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android_frameworks_base
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tests
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TouchLatency
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Add TouchLatency test Change-Id: Ic3a788f6b06bf6477ab23b183fb8c76ae8870b6b
2016-08-08 12:25:59 -07:00
.gradle
/local.properties
/.idea
.DS_Store
/build
TouchLatency: make updates time based and add fps to ball mode Make ball updates time based instead of based on number of onDraw calls. Also adding fps count to see how often frames are being updated, make the color of the ball based on fps. This helps notice when there are possible janks or change in refresh rate. Test: gradlew build and run manual test of TouchLatency app Change-Id: Ic2c2eb0fbd9fb31dddeee3228d6ab971a4f7f5e8
2018-11-27 14:30:35 -08:00
/gen
Remove AppCompat from TouchLatency test Ensure the TouchLatency test accurately reflects the latest framework and removes the need to update TouchLatency test as Support Library evolves. Test: ./gradlew assembleDebug works BUG: 28983951 Change-Id: Icce773f47674f94cad5f9057cce4913b7efce834
2017-07-10 10:44:59 -07:00
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