9 lines
177 B
Plaintext
9 lines
177 B
Plaintext
|
varying vec2 varTex0;
|
||
|
|
||
|
void main() {
|
||
|
lowp vec3 col0 = texture2D(UNI_Tex0, varTex0).rgb;
|
||
|
gl_FragColor.xyz = col0 * UNI_modulate.rgb;
|
||
|
gl_FragColor.w = UNI_modulate.a;
|
||
|
}
|
||
|
|