55 lines
1.2 KiB
C++
55 lines
1.2 KiB
C++
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/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "rsContext.h"
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using namespace android;
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using namespace android::renderscript;
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Script::Script()
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{
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mClearColor[0] = 0;
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mClearColor[1] = 0;
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mClearColor[2] = 0;
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mClearColor[3] = 1;
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mClearDepth = 1;
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}
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Script::~Script()
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{
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}
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namespace android {
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namespace renderscript {
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void rsi_ScriptDestroy(Context * rsc, RsScript vs)
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{
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Script *s = static_cast<Script *>(vs);
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s->decRef();
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}
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void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot)
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{
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Script *s = static_cast<Script *>(vs);
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s->mSlots[slot].set(static_cast<Allocation *>(va));
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}
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}
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}
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