
||
|
// returned value: 0 successful operation.
|
||
|
// -ENODEV library failed to initialize
|
||
|
// -EINVAL invalid pDescriptor
|
||
|
// -ENOENT no more effect available
|
||
|
// *pDescriptor: updated with the effect descriptor.
|
||
|
//
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
typedef int32_t (*effect_QueryNextEffect_t)(effect_descriptor_t *pDescriptor);
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Function: EffectCreate
|
||
|
//
|
||
|
// Description: Creates an effect engine of the specified type and returns an
|
||
|
// effect control interface on this engine. The function will allocate the
|
||
|
// resources for an instance of the requested effect engine and return
|
||
|
// a handle on the effect control interface.
|
||
|
//
|
||
|
// Input:
|
||
|
// pEffectUuid: pointer to the effect uuid.
|
||
|
//
|
||
|
// Input/Output:
|
||
|
// pInterface: address where to return the effect interface.
|
||
|
//
|
||
|
// Output:
|
||
|
// returned value: 0 successful operation.
|
||
|
// -ENODEV library failed to initialize
|
||
|
// -EINVAL invalid pEffectUuid or pInterface
|
||
|
// -ENOENT No effect with this uuid found
|
||
|
// *pInterface: updated with the effect interface handle.
|
||
|
//
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
typedef int32_t (*effect_CreateEffect_t)(effect_uuid_t *uuid, effect_interface_t *pInterface);
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Function: EffectRelease
|
||
|
//
|
||
|
// Description: Releases the effect engine whose handle is given as argument.
|
||
|
// All resources allocated to this particular instance of the effect are
|
||
|
// released.
|
||
|
//
|
||
|
// Input:
|
||
|
// interface: handle on the effect interface to be released.
|
||
|
//
|
||
|
// Output:
|
||
|
// returned value: 0 successful operation.
|
||
|
// -ENODEV library failed to initialize
|
||
|
// -EINVAL invalid interface handle
|
||
|
//
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
typedef int32_t (*effect_ReleaseEffect_t)(effect_interface_t interface);
|
||
|
|
||
|
|
||
|
#if __cplusplus
|
||
|
} // extern "C"
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#endif /*ANDROID_EFFECTAPI_H_*/
|