69 lines
2.3 KiB
C
69 lines
2.3 KiB
C
|
/*
|
||
|
* Copyright (C) 2010 The Android Open Source Project
|
||
|
*
|
||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
* you may not use this file except in compliance with the License.
|
||
|
* You may obtain a copy of the License at
|
||
|
*
|
||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
*
|
||
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
* See the License for the specific language governing permissions and
|
||
|
* limitations under the License.
|
||
|
*/
|
||
|
|
||
|
#ifndef ANDROID_UI_OPENGL_DEBUG_RENDERER_H
|
||
|
#define ANDROID_UI_OPENGL_DEBUG_RENDERER_H
|
||
|
|
||
|
#include "OpenGLRenderer.h"
|
||
|
|
||
|
namespace android {
|
||
|
namespace uirenderer {
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
// Renderer
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class OpenGLDebugRenderer: public OpenGLRenderer {
|
||
|
public:
|
||
|
OpenGLDebugRenderer(): mPrimitivesCount(0) {
|
||
|
}
|
||
|
|
||
|
~OpenGLDebugRenderer() {
|
||
|
}
|
||
|
|
||
|
void prepare();
|
||
|
void finish();
|
||
|
|
||
|
int saveLayer(float left, float top, float right, float bottom,
|
||
|
const SkPaint* p, int flags);
|
||
|
|
||
|
void drawBitmap(SkBitmap* bitmap, float left, float top, const SkPaint* paint);
|
||
|
void drawBitmap(SkBitmap* bitmap, const SkMatrix* matrix, const SkPaint* paint);
|
||
|
void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
|
||
|
float srcRight, float srcBottom, float dstLeft, float dstTop,
|
||
|
float dstRight, float dstBottom, const SkPaint* paint);
|
||
|
void drawPatch(SkBitmap* bitmap, Res_png_9patch* patch, float left, float top,
|
||
|
float right, float bottom, const SkPaint* paint);
|
||
|
void drawColor(int color, SkXfermode::Mode mode);
|
||
|
void drawRect(float left, float top, float right, float bottom, const SkPaint* paint);
|
||
|
void drawPath(SkPath* path, SkPaint* paint);
|
||
|
void drawLines(float* points, int count, const SkPaint* paint);
|
||
|
void drawText(const char* text, int bytesCount, int count, float x, float y,
|
||
|
SkPaint* paint);
|
||
|
|
||
|
protected:
|
||
|
void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
|
||
|
|
||
|
private:
|
||
|
uint32_t mPrimitivesCount;
|
||
|
|
||
|
}; // class OpenGLDebugRenderer
|
||
|
|
||
|
}; // namespace uirenderer
|
||
|
}; // namespace android
|
||
|
|
||
|
#endif // ANDROID_UI_OPENGL_DEBUG_RENDERER_H
|