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6.4 KiB
Makefile
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LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_CFLAGS += -DHAVE_CONFIG_H -DKHTML_NO_EXCEPTIONS -DGKWQ_NO_JAVA
LOCAL_CFLAGS += -DNO_SUPPORT_JS_BINDING -DQT_NO_WHEELEVENT -DKHTML_NO_XBL
LOCAL_CFLAGS += -U__APPLE__
ifeq ($(TARGET_ARCH), arm)
LOCAL_CFLAGS += -DPACKED="__attribute__ ((packed))"
else
LOCAL_CFLAGS += -DPACKED=""
endif
ifeq ($(WITH_JIT),true)
LOCAL_CFLAGS += -DWITH_JIT
endif
ifneq ($(USE_CUSTOM_RUNTIME_HEAP_MAX),)
LOCAL_CFLAGS += -DCUSTOM_RUNTIME_HEAP_MAX=$(USE_CUSTOM_RUNTIME_HEAP_MAX)
endif
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
LOCAL_SRC_FILES:= \
ActivityManager.cpp \
AndroidRuntime.cpp \
CursorWindow.cpp \
Time.cpp \
com_google_android_gles_jni_EGLImpl.cpp \
com_google_android_gles_jni_GLImpl.cpp.arm \
android_app_NativeActivity.cpp \
Manually merge 129, 174, and 233 from donut This adds a static OpenGL ES API. Here are the three commit messages for the original changes: Clean up trivial Eclipse warnings and fix whitespace. Added @Override to overridden methods. Removed unused imports. Converted tabs to spaces. Removed \r characters from end-of-lines. Add .gitignore file to ignore the .class files that are generated when the "gen" script is run. This is the 2nd commit message: Improve glgen + gen script is really a bash script rather than a sh script, so declare that to be true. (For example, it uses pushd, which is a part of bash, but not a part of sh. Not sure how this worked until now. Possibly gen was only run in environments where /bin/sh was really bash. + Check the results of the java compile of the code generator, and abort the script if the compile fails. + Turn on the bash shell option that guards against using uninitialized variables in the script. + Remove the generated class files. Refactor JniCodeEmitter into two classes: a general-purpose JniCodeEmitter and a specific Jsr239CodeEmitter. The hope is to use JniCodeEmitter as a base for emitting static OpenGL ES bindings. This is the 3rd commit message: Add an Android-specific static OpenGL ES 1.1 Java API. This change adds four new public classes that expose a static OpenGL ES 1.1 API: android.opengl.GLES10 android.opengl.GLES10Ext android.opengl.GLES11 android.opengl.GLES11Ext Benefits: + The static API is slightly faster (1% to 4%) than the existing Interface based JSR239 API. + The static API is similar to the C API, which should make it easier to import C-based example code. + The static API provides a clear path for adding new OpenGL ES 1.1 extensions and OpenGL ES 2.0 APIs, neither of which currently have a JSR standard. Example: import static android.opengl.GLES10.*; ... glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); Note that it is possible to mix-and-match calls to both the static and JSR239 APIs. This works because neither API maintains state. They both call through to the same underlying C OpenGL ES APIs. Implementation details: This change enhances the "glgen" "gen" script to generate both the original JSR239 and new static OpenGL ES APIs. The contents of the generated JSR239 classes remained the same as before, so there is no need to check in new versions of the generated JSR239 classes. As part of this work the gen script was updated to be somewhat more robust, and to work with git instead of perforce. The script prints out commands to git add the generated files, but leaves it up to the script runner to actually execute those commands.
2009-04-13 16:22:25 -07:00
android_opengl_GLES10.cpp \
android_opengl_GLES10Ext.cpp \
android_opengl_GLES11.cpp \
android_opengl_GLES11Ext.cpp \
android_opengl_GLES20.cpp \
android_database_CursorWindow.cpp \
android_database_SQLiteCompiledSql.cpp \
android_database_SQLiteDebug.cpp \
android_database_SQLiteDatabase.cpp \
android_database_SQLiteProgram.cpp \
android_database_SQLiteQuery.cpp \
android_database_SQLiteStatement.cpp \
android_emoji_EmojiFactory.cpp \
android_view_Display.cpp \
android_view_Surface.cpp \
android_view_ViewRoot.cpp \
Native input dispatch rewrite work in progress. The old dispatch mechanism has been left in place and continues to be used by default for now. To enable native input dispatch, edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy. Includes part of the new input event NDK API. Some details TBD. To wire up input dispatch, as the ViewRoot adds a window to the window session it receives an InputChannel object as an output argument. The InputChannel encapsulates the file descriptors for a shared memory region and two pipe end-points. The ViewRoot then provides the InputChannel to the InputQueue. Behind the scenes, InputQueue simply attaches handlers to the native PollLoop object that underlies the MessageQueue. This way MessageQueue doesn't need to know anything about input dispatch per-se, it just exposes (in native code) a PollLoop that other components can use to monitor file descriptor state changes. There can be zero or more targets for any given input event. Each input target is specified by its input channel and some parameters including flags, an X/Y coordinate offset, and the dispatch timeout. An input target can request either synchronous dispatch (for foreground apps) or asynchronous dispatch (fire-and-forget for wallpapers and "outside" targets). Currently, finding the appropriate input targets for an event requires a call back into the WindowManagerServer from native code. In the future this will be refactored to avoid most of these callbacks except as required to handle pending focus transitions. End-to-end event dispatch mostly works! To do: event injection, rate limiting, ANRs, testing, optimization, etc. Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
2010-04-22 18:58:52 -07:00
android_view_InputChannel.cpp \
android_view_InputQueue.cpp \
android_view_KeyEvent.cpp \
android_view_MotionEvent.cpp \
android_text_AndroidCharacter.cpp \
android_text_AndroidBidi.cpp \
android_text_KeyCharacterMap.cpp \
android_os_Debug.cpp \
android_os_FileUtils.cpp \
android_os_MemoryFile.cpp \
android_os_MessageQueue.cpp \
android_os_ParcelFileDescriptor.cpp \
android_os_Power.cpp \
android_os_StatFs.cpp \
android_os_SystemClock.cpp \
android_os_SystemProperties.cpp \
android_os_UEventObserver.cpp \
android_net_LocalSocketImpl.cpp \
android_net_NetUtils.cpp \
android_net_TrafficStats.cpp \
android_net_wifi_Wifi.cpp \
android_nio_utils.cpp \
android_pim_EventRecurrence.cpp \
android_text_format_Time.cpp \
android_security_Md5MessageDigest.cpp \
android_util_AssetManager.cpp \
android_util_Binder.cpp \
android_util_EventLog.cpp \
android_util_Log.cpp \
android_util_FloatMath.cpp \
android_util_Process.cpp \
android_util_StringBlock.cpp \
android_util_XmlBlock.cpp \
android/graphics/AutoDecodeCancel.cpp \
android/graphics/Bitmap.cpp \
android/graphics/BitmapFactory.cpp \
android/graphics/Camera.cpp \
android/graphics/Canvas.cpp \
android/graphics/ColorFilter.cpp \
android/graphics/DrawFilter.cpp \
android/graphics/CreateJavaOutputStreamAdaptor.cpp \
android/graphics/Graphics.cpp \
android/graphics/Interpolator.cpp \
android/graphics/LayerRasterizer.cpp \
android/graphics/MaskFilter.cpp \
android/graphics/Matrix.cpp \
android/graphics/Movie.cpp \
android/graphics/NinePatch.cpp \
android/graphics/NinePatchImpl.cpp \
android/graphics/Paint.cpp \
android/graphics/Path.cpp \
android/graphics/PathMeasure.cpp \
android/graphics/PathEffect.cpp \
android_graphics_PixelFormat.cpp \
android/graphics/Picture.cpp \
android/graphics/PorterDuff.cpp \
android/graphics/Rasterizer.cpp \
android/graphics/Region.cpp \
android/graphics/Shader.cpp \
android/graphics/Typeface.cpp \
android/graphics/Utils.cpp \
android/graphics/Xfermode.cpp \
android/graphics/YuvToJpegEncoder.cpp \
android_media_AudioRecord.cpp \
android_media_AudioSystem.cpp \
android_media_AudioTrack.cpp \
android_media_JetPlayer.cpp \
android_media_ToneGenerator.cpp \
android_hardware_Camera.cpp \
android_hardware_SensorManager.cpp \
android_debug_JNITest.cpp \
android_util_FileObserver.cpp \
android/opengl/poly_clip.cpp.arm \
android/opengl/util.cpp.arm \
android_bluetooth_HeadsetBase.cpp \
android_bluetooth_common.cpp \
android_bluetooth_BluetoothAudioGateway.cpp \
android_bluetooth_BluetoothSocket.cpp \
android_bluetooth_ScoSocket.cpp \
android_server_BluetoothService.cpp \
android_server_BluetoothEventLoop.cpp \
android_server_BluetoothA2dpService.cpp \
android_server_Watchdog.cpp \
android_message_digest_sha1.cpp \
android_ddm_DdmHandleNativeHeap.cpp \
com_android_internal_os_ZygoteInit.cpp \
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com_android_internal_graphics_NativeUtils.cpp \
android_backup_BackupDataInput.cpp \
android_backup_BackupDataOutput.cpp \
android_backup_FileBackupHelperBase.cpp \
android_backup_BackupHelperDispatcher.cpp \
android_content_res_ObbScanner.cpp \
android_content_res_Configuration.cpp
LOCAL_C_INCLUDES += \
$(JNI_H_INCLUDE) \
$(LOCAL_PATH)/android/graphics \
$(call include-path-for, bluedroid) \
$(call include-path-for, libhardware)/hardware \
$(call include-path-for, libhardware_legacy)/hardware_legacy \
$(LOCAL_PATH)/../../include/ui \
$(LOCAL_PATH)/../../include/utils \
external/skia/include/core \
external/skia/include/effects \
external/skia/include/images \
external/skia/src/ports \
external/skia/include/utils \
external/sqlite/dist \
external/sqlite/android \
external/expat/lib \
external/openssl/include \
external/tremor/Tremor \
external/icu4c/i18n \
external/icu4c/common \
external/jpeg \
frameworks/opt/emoji
LOCAL_SHARED_LIBRARIES := \
libexpat \
libnativehelper \
libcutils \
libutils \
libbinder \
libnetutils \
libui \
libgui \
libsurfaceflinger_client \
libcamera_client \
libskiagl \
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libskia \
libsqlite \
libdvm \
libEGL \
libGLESv1_CM \
libGLESv2 \
libETC1 \
libhardware \
libhardware_legacy \
libsonivox \
libcrypto \
libssl \
libicuuc \
libicui18n \
libmedia \
libwpa_client \
libjpeg
ifeq ($(BOARD_HAVE_NFC),true)
LOCAL_SHARED_LIBRARIES += \
libnfc_jni \
libnfc
LOCAL_CFLAGS += -DHAVE_NFC
endif
ifeq ($(BOARD_HAVE_BLUETOOTH),true)
LOCAL_C_INCLUDES += \
external/dbus \
system/bluetooth/bluez-clean-headers
LOCAL_CFLAGS += -DHAVE_BLUETOOTH
LOCAL_SHARED_LIBRARIES += libbluedroid libdbus
endif
ifneq ($(TARGET_SIMULATOR),true)
LOCAL_SHARED_LIBRARIES += \
libdl
# we need to access the private Bionic header
# <bionic_tls.h> in com_google_android_gles_jni_GLImpl.cpp
LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private
endif
LOCAL_LDLIBS += -lpthread -ldl
ifeq ($(TARGET_SIMULATOR),true)
ifeq ($(TARGET_OS)-$(TARGET_ARCH),linux-x86)
LOCAL_LDLIBS += -lrt
endif
endif
ifeq ($(WITH_MALLOC_LEAK_CHECK),true)
LOCAL_CFLAGS += -DMALLOC_LEAK_CHECK
endif
LOCAL_MODULE:= libandroid_runtime
include $(BUILD_SHARED_LIBRARY)
include $(call all-makefiles-under,$(LOCAL_PATH))