android_frameworks_base/media/libeffects/testlibs/AudioCoefInterpolator.cpp

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/* //device/servers/AudioFlinger/AudioCoefInterpolator.cpp
**
** Copyright 2008, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include <string.h>
#include "AudioCoefInterpolator.h"
#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
namespace android {
AudioCoefInterpolator::AudioCoefInterpolator(size_t nInDims,
const size_t inDims[],
size_t nOutDims,
const audio_coef_t * table) {
mNumInDims = nInDims;
memcpy(mInDims, inDims, nInDims * sizeof(size_t));
mNumOutDims = nOutDims;
mTable = table;
// Initialize offsets array
size_t dim = nInDims - 1;
mInDimOffsets[nInDims - 1] = nOutDims;
while (dim-- > 0) {
mInDimOffsets[dim] = mInDimOffsets[dim + 1] * mInDims[dim + 1];
}
}
void AudioCoefInterpolator::getCoef(const int intCoord[], uint32_t fracCoord[],
audio_coef_t out[]) {
size_t index = 0;
size_t dim = mNumInDims;
while (dim-- > 0) {
if (UNLIKELY(intCoord[dim] < 0)) {
fracCoord[dim] = 0;
Various fixes and improvements in audio effects implementation Effect API: - Use different definitions for audio device, channels, formats... in AudioSystem and EffectApi: Removed media/AudioCommon.h file created for initial version of EffectApi - Indicate audio session and output ID to effect library when calling EffectCreate(). Session ID can be useful to optimize the implementation of effect chains in the same audio session. Output ID can be used for effects implemented in audio hardware. - Renamed EffectQueryNext() function to EffectQueryEffect() and changed operating mode: now an index is passed for the queried effect instead of implicitly querying the next one. - Added CPU load and memory usage indication in effects descriptor - Added flags and commands to indicate changes in audio mode (ring tone, in call...) to effect engine - Added flag to indicate hardware accelerated effect implementation. - Renamed EffectFactoryApi.h to EffectsFactoryApi.h for consistency with EffectsFactory.c/h Effect libraries: - Reflected changes in Effect API - Several fixes in reverb implementation - Added build option TEST_EFFECT_LIBRARIES in makefile to prepare integration of actual effect library. - Replaced pointer by integer identifier for library handle returned by effects factory Audio effect framework: - Added support for audio session -1 in preparation of output stage effects configuration. - Reflected changes in Effect API - Removed volume ramp up/down when effect is inserted/removed: this has to be taken care of by effect engines. - Added some overflow verification on indexes used for deferred parameter updates via shared memory - Added hardcoded CPU and memory limit check when creating a new effect instance Change-Id: I43fee5182ee201384ea3479af6d0acb95092901d
2010-06-23 17:38:20 -07:00
} else if (UNLIKELY(intCoord[dim] >= (int)mInDims[dim] - 1)) {
fracCoord[dim] = 0;
index += mInDimOffsets[dim] * (mInDims[dim] - 1);
} else {
index += mInDimOffsets[dim] * intCoord[dim];
}
}
getCoefRecurse(index, fracCoord, out, 0);
}
void AudioCoefInterpolator::getCoefRecurse(size_t index,
const uint32_t fracCoord[],
audio_coef_t out[], size_t dim) {
if (dim == mNumInDims) {
memcpy(out, mTable + index, mNumOutDims * sizeof(audio_coef_t));
} else {
getCoefRecurse(index, fracCoord, out, dim + 1);
if (LIKELY(fracCoord != 0)) {
audio_coef_t tempCoef[MAX_OUT_DIMS];
getCoefRecurse(index + mInDimOffsets[dim], fracCoord, tempCoef,
dim + 1);
size_t d = mNumOutDims;
while (d-- > 0) {
out[d] = interp(out[d], tempCoef[d], fracCoord[dim]);
}
}
}
}
audio_coef_t AudioCoefInterpolator::interp(audio_coef_t lo, audio_coef_t hi,
uint32_t frac) {
int64_t delta = static_cast<int64_t>(hi-lo) * frac;
return lo + static_cast<audio_coef_t> (delta >> 32);
}
}