2009-05-22 14:03:28 -07:00
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/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_RS_CONTEXT_H
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#define ANDROID_RS_CONTEXT_H
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2009-07-13 12:20:31 -07:00
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#include "rsUtils.h"
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2009-05-22 14:03:28 -07:00
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#include <utils/Vector.h>
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#include <ui/Surface.h>
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#include "rsType.h"
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#include "rsMatrix.h"
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#include "rsAllocation.h"
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#include "rsTriangleMesh.h"
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2009-06-30 14:13:04 -07:00
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#include "rsMesh.h"
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2009-05-22 14:03:28 -07:00
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#include "rsDevice.h"
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#include "rsScriptC.h"
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#include "rsAllocation.h"
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#include "rsAdapter.h"
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#include "rsSampler.h"
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#include "rsProgramFragment.h"
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#include "rsProgramFragmentStore.h"
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#include "rsProgramVertex.h"
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2009-06-22 15:49:21 -07:00
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#include "rsLight.h"
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2009-05-22 14:03:28 -07:00
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#include "rsgApiStructs.h"
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#include "rsLocklessFifo.h"
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// ---------------------------------------------------------------------------
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namespace android {
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namespace renderscript {
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class Context
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{
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public:
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Context(Device *, Surface *);
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~Context();
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2009-06-19 16:03:18 -07:00
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static pthread_key_t gThreadTLSKey;
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struct ScriptTLSStruct {
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Context * mContext;
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Script * mScript;
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};
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2009-05-22 14:03:28 -07:00
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//StructuredAllocationContext mStateAllocation;
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ElementState mStateElement;
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TypeState mStateType;
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SamplerState mStateSampler;
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ProgramFragmentState mStateFragment;
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ProgramFragmentStoreState mStateFragmentStore;
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ProgramVertexState mStateVertex;
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2009-06-22 15:49:21 -07:00
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LightState mStateLight;
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2009-05-22 14:03:28 -07:00
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TriangleMeshContext mStateTriangleMesh;
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ScriptCState mScriptC;
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static Context * getContext() {return gCon;}
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void swapBuffers();
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void setRootScript(Script *);
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void setVertex(ProgramVertex *);
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void setFragment(ProgramFragment *);
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void setFragmentStore(ProgramFragmentStore *);
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void updateSurface(void *sur);
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const ProgramFragment * getFragment() {return mFragment.get();}
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const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();}
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void setupCheck();
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2009-06-10 18:39:40 -07:00
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void assignName(ObjectBase *obj, const char *name, uint32_t len);
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2009-06-10 15:04:38 -07:00
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void removeName(ObjectBase *obj);
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ObjectBase * lookupName(const char *name) const;
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2009-06-10 18:39:40 -07:00
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void appendNameDefines(String8 *str) const;
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2009-06-10 15:04:38 -07:00
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2009-06-17 16:52:59 -07:00
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ProgramFragment * getDefaultProgramFragment() const {
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return mStateFragment.mDefault.get();
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}
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ProgramVertex * getDefaultProgramVertex() const {
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return mStateVertex.mDefault.get();
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}
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ProgramFragmentStore * getDefaultProgramFragmentStore() const {
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return mStateFragmentStore.mDefault.get();
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}
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2009-05-22 14:03:28 -07:00
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protected:
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Device *mDev;
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EGLint mNumConfigs;
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EGLint mMajorVersion;
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EGLint mMinorVersion;
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EGLConfig mConfig;
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EGLContext mContext;
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EGLSurface mSurface;
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EGLint mWidth;
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EGLint mHeight;
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EGLDisplay mDisplay;
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bool mRunning;
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bool mExit;
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pthread_t mThreadId;
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ObjectBaseRef<Script> mRootScript;
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ObjectBaseRef<ProgramFragment> mFragment;
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ObjectBaseRef<ProgramVertex> mVertex;
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ObjectBaseRef<ProgramFragmentStore> mFragmentStore;
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private:
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Context();
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void initEGL();
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2009-06-10 15:04:38 -07:00
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bool runScript(Script *s, uint32_t launchID);
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2009-06-04 17:58:03 -07:00
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bool runRootScript();
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2009-05-22 14:03:28 -07:00
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static void * threadProc(void *);
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// todo: put in TLS
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static Context *gCon;
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Surface *mWndSurface;
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2009-06-10 15:04:38 -07:00
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Vector<ObjectBase *> mNames;
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2009-05-22 14:03:28 -07:00
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};
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}
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}
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#endif
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