2009-05-22 14:03:28 -07:00
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ContextBindRootScript {
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param RsScript sampler
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}
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ContextBindProgramFragmentStore {
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param RsProgramFragmentStore pgm
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}
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ContextBindProgramFragment {
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param RsProgramFragment pgm
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}
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ContextBindProgramVertex {
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param RsProgramVertex pgm
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}
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ElementBegin {
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}
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ElementAddPredefined {
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param RsElementPredefined predef
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}
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ElementAdd {
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param RsDataKind dataKind
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param RsDataType dataType
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param bool isNormalized
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param size_t bits
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}
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ElementCreate {
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ret RsElement
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}
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ElementGetPredefined {
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param RsElementPredefined predef
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ret RsElement
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}
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ElementDestroy {
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param RsElement ve
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}
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TypeBegin {
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param RsElement type
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}
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TypeAdd {
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param RsDimension dim
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param size_t value
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}
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TypeCreate {
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ret RsType
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}
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TypeDestroy {
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param RsType p
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}
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AllocationCreateTyped {
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param RsType type
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ret RsAllocation
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}
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AllocationCreatePredefSized {
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param RsElementPredefined predef
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param size_t count
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ret RsAllocation
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}
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AllocationCreateSized {
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param RsElement e
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param size_t count
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ret RsAllocation
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}
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2009-05-27 14:45:32 -07:00
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AllocationCreateFromFile {
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2009-05-22 14:03:28 -07:00
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param const char *file
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param bool genMips
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ret RsAllocation
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}
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2009-05-27 14:45:32 -07:00
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AllocationCreateFromBitmap {
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param uint32_t width
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param uint32_t height
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param RsElementPredefined dstFmt
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param RsElementPredefined srcFmt
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param bool genMips
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param const void * data
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ret RsAllocation
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}
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2009-05-22 14:03:28 -07:00
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AllocationUploadToTexture {
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param RsAllocation alloc
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param uint32_t baseMipLevel
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}
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AllocationUploadToBufferObject {
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param RsAllocation alloc
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}
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AllocationDestroy {
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param RsAllocation alloc
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}
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AllocationData {
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param RsAllocation va
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param const void * data
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}
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Allocation1DSubData {
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param RsAllocation va
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param uint32_t xoff
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param uint32_t count
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param const void *data
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}
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Allocation2DSubData {
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param RsAllocation va
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param uint32_t xoff
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param uint32_t yoff
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param uint32_t w
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param uint32_t h
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param const void *data
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}
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Adapter1DCreate {
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ret RsAdapter1D
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}
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Adapter1DBindAllocation {
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param RsAdapter1D adapt
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param RsAllocation alloc
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}
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Adapter1DDestroy {
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param RsAdapter1D adapter
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}
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Adapter1DSetConstraint {
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param RsAdapter1D adapter
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param RsDimension dim
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param uint32_t value
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}
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Adapter1DData {
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param RsAdapter1D adapter
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param const void * data
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}
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Adapter1DSubData {
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param RsAdapter1D adapter
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param uint32_t xoff
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param uint32_t count
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param const void *data
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}
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Adapter2DCreate {
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ret RsAdapter2D
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}
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Adapter2DBindAllocation {
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param RsAdapter2D adapt
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param RsAllocation alloc
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}
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Adapter2DDestroy {
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param RsAdapter2D adapter
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}
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Adapter2DSetConstraint {
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param RsAdapter2D adapter
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param RsDimension dim
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param uint32_t value
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}
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Adapter2DData {
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param RsAdapter2D adapter
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param const void *data
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}
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Adapter2DSubData {
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param RsAdapter2D adapter
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param uint32_t xoff
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param uint32_t yoff
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param uint32_t w
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param uint32_t h
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param const void *data
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}
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SamplerBegin {
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}
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SamplerSet {
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param RsSamplerParam p
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param RsSamplerValue value
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}
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SamplerCreate {
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ret RsSampler
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}
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2009-05-28 15:37:57 -07:00
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SamplerDestroy {
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param RsSampler s
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}
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2009-05-22 14:03:28 -07:00
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TriangleMeshBegin {
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param RsElement vertex
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param RsElement index
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}
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TriangleMeshAddVertex {
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param const void *vtx
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}
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TriangleMeshAddTriangle {
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param uint32_t idx1
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param uint32_t idx2
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param uint32_t idx3
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}
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TriangleMeshCreate {
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ret RsTriangleMesh
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}
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TriangleMeshDestroy {
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param RsTriangleMesh mesh
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}
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TriangleMeshRender {
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param RsTriangleMesh vtm
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}
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TriangleMeshRenderRange {
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param RsTriangleMesh vtm
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param uint32_t start
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param uint32_t count
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}
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ScriptDestroy {
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param RsScript script
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}
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ScriptBindAllocation {
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param RsScript vtm
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param RsAllocation va
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param uint32_t slot
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}
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ScriptCBegin {
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}
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ScriptCSetClearColor {
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param float r
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param float g
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param float b
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param float a
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}
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ScriptCSetClearDepth {
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param float depth
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}
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ScriptCSetClearStencil {
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param uint32_t stencil
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}
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ScriptCAddType {
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param RsType type
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}
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ScriptCSetRoot {
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param bool isRoot
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}
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ScriptCSetOrtho {
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param bool isOrtho
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}
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ScriptCSetScript {
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2009-05-28 15:53:04 -07:00
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param void * codePtr
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2009-05-22 14:03:28 -07:00
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}
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2009-06-05 17:35:09 -07:00
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ScriptCSetText {
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param const char * text
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param uint32_t length
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}
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2009-05-22 14:03:28 -07:00
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ScriptCCreate {
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ret RsScript
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}
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ProgramFragmentStoreBegin {
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param RsElement in
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param RsElement out
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}
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ProgramFragmentStoreColorMask {
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param bool r
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param bool g
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param bool b
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param bool a
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}
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ProgramFragmentStoreBlendFunc {
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param RsBlendSrcFunc srcFunc
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param RsBlendDstFunc destFunc
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}
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ProgramFragmentStoreDepthMask {
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param bool enable
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}
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ProgramFragmentStoreDither {
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param bool enable
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}
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ProgramFragmentStoreDepthFunc {
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param RsDepthFunc func
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}
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ProgramFragmentStoreCreate {
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ret RsProgramFragmentStore
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}
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ProgramFragmentBegin {
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param RsElement in
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param RsElement out
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}
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ProgramFragmentBindTexture {
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param RsProgramFragment pf
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param uint32_t slot
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param RsAllocation a
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}
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ProgramFragmentBindSampler {
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param RsProgramFragment pf
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param uint32_t slot
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param RsSampler s
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}
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ProgramFragmentSetType {
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param uint32_t slot
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param RsType t
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}
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ProgramFragmentSetEnvMode {
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param uint32_t slot
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param RsTexEnvMode env
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}
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ProgramFragmentSetTexEnable {
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param uint32_t slot
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param bool enable
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}
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ProgramFragmentCreate {
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ret RsProgramFragment
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}
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ProgramVertexBegin {
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param RsElement in
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param RsElement out
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}
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ProgramVertexCreate {
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ret RsProgramVertex
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}
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ProgramVertexBindAllocation {
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param RsProgramVertex vpgm
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param uint32_t slot
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param RsAllocation constants
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}
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ProgramVertexSetType {
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param uint32_t slot
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param RsType constants
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}
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ProgramVertexSetCameraMode {
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param bool ortho
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}
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ProgramVertexSetTextureMatrixEnable {
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param bool enable
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}
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ProgramVertexSetModelMatrixEnable {
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param bool enable
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}
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