327 lines
9.8 KiB
C++
327 lines
9.8 KiB
C++
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/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "CanvasContext"
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#include "CanvasContext.h"
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#include <cutils/properties.h>
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#include <strings.h>
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#include "../Caches.h"
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#include "../Stencil.h"
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#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
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#define GLES_VERSION 2
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namespace android {
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namespace uirenderer {
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namespace renderthread {
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#define ERROR_CASE(x) case x: return #x;
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static const char* egl_error_str(EGLint error) {
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switch (error) {
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ERROR_CASE(EGL_SUCCESS)
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ERROR_CASE(EGL_NOT_INITIALIZED)
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ERROR_CASE(EGL_BAD_ACCESS)
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ERROR_CASE(EGL_BAD_ALLOC)
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ERROR_CASE(EGL_BAD_ATTRIBUTE)
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ERROR_CASE(EGL_BAD_CONFIG)
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ERROR_CASE(EGL_BAD_CONTEXT)
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ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
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ERROR_CASE(EGL_BAD_DISPLAY)
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ERROR_CASE(EGL_BAD_MATCH)
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ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
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ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
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ERROR_CASE(EGL_BAD_PARAMETER)
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ERROR_CASE(EGL_BAD_SURFACE)
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ERROR_CASE(EGL_CONTEXT_LOST)
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default:
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return "Unknown error";
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}
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}
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static const char* egl_error_str() {
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return egl_error_str(eglGetError());
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}
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static bool load_dirty_regions_property() {
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char buf[PROPERTY_VALUE_MAX];
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int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true");
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return !strncasecmp("true", buf, len);
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}
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// This class contains the shared global EGL objects, such as EGLDisplay
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// and EGLConfig, which are re-used by CanvasContext
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class GlobalContext {
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public:
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static GlobalContext* get();
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// Returns true if EGL was initialized,
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// false if it was already initialized
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bool initialize();
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bool usePBufferSurface();
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EGLSurface createSurface(EGLNativeWindowType window);
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void destroySurface(EGLSurface surface);
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void destroy();
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bool isCurrent(EGLSurface surface) { return mCurrentSurface == surface; }
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bool makeCurrent(EGLSurface surface);
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bool swapBuffers(EGLSurface surface);
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bool enableDirtyRegions(EGLSurface surface);
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private:
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GlobalContext();
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// GlobalContext is never destroyed, method is purposely not implemented
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~GlobalContext();
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bool loadConfig();
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bool createContext();
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static GlobalContext* sContext;
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EGLDisplay mEglDisplay;
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EGLConfig mEglConfig;
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EGLContext mEglContext;
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EGLSurface mPBufferSurface;
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const bool mRequestDirtyRegions;
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bool mCanSetDirtyRegions;
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EGLSurface mCurrentSurface;
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};
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GlobalContext* GlobalContext::sContext = 0;
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GlobalContext* GlobalContext::get() {
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if (!sContext) {
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sContext = new GlobalContext();
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}
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return sContext;
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}
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GlobalContext::GlobalContext()
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: mEglDisplay(EGL_NO_DISPLAY)
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, mEglConfig(0)
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, mEglContext(EGL_NO_CONTEXT)
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, mPBufferSurface(EGL_NO_SURFACE)
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, mRequestDirtyRegions(load_dirty_regions_property())
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, mCurrentSurface(EGL_NO_SURFACE) {
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mCanSetDirtyRegions = mRequestDirtyRegions;
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ALOGD("Render dirty regions requested: %s", mRequestDirtyRegions ? "true" : "false");
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}
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bool GlobalContext::initialize() {
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if (mEglDisplay != EGL_NO_DISPLAY) return false;
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mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (mEglDisplay == EGL_NO_DISPLAY) {
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ALOGE("Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
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return false;
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}
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EGLint major, minor;
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if (eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE) {
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ALOGE("Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
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return false;
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}
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ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
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if (!loadConfig()) {
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return false;
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}
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if (!createContext()) {
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return false;
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}
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return true;
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}
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bool GlobalContext::loadConfig() {
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EGLint swapBehavior = mCanSetDirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
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EGLint attribs[] = {
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_ALPHA_SIZE, 8,
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EGL_DEPTH_SIZE, 0,
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EGL_CONFIG_CAVEAT, EGL_NONE,
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EGL_STENCIL_SIZE, Stencil::getStencilSize(),
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
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EGL_NONE
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};
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EGLint num_configs = 1;
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if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
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|| num_configs != 1) {
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// Failed to get a valid config
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if (mCanSetDirtyRegions) {
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ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
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// Try again without dirty regions enabled
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mCanSetDirtyRegions = false;
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loadConfig();
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} else {
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ALOGE("Failed to choose config, error = %s", egl_error_str());
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return false;
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}
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}
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return true;
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}
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bool GlobalContext::createContext() {
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EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
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mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
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if (mEglContext == EGL_NO_CONTEXT) {
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ALOGE("Failed to create context, error = %s", egl_error_str());
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return false;
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}
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return true;
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}
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bool GlobalContext::usePBufferSurface() {
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if (mEglDisplay == EGL_NO_DISPLAY) return false;
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if (mPBufferSurface == EGL_NO_SURFACE) {
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EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
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mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
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}
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return makeCurrent(mPBufferSurface);
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}
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EGLSurface GlobalContext::createSurface(EGLNativeWindowType window) {
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initialize();
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return eglCreateWindowSurface(mEglDisplay, mEglConfig, window, NULL);
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}
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void GlobalContext::destroySurface(EGLSurface surface) {
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if (isCurrent(surface)) {
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makeCurrent(EGL_NO_SURFACE);
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}
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if (!eglDestroySurface(mEglDisplay, surface)) {
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ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
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}
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}
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void GlobalContext::destroy() {
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if (mEglDisplay == EGL_NO_DISPLAY) return;
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usePBufferSurface();
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if (Caches::hasInstance()) {
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Caches::getInstance().terminate();
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}
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eglDestroyContext(mEglDisplay, mEglContext);
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eglDestroySurface(mEglDisplay, mPBufferSurface);
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eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglTerminate(mEglDisplay);
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eglReleaseThread();
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mEglDisplay = EGL_NO_DISPLAY;
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mEglContext = EGL_NO_CONTEXT;
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mPBufferSurface = EGL_NO_SURFACE;
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mCurrentSurface = EGL_NO_SURFACE;
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}
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bool GlobalContext::makeCurrent(EGLSurface surface) {
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if (isCurrent(surface)) return true;
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if (surface == EGL_NO_SURFACE) {
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// If we are setting EGL_NO_SURFACE we don't care about any of the potential
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// return errors, which would only happen if mEglDisplay had already been
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// destroyed in which case the current context is already NO_CONTEXT
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eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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} else if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
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ALOGE("Failed to make current on surface %p, error=%s", (void*)surface, egl_error_str());
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return false;
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}
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mCurrentSurface = surface;
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return true;
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}
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bool GlobalContext::swapBuffers(EGLSurface surface) {
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if (!eglSwapBuffers(mEglDisplay, surface)) {
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ALOGW("eglSwapBuffers failed on surface %p, error=%s", (void*)surface, egl_error_str());
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return false;
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}
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return true;
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}
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bool GlobalContext::enableDirtyRegions(EGLSurface surface) {
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if (!mRequestDirtyRegions) return false;
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if (mCanSetDirtyRegions) {
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if (!eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED)) {
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ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
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(void*) surface, egl_error_str());
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return false;
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}
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return true;
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}
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// Perhaps it is already enabled?
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EGLint value;
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if (!eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &value)) {
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ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
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(void*) surface, egl_error_str());
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return false;
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}
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return value == EGL_BUFFER_PRESERVED;
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}
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CanvasContext::CanvasContext()
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: mEglSurface(EGL_NO_SURFACE)
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, mDirtyRegionsEnabled(false) {
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mGlobalContext = GlobalContext::get();
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}
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CanvasContext::~CanvasContext() {
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setSurface(NULL);
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}
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bool CanvasContext::setSurface(EGLNativeWindowType window) {
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if (mEglSurface != EGL_NO_SURFACE) {
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mGlobalContext->destroySurface(mEglSurface);
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mEglSurface = EGL_NO_SURFACE;
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}
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if (window) {
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mEglSurface = mGlobalContext->createSurface(window);
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}
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if (mEglSurface != EGL_NO_SURFACE) {
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mDirtyRegionsEnabled = mGlobalContext->enableDirtyRegions(mEglSurface);
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}
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return !window || mEglSurface != EGL_NO_SURFACE;
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}
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bool CanvasContext::swapBuffers() {
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return mGlobalContext->swapBuffers(mEglSurface);
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}
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bool CanvasContext::makeCurrent() {
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return mGlobalContext->makeCurrent(mEglSurface);
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}
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bool CanvasContext::useGlobalPBufferSurface() {
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return GlobalContext::get()->usePBufferSurface();
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}
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} /* namespace renderthread */
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} /* namespace uirenderer */
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} /* namespace android */
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